Player Matchup

Tiamat
Tiamat
Alabasterr2
Tiamat
Level 26
God Stats
7W - 13L
1,421 SR
Queue Stats
23W - 31L
1,524 Elo+
Solo
Ymir
Ymir
Expulsion
Ymir
Level 24
God Stats
8W - 11L
1,562 SR
Queue Stats
267W - 291L
1,527 Elo+
Solo
Danzaburou
Danzaburou
TieAndChair
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,572 Elo+
Party 1
Serqet
Serqet
WannaBekp
Serqet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,572 Elo+
Party 1
Vamana
Vamana
theredheifa
Vamana
Level 13
God Stats
1W - 3L
1,465 SR
Queue Stats
27W - 17L
1,641 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,567 Elo+

VS

Team Averages
Level 22
1,504 SR
1,525 Elo+
Thanatos
Thanatos
Erikcee1
Thanatos
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 7L
1,522 Elo+
Solo
Horus
Horus
IamCaptnMorgan
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Merlin
Merlin
Seeyotos
Merlin
Level 26
God Stats
35W - 36L
1,489 SR
Queue Stats
61W - 63L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zegrigo
Cernunnos
Level 29
God Stats
9W - 2L
1,532 SR
Queue Stats
51W - 47L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 9 / 1
8,186
482
9,784
17,910
9,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 5 / 6
6,716
395
3,204
14,685
9,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TieAndChair
Danzaburou
11
4 / 7 / 2
8,033
473
9,022
11,839
3,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
WannaBekp
Serqet
12
3 / 7 / 1
8,023
472
5,982
14,355
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
13
1 / 5 / 0
7,660
451
6,394
16,089
8,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Erikcee1
Thanatos
18
21 / 1 / 6
11,803
694
23,504
14,942
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 5
7,402
435
2,606
10,157
4,130
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Seeyotos
Merlin
17
7 / 0 / 4
10,675
628
12,922
10,847
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Yautjaa
Ah Muzen Cab
18
2 / 0 / 3
10,826
637
9,790
11,716
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Zegrigo
Cernunnos
16
2 / 1 / 10
10,113
595
9,697
10,575
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
33
33
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
1
0.17
W
Thanatos
Erikcee1
Thanatos
21
1
6
24
L
Ymir
0
5
6
0.6
W
1
7
5
0.5
W
Merlin
Seeyotos
Merlin
7
0
4
9
L
Danzaburou
TieAndChair
Danzaburou
4
7
2
0.71
L
Serqet
WannaBekp
Serqet
3
7
1
0.5
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
2
0
3
3.5
W
Cernunnos
Zegrigo
Cernunnos
2
1
10
7
L
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
58,519
74,878
Taken
58,237
34,962
Mitigated
25,016
14,412
Healing
42,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,784
1,365
0
4,063
17,910
9,613
12
8,166
9,744
48,665
0
W
Thanatos
Erikcee1
Thanatos
23,504
7,387
0
19,826
14,942
6,023
542
2,734
11,548
0
78,688
L
Ymir
3,204
1,046
192
2,360
14,685
9,828
0
1,226
13,459
26,388
0
W
2,606
821
334
2,375
10,157
4,130
110
2,214
7,943
309
5,951
W
Merlin
Seeyotos
Merlin
12,922
912
120
4,029
10,847
4,676
796
5,874
4,973
77,168
0
L
Danzaburou
TieAndChair
Danzaburou
9,022
4,251
0
1,547
11,839
3,145
0
1,677
10,162
0
38,778
L
Serqet
WannaBekp
Serqet
5,982
887
0
2,540
14,355
3,688
0
2,147
12,208
0
38,212
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
9,790
5,347
0
9,118
11,716
6,578
2,274
103
11,331
0
82,207
W
Cernunnos
Zegrigo
Cernunnos
9,697
5,209
0
7,180
10,575
3,609
420
2,166
8,115
0
76,434
L
Vamana
6,394
3,139
0
3,710
16,089
8,688
0
1
16,088
165
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
50,819
379
Minions Killed
562
0
Camps Cleared
0
1,530,483
Distance Traveled
1,627,214
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,186
482
79
5
0
296,528
4
W
Thanatos
11,803
694
102
6
0
379,050
4
L
Ymir
6,716
395
32
2
0
297,054
5
W
Horus
7,402
435
11
1
0
297,338
0
W
Merlin
10,675
628
162
10
0
341,152
2
L
Danzaburou
8,033
473
75
4
0
301,143
1
L
Serqet
8,023
472
71
4
0
340,992
4
W
Ah Muzen Cab
10,826
637
146
9
0
330,297
1
W
Cernunnos
10,113
595
141
8
0
279,377
0
L
Vamana
7,660
451
122
7
0
294,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role