Player Matchup

Fenrir
Fenrir
Arcaelus
Fenrir
Level 108
God Stats
0W - 2L
1,375 SR
Queue Stats
23W - 16L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
DarthGlasya
Baron Samedi
Level 123
God Stats
3W - 2L
1,442 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Fibot
Danzaburou
Level 127
God Stats
1W - 4L
1,143 SR
Queue Stats
8W - 10L
1,565 Elo+
Party 2
Team Averages
Level 119
1,320 SR
1,469 Elo+

VS

Team Averages
Level 117
1,341 SR
1,619 Elo+
Nox
Nox
Looseid
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
elPandinoo
Skadi
Level 127
God Stats
1W - 1L
1,239 SR
Queue Stats
169W - 167L
1,649 Elo+
Solo
Ratatoskr
Ratatoskr
frogwaffleimp
Ratatoskr
Level 88
God Stats
4W - 5L
1,285 SR
Queue Stats
839W - 670L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcaelus
Fenrir
7
0 / 3 / 1
5,806
581
790
4,180
1,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DarthGlasya
Baron Samedi
9
0 / 2 / 1
6,010
601
1,536
3,976
1,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fibot
Danzaburou
10
1 / 1 / 0
6,719
672
2,004
4,063
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
3 / 0 / 3
7,803
780
3,040
1,972
958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
2 / 0 / 4
7,425
743
3,380
1,558
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
frogwaffleimp
Ratatoskr
10
1 / 1 / 4
7,706
771
1,361
3,840
2,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arcaelus
Fenrir
0
3
1
0.17
L
Baron Samedi
DarthGlasya
Baron Samedi
0
2
1
0.25
L
Danzaburou
Fibot
Danzaburou
1
1
0
1
W
Nox
3
0
3
4.5
W
Skadi
2
0
4
4
W
Ratatoskr
frogwaffleimp
Ratatoskr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,330
Damage
7,781
12,219
Taken
7,370
4,490
Mitigated
4,156
2,037
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arcaelus
Fenrir
790
108
0
234
4,180
1,922
0
1,213
2,967
0
5,810
L
Baron Samedi
DarthGlasya
Baron Samedi
1,536
77
366
1,115
3,976
1,312
0
651
3,325
12,950
0
L
Danzaburou
Fibot
Danzaburou
2,004
526
0
322
4,063
1,256
0
1,240
2,823
0
26,408
W
Nox
3,040
102
0
849
1,972
958
653
226
1,746
32,720
0
W
Skadi
3,380
1,774
0
1,172
1,558
447
907
366
1,192
0
29,053
W
Ratatoskr
frogwaffleimp
Ratatoskr
1,361
82
0
1,773
3,840
2,751
232
990
2,850
0
21,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,535
Gold Earned
22,934
99
Minions Killed
150
0
Camps Cleared
0
425,290
Distance Traveled
606,744
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,806
581
12
1
0
138,378
3
L
Baron Samedi
6,010
601
25
3
0
133,142
5
L
Danzaburou
6,719
672
62
6
0
153,770
3
W
Nox
7,803
780
56
6
0
183,608
3
W
Skadi
7,425
743
64
6
0
194,028
0
W
Ratatoskr
7,706
771
30
3
0
229,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role