Player Matchup

The Morrigan
The Morrigan
CYJINGG
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
GilReivax
Cthulhu
Level 160
God Stats
4W - 0L
1,321 SR
Queue Stats
114W - 92L
1,660 Elo+
Party 1
Athena
Athena
HideOnBushhhhhh
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,679 Elo+
Party 1
Chang'e
Chang'e
KPChronos
Chang'e
Level 127
God Stats
3W - 3L
1,636 SR
Queue Stats
111W - 101L
1,637 Elo+
Solo
Camazotz
Camazotz
Smüshie
Camazotz
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
94W - 77L
1,741 Elo+
Party 1
Team Averages
Level 139
1,523 SR
1,609 Elo+

VS

Team Averages
Level 148
1,579 SR
1,571 Elo+
Hun Batz
Hun Batz
HoZayOk
Hun Batz
Level 160
God Stats
6W - 17L
1,459 SR
Queue Stats
1,047W - 1,083L
1,585 Elo+
Solo
Yemoja
Yemoja
HunterDude221
Yemoja
Level 124
God Stats
5W - 3L
1,733 SR
Queue Stats
162W - 179L
1,570 Elo+
Solo
Rama
Rama
Icycookies
Rama
Level 155
God Stats
4W - 4L
1,702 SR
Queue Stats
242W - 252L
1,565 Elo+
Solo
Cthulhu
Cthulhu
iBubblyi
Cthulhu
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,635 Elo+
Solo
Nu Wa
Nu Wa
mikkestate96
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CYJINGG
The Morrigan
20
8 / 8 / 13
13,358
703
21,409
16,241
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GilReivax
Cthulhu
20
4 / 5 / 15
12,435
654
21,620
27,603
32,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 5 / 22
12,368
651
10,428
28,594
33,125
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
KPChronos
Chang'e
20
6 / 4 / 21
13,381
704
17,626
25,778
11,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Smüshie
Camazotz
20
10 / 4 / 12
15,835
833
29,717
46,942
36,566
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HoZayOk
Hun Batz
19
5 / 6 / 9
11,928
628
22,595
20,918
11,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 4 / 16
12,062
635
6,395
20,390
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 7 / 7
14,016
738
35,839
25,273
13,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
iBubblyi
Cthulhu
20
6 / 7 / 13
13,075
688
28,605
28,210
38,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 13
12,890
678
32,810
17,452
9,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
84
30
Kills
26
26
Deaths
30
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CYJINGG
The Morrigan
8
8
13
1.81
W
Cthulhu
GilReivax
Cthulhu
4
5
15
2.3
W
2
5
22
2.6
L
Hun Batz
HoZayOk
Hun Batz
5
6
9
1.58
L
1
4
16
2.25
L
8
7
7
1.64
W
Chang'e
KPChronos
Chang'e
6
4
21
4.13
W
Camazotz
Smüshie
Camazotz
10
4
12
4
L
Cthulhu
iBubblyi
Cthulhu
6
7
13
1.79
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,800
Damage
126,244
145,158
Taken
112,243
119,996
Mitigated
96,310
82,016
Healing
48,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CYJINGG
The Morrigan
21,409
2,464
5,490
1,897
16,241
6,507
314
9,233
7,007
35,512
11,297
W
Cthulhu
GilReivax
Cthulhu
21,620
1,065
4,485
3,257
27,603
32,608
449
10,284
17,319
47,425
0
W
10,428
2,376
2,328
4,348
28,594
33,125
493
12,955
15,639
25,587
0
L
Hun Batz
HoZayOk
Hun Batz
22,595
3,879
1,840
3,120
20,918
11,955
0
11,960
8,958
0
36,586
L
6,395
3,534
17,877
5,229
20,390
22,661
664
11,395
8,995
12,639
0
L
35,839
19,877
1,938
6,360
25,273
13,488
3,241
14,706
10,567
0
76,293
W
Chang'e
KPChronos
Chang'e
17,626
1,756
19,809
12,652
25,778
11,190
1,553
14,099
11,679
52,652
0
W
Camazotz
Smüshie
Camazotz
29,717
12,311
1,305
26,445
46,942
36,566
2,466
21,238
25,704
0
48,096
L
Cthulhu
iBubblyi
Cthulhu
28,605
2,723
4,453
3,547
28,210
38,774
142
17,714
10,496
46,371
0
L
32,810
9,469
1,565
2,235
17,452
9,432
270
8,249
9,203
63,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,377
Gold Earned
63,971
227
Minions Killed
200
0
Camps Cleared
0
1,595,786
Distance Traveled
1,423,224
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,358
703
60
3
0
297,389
1
W
Cthulhu
12,435
654
41
2
0
314,802
1
W
Athena
12,368
651
30
2
0
339,080
0
L
Hun Batz
11,928
628
29
2
0
308,643
1
L
Yemoja
12,062
635
11
1
0
251,955
5
L
Rama
14,016
738
82
4
0
242,486
1
W
Chang'e
13,381
704
73
4
0
348,301
1
W
Camazotz
15,835
833
23
1
0
296,214
0
L
Cthulhu
13,075
688
25
1
0
330,045
4
L
Nu Wa
12,890
678
53
3
0
290,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role