Player Matchup

Zeus
Zeus
ASHABEBE22
Zeus
Level 28
God Stats
8W - 5L
1,550 SR
Queue Stats
142W - 116L
1,443 Elo+
Party 1
Izanami
Izanami
Chicub77
Izanami
Level 68
God Stats
16W - 8L
1,933 SR
Queue Stats
192W - 191L
1,504 Elo+
Party 1
Vamana
Vamana
GringkoLST
Vamana
Level 89
God Stats
32W - 25L
1,562 SR
Queue Stats
424W - 405L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Mondo-SZN
Cthulhu
Level 24
God Stats
36W - 30L
1,638 SR
Queue Stats
139W - 152L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imfundude4
Tsukuyomi
Level 47
God Stats
42W - 26L
1,652 SR
Queue Stats
223W - 218L
1,578 Elo+
Party 1
Team Averages
Level 51
1,667 SR
1,497 Elo+

VS

Team Averages
Level 59
1,424 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Awokenpotential
Awilix
Level 44
God Stats
0W - 1L
1,328 SR
Queue Stats
220W - 166L
1,612 Elo+
Solo
Khepri
Khepri
Elvisaaron
Khepri
Level 34
God Stats
76W - 67L
1,478 SR
Queue Stats
924W - 957L
1,453 Elo+
Solo
Achilles
Achilles
IRATEOWL88
Achilles
Level 29
God Stats
1W - 3L
1,305 SR
Queue Stats
27W - 20L
1,529 Elo+
Party 2
Skadi
Skadi
Knust101
Skadi
Level 45
God Stats
2W - 8L
1,511 SR
Queue Stats
255W - 281L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
9,641
536
3,981
9,588
3,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chicub77
Izanami
14
2 / 5 / 5
8,847
492
7,895
12,370
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
GringkoLST
Vamana
17
2 / 4 / 5
9,960
553
14,020
19,769
13,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Mondo-SZN
Cthulhu
14
3 / 2 / 11
9,645
536
4,950
13,098
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
imfundude4
Tsukuyomi
16
10 / 3 / 5
10,715
595
12,502
11,906
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
6 / 2 / 6
11,067
615
14,686
6,582
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 4 / 3
10,676
593
13,896
14,302
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Elvisaaron
Khepri
12
1 / 3 / 3
7,913
440
1,970
10,550
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
IRATEOWL88
Achilles
15
1 / 3 / 3
8,733
485
10,532
16,783
18,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Knust101
Skadi
13
2 / 8 / 6
8,275
460
6,269
13,154
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
20
Kills
21
21
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
2
6
4.5
W
3
7
1
0.5
L
11
4
3
3.13
W
Izanami
Chicub77
Izanami
2
5
5
0.9
L
Khepri
Elvisaaron
Khepri
1
3
3
0.83
W
Vamana
GringkoLST
Vamana
2
4
5
1.13
L
Achilles
IRATEOWL88
Achilles
1
3
3
0.83
L
Skadi
Knust101
Skadi
2
8
6
0.63
W
Cthulhu
Mondo-SZN
Cthulhu
3
2
11
4.25
W
Tsukuyomi
imfundude4
Tsukuyomi
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
47,353
66,731
Taken
61,371
34,034
Mitigated
38,818
22,600
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,686
2,023
0
984
6,582
2,806
172
1,044
5,538
78,261
0
W
3,981
265
0
1,426
9,588
3,069
0
3,358
5,992
64,279
0
L
13,896
5,956
0
3,692
14,302
6,127
0
1,149
13,153
0
69,888
W
Izanami
Chicub77
Izanami
7,895
4,296
0
3,028
12,370
4,892
721
1,816
10,510
0
54,133
L
Khepri
Elvisaaron
Khepri
1,970
246
0
1,825
10,550
7,268
115
3,316
7,234
16,447
0
W
Vamana
GringkoLST
Vamana
14,020
8,221
0
8,652
19,769
13,307
804
4,231
14,708
0
66,382
L
Achilles
IRATEOWL88
Achilles
10,532
2,189
0
6,673
16,783
18,637
1,213
1,407
15,376
0
54,779
L
Skadi
Knust101
Skadi
6,269
2,987
0
1,394
13,154
3,980
355
2,015
11,139
0
28,142
W
Cthulhu
Mondo-SZN
Cthulhu
4,950
241
335
5,040
13,098
8,610
637
4,645
8,220
23,029
0
W
Tsukuyomi
imfundude4
Tsukuyomi
12,502
2,684
0
4,119
11,906
4,156
1,665
1,899
9,866
0
52,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
46,664
479
Minions Killed
443
0
Camps Cleared
0
1,635,992
Distance Traveled
1,686,755
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,067
615
168
9
0
372,822
11
W
Zeus
9,641
536
121
7
0
308,472
4
L
Awilix
10,676
593
101
6
0
383,555
4
W
Izanami
8,847
492
110
6
0
308,320
2
L
Khepri
7,913
440
32
2
0
336,440
4
W
Vamana
9,960
553
129
7
0
315,041
1
L
Achilles
8,733
485
97
5
0
307,440
0
L
Skadi
8,275
460
45
3
0
286,498
4
W
Cthulhu
9,645
536
38
2
0
331,107
2
W
Tsukuyomi
10,715
595
81
5
0
373,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role