Player Matchup

Cernunnos
Cernunnos
DaddythiccD
Cernunnos
Level 62
God Stats
1W - 1L
1,543 SR
Queue Stats
7W - 6L
1,354 Elo+
Party 2
Ares
Ares
OG ChickenBox
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
XGB SLIDSTINGER
Zhong Kui
Level 109
God Stats
1W - 0L
1,730 SR
Queue Stats
21W - 25L
1,413 Elo+
Party 2
Team Averages
Level 60
1,591 SR
1,395 Elo+

VS

Team Averages
Level 35
1,512 SR
1,552 Elo+
Vulcan
Vulcan
JOEMAGIC1
Vulcan
Level 55
God Stats
0W - 1L
1,342 SR
Queue Stats
8W - 3L
1,618 Elo+
Party 1
Nemesis
Nemesis
KING_FUMAO_PR
Nemesis
Level 21
God Stats
2W - 7L
1,695 SR
Queue Stats
119W - 128L
1,383 Elo+
Solo
Horus
Horus
Tailspin22
Horus
Level 29
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddythiccD
Cernunnos
16
2 / 5 / 13
12,795
673
16,388
18,215
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 9
12,154
640
7,159
20,153
22,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
XGB SLIDSTINGER
Zhong Kui
18
11 / 2 / 4
14,134
744
25,099
20,412
14,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JOEMAGIC1
Vulcan
16
5 / 5 / 5
12,443
655
22,333
12,601
5,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
15
5 / 7 / 1
12,323
649
14,571
21,516
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
14
0 / 4 / 7
12,091
636
5,594
23,800
34,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
10
11
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaddythiccD
Cernunnos
2
5
13
1.7
L
Vulcan
JOEMAGIC1
Vulcan
5
5
5
1.5
L
Nemesis
5
7
1
0.79
W
3
4
9
1.88
L
Horus
0
4
7
0.88
W
Zhong Kui
XGB SLIDSTINGER
Zhong Kui
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
42,498
58,780
Taken
57,917
45,184
Mitigated
48,653
14,613
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaddythiccD
Cernunnos
16,388
8,191
1,740
2,652
18,215
7,987
1,278
8,056
10,159
0
50,421
L
Vulcan
JOEMAGIC1
Vulcan
22,333
5,436
0
1,302
12,601
5,820
0
7,980
4,621
79,528
0
L
Nemesis
14,571
6,533
0
5,158
21,516
8,548
172
11,792
9,724
0
47,717
W
7,159
826
0
0
20,153
22,574
47
7,504
12,599
18,212
0
L
Horus
5,594
1,786
848
4,706
23,800
34,285
21
12,554
11,246
0
14,040
W
Zhong Kui
XGB SLIDSTINGER
Zhong Kui
25,099
2,931
0
10,221
20,412
14,623
660
6,832
13,580
101,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
36,857
227
Minions Killed
165
0
Camps Cleared
0
943,982
Distance Traveled
1,006,258
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,795
673
65
3
0
325,941
4
L
Vulcan
12,443
655
109
6
0
302,000
1
L
Nemesis
12,323
649
46
2
0
354,682
0
W
Ares
12,154
640
25
1
0
300,156
3
L
Horus
12,091
636
10
1
0
349,576
2
W
Zhong Kui
14,134
744
137
7
0
317,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role