Player Matchup

Hel
Hel
Cute
Hel
Level 145
God Stats
39W - 5L
1,870 SR
Queue Stats
615W - 108L
1,856 Elo+
Party 1
Ratatoskr
Ratatoskr
Lúck
Ratatoskr
Level 160
God Stats
3W - 0L
1,316 SR
Queue Stats
1,278W - 401L
1,835 Elo+
Party 1
Neith
Neith
QueenFruit
Neith
Level 160
God Stats
135W - 32L
1,796 SR
Queue Stats
1,385W - 358L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
ScoochOnPC
Cthulhu
Level 160
God Stats
23W - 9L
1,574 SR
Queue Stats
624W - 165L
1,754 Elo+
Party 1
Tyr
Tyr
Ullr Is Sexy
Tyr
Level 120
God Stats
59W - 16L
1,909 SR
Queue Stats
777W - 313L
1,829 Elo+
Party 1
Team Averages
Level 149
1,693 SR
1,823 Elo+

VS

Team Averages
Level 133
1,608 SR
1,598 Elo+
Chaac
Chaac
Charco_Vex
Chaac
Level 123
God Stats
137W - 49L
1,838 SR
Queue Stats
1,433W - 564L
1,790 Elo+
Solo
Zeus
Zeus
EmberProphecy
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NoLongerWuv
Fenrir
Level 146
God Stats
166W - 115L
1,624 SR
Queue Stats
545W - 578L
1,565 Elo+
Solo
Sol
Sol
Systemglitch626
Sol
Level 102
God Stats
883W - 925L
1,578 SR
Queue Stats
884W - 932L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Tree45PeecN1
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cute
Hel
16
1 / 2 / 11
9,502
950
7,331
9,626
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Lúck
Ratatoskr
16
7 / 4 / 6
11,152
1,115
13,491
13,338
6,979
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
4 / 1 / 6
10,247
1,025
10,820
6,434
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ScoochOnPC
Cthulhu
17
4 / 2 / 10
10,871
1,087
14,058
12,050
9,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 13
10,008
1,001
11,400
13,624
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

242

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 0 / 4
10,132
1,013
8,858
8,871
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 5
9,653
965
13,127
14,114
5,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
1 / 3 / 5
9,144
914
6,014
14,483
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 6
9,559
956
10,626
10,638
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Tree45PeecN1
Cthulhu
15
2 / 4 / 6
9,702
970
8,486
12,413
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
19
Kills
10
10
Deaths
19
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
0
4
4
W
Hel
Cute
Hel
1
2
11
3.25
L
3
7
5
0.79
W
Ratatoskr
Lúck
Ratatoskr
7
4
6
2.5
L
Fenrir
1
3
5
1.17
W
Neith
4
1
6
7
W
Cthulhu
ScoochOnPC
Cthulhu
4
2
10
4.5
L
2
5
6
1
L
Cthulhu
Tree45PeecN1
Cthulhu
2
4
6
1.25
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
47,111
55,072
Taken
60,519
34,734
Mitigated
45,104
20,683
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,858
461
0
3,050
8,871
10,163
0
4,080
4,741
0
31,186
W
Hel
Cute
Hel
7,331
317
9,656
6,231
9,626
4,843
0
6,511
3,115
17,067
0
L
13,127
1,087
0
1,107
14,114
5,801
0
4,137
9,802
24,219
0
W
Ratatoskr
Lúck
Ratatoskr
13,491
4,024
0
0
13,338
6,979
0
6,450
6,738
0
23,597
L
Fenrir
6,014
1,646
0
842
14,483
12,081
0
5,111
9,222
0
9,186
W
Neith
10,820
4,898
0
1,187
6,434
2,594
0
4,698
1,711
0
44,556
W
Cthulhu
ScoochOnPC
Cthulhu
14,058
997
617
446
12,050
9,360
0
8,498
3,532
28,540
0
L
10,626
1,525
0
803
10,638
3,952
0
3,195
7,368
32,145
0
L
Cthulhu
Tree45PeecN1
Cthulhu
8,486
394
545
645
12,413
13,107
0
5,086
7,277
29,545
0
W
11,400
547
0
2,546
13,624
10,958
0
6,082
5,128
220
14,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
48,190
179
Minions Killed
189
8
Camps Cleared
3
1,031,997
Distance Traveled
890,083
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,132
1,013
52
5
2
188,229
0
W
Hel
9,502
950
18
2
1
221,148
0
L
Zeus
9,653
965
34
3
0
161,602
0
W
Ratatoskr
11,152
1,115
24
2
3
183,692
0
L
Fenrir
9,144
914
5
1
1
157,960
0
W
Neith
10,247
1,025
90
9
3
181,823
1
W
Cthulhu
10,871
1,087
39
4
0
217,567
0
L
Sol
9,559
956
46
5
0
197,719
0
L
Cthulhu
9,702
970
52
5
0
184,573
1
W
Tyr
10,008
1,001
8
1
1
227,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role