Player Matchup

Pele
Pele
BakedBean1757
Pele
Level 31
God Stats
9W - 10L
1,593 SR
Queue Stats
192W - 190L
1,427 Elo+
Party 2
Freya
Freya
JUANBONZOJIMENEZ
Freya
Level 15
God Stats
4W - 4L
1,684 SR
Queue Stats
8W - 13L
1,704 Elo+
Solo
Cthulhu
Cthulhu
Needs oxygen
Cthulhu
Level 23
God Stats
2W - 1L
1,955 SR
Queue Stats
108W - 110L
1,473 Elo+
Party 2
Athena
Athena
RottenPeach12
Athena
Level 25
God Stats
22W - 16L
1,586 SR
Queue Stats
93W - 76L
1,528 Elo+
Solo
Sol
Sol
SafeHex23
Sol
Level 21
God Stats
4W - 3L
1,772 SR
Queue Stats
30W - 28L
1,471 Elo+
Solo
Team Averages
Level 23
1,718 SR
1,521 Elo+

VS

Team Averages
Level 18
1,564 SR
1,553 Elo+
Neith
Neith
BestPat
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Flaquedo
Mulan
Level 28
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Matanovatos1
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 76L
1,704 Elo+
Party 3
Bellona
Bellona
dragon_hawj
Bellona
Level 29
God Stats
15W - 19L
1,627 SR
Queue Stats
103W - 82L
1,491 Elo+
Solo
Cabrakan
Cabrakan
karelys99
Cabrakan
Level 13
God Stats
7W - 3L
1,765 SR
Queue Stats
29W - 30L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,083
468
2,351
7,457
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
5,865
451
3,812
7,145
2,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Needs oxygen
Cthulhu
10
3 / 1 / 1
6,427
494
3,813
8,982
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 4
5,200
400
2,414
3,038
1,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 4 / 1
7,579
583
11,192
10,774
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BestPat
Neith
10
0 / 3 / 4
5,860
451
4,602
4,908
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Flaquedo
Mulan
9
2 / 3 / 2
5,649
435
3,015
7,479
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 2
6,955
535
4,837
8,462
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
dragon_hawj
Bellona
12
1 / 4 / 2
6,880
529
5,047
9,301
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
karelys99
Cabrakan
12
4 / 2 / 2
7,699
592
6,264
7,882
4,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
10
11
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Neith
BestPat
Neith
0
3
4
0.67
W
Mulan
Flaquedo
Mulan
2
3
2
1
L
2
2
2
1.5
W
3
1
2
4
L
Cthulhu
Needs oxygen
Cthulhu
3
1
1
3.5
L
0
2
4
1
L
6
4
1
1.63
W
Bellona
dragon_hawj
Bellona
1
4
2
0.5
W
Cabrakan
karelys99
Cabrakan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
23,765
37,396
Taken
38,032
16,459
Mitigated
16,987
11,053
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
550
0
3,190
7,457
2,104
0
1,559
5,898
0
23,519
W
Neith
BestPat
Neith
4,602
2,769
0
419
4,908
1,496
720
3,499
1,409
0
21,894
W
Mulan
Flaquedo
Mulan
3,015
612
0
64
7,479
2,860
452
3,764
3,715
0
10,804
L
3,812
1,515
0
1,513
7,145
2,311
0
1,010
6,135
17,150
0
W
4,837
1,837
0
3,792
8,462
2,681
0
2,593
5,869
0
40,427
L
Cthulhu
Needs oxygen
Cthulhu
3,813
1,011
0
871
8,982
7,504
0
0
8,982
26,487
0
L
2,414
1,180
0
250
3,038
1,019
175
668
2,370
6,446
0
L
11,192
3,426
0
5,229
10,774
3,521
2,555
3,027
7,747
39,307
0
W
Bellona
dragon_hawj
Bellona
5,047
2,731
183
2,389
9,301
5,427
840
6,008
3,293
0
33,824
W
Cabrakan
karelys99
Cabrakan
6,264
911
94
2,327
7,882
4,523
55
5,367
2,515
35,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
33,043
217
Minions Killed
277
0
Camps Cleared
0
990,243
Distance Traveled
1,191,824
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,083
468
54
4
0
228,708
0
W
Neith
5,860
451
33
3
0
195,852
1
W
Mulan
5,649
435
14
1
0
254,530
0
L
Freya
5,865
451
38
3
0
227,239
2
W
Pele
6,955
535
81
6
0
231,734
0
L
Cthulhu
6,427
494
40
3
0
210,053
0
L
Athena
5,200
400
7
1
0
108,873
0
L
Sol
7,579
583
78
6
0
215,370
0
W
Bellona
6,880
529
81
6
0
259,085
4
W
Cabrakan
7,699
592
68
5
0
250,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role