Player Matchup

Anubis
Anubis
AngelTroll22
Anubis
Level 32
God Stats
9W - 3L
1,815 SR
Queue Stats
23W - 31L
1,481 Elo+
Party 1
Loki
Loki
LokiCinzouVocê
Loki
Level 16
God Stats
22W - 13L
1,637 SR
Queue Stats
42W - 32L
1,558 Elo+
Party 3
Neith
Neith
OMEGAΩ
Neith
Level 16
God Stats
7W - 11L
1,319 SR
Queue Stats
113W - 131L
1,212 Elo+
Solo
Hades
Hades
jvdon
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
yBacalhauZ
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,419 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,434 Elo+

VS

Team Averages
Level 25
1,533 SR
1,284 Elo+
Bacchus
Bacchus
LJIC12
Bacchus
Level 29
God Stats
6W - 7L
1,868 SR
Queue Stats
89W - 66L
1,570 Elo+
Solo
Nemesis
Nemesis
LukScope
Nemesis
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 114L
1,181 Elo+
Party 2
King Arthur
King Arthur
Mythical-CardoB
King Arthur
Level 29
God Stats
5W - 16L
1,297 SR
Queue Stats
119W - 151L
1,462 Elo+
Solo
Artemis
Artemis
gugasva
Artemis
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
266W - 406L
1,207 Elo+
Party 2
Merlin
Merlin
thiaguin424
Merlin
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 255L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 1 / 5
14,367
599
17,184
11,798
7,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 0 / 2
14,573
607
25,772
13,567
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
OMEGAΩ
Neith
20
3 / 0 / 4
12,522
522
4,825
10,482
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
jvdon
Hades
3
0 / 0 / 0
6,912
288
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
yBacalhauZ
Tiamat
12
0 / 2 / 0
9,310
388
4,929
5,372
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LJIC12
Bacchus
15
0 / 3 / 2
9,076
378
4,377
22,880
19,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
LukScope
Nemesis
17
2 / 6 / 0
10,074
420
1,619
15,256
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Mythical-CardoB
King Arthur
15
0 / 5 / 0
9,164
382
2,698
18,901
10,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
gugasva
Artemis
15
1 / 7 / 0
9,046
377
3,970
10,895
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
0 / 8 / 0
8,190
341
1,712
10,340
2,158
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
29
Kills
3
3
Deaths
29
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
5
10.5
L
Bacchus
LJIC12
Bacchus
0
3
2
0.33
W
18
0
2
19
L
Nemesis
LukScope
Nemesis
2
6
0
0.33
L
King Arthur
Mythical-CardoB
King Arthur
0
5
0
0
W
Neith
OMEGAΩ
Neith
3
0
4
5
L
Artemis
gugasva
Artemis
1
7
0
0.14
W
Hades
jvdon
Hades
0
0
0
0
L
Merlin
0
8
0
0
W
Tiamat
yBacalhauZ
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
14,376
41,219
Taken
78,272
21,361
Mitigated
41,138
15,506
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,184
673
0
8,574
11,798
7,770
2,442
1,070
10,728
110,812
0
L
Bacchus
LJIC12
Bacchus
4,377
902
0
2,190
22,880
19,911
0
6,114
16,766
55,154
0
W
25,772
10,953
0
408
13,567
6,013
0
2,070
11,497
0
123,550
L
Nemesis
LukScope
Nemesis
1,619
543
0
2,960
15,256
6,144
395
2,191
13,065
0
63,971
L
King Arthur
Mythical-CardoB
King Arthur
2,698
96
0
4,411
18,901
10,078
0
11,302
7,599
0
46,975
W
Neith
OMEGAΩ
Neith
4,825
1,486
0
5,746
10,482
4,576
7,509
1,098
9,384
0
74,893
L
Artemis
gugasva
Artemis
3,970
1,683
0
0
10,895
2,847
36
880
10,015
0
30,087
W
Hades
jvdon
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
1,712
878
0
251
10,340
2,158
439
1,626
8,714
34,186
0
W
Tiamat
yBacalhauZ
Tiamat
4,929
1,034
0
778
5,372
3,002
191
1,851
3,521
38,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
45,550
627
Minions Killed
413
0
Camps Cleared
0
1,528,312
Distance Traveled
1,967,057
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,367
599
206
9
0
429,279
2
L
Bacchus
9,076
378
77
3
0
446,070
2
W
Loki
14,573
607
199
8
0
434,107
6
L
Nemesis
10,074
420
110
5
0
423,397
1
L
King Arthur
9,164
382
100
4
0
455,460
4
W
Neith
12,522
522
153
6
0
407,111
0
L
Artemis
9,046
377
63
3
0
339,527
1
W
Hades
6,912
288
0
0
0
0
0
L
Merlin
8,190
341
63
3
0
302,603
1
W
Tiamat
9,310
388
69
3
0
257,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role