Player Matchup

Jormungandr
Jormungandr
CalmMRMUSTACH
Jormungandr
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 124L
1,487 Elo+
Party 1
Fenrir
Fenrir
Dragon Khy
Fenrir
Level 25
God Stats
25W - 26L
1,517 SR
Queue Stats
104W - 111L
1,510 Elo+
Party 1
Hel
Hel
Harashumi1
Hel
Level 7
God Stats
1W - 0L
1,202 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 2
Cupid
Cupid
NitroTheFurry
Cupid
Level 18
God Stats
5W - 2L
1,564 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
ReflectedIowa54
Amaterasu
Level 18
God Stats
11W - 12L
1,413 SR
Queue Stats
220W - 172L
1,528 Elo+
Party 1
Team Averages
Level 21
1,439 SR
1,548 Elo+

VS

Team Averages
Level 11
1,392 SR
1,497 Elo+
Tiamat
Tiamat
Jacob1229
Tiamat
Level 5
God Stats
2W - 5L
1,120 SR
Queue Stats
4W - 8L
1,522 Elo+
Solo
Yemoja
Yemoja
Take_Note007
Yemoja
Level 4
God Stats
1W - 3L
1,516 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo
Sol
Sol
TinkyIzzybye
Sol
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Bastet
Bastet
XxSHaDowGod17xX
Bastet
Level 27
God Stats
3W - 3L
1,486 SR
Queue Stats
59W - 58L
1,533 Elo+
Solo
Jing Wei
Jing Wei
xXLazy_choloXx
Jing Wei
Level 13
God Stats
10W - 9L
1,339 SR
Queue Stats
32W - 36L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalmMRMUSTACH
Jormungandr
20
5 / 0 / 23
13,398
957
20,073
13,551
16,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Dragon Khy
Fenrir
19
6 / 1 / 13
13,022
930
5,093
9,273
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 3 / 13
15,151
1,082
23,499
16,809
10,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 9
14,403
1,029
15,607
11,200
5,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ReflectedIowa54
Amaterasu
20
4 / 0 / 24
14,239
1,017
15,707
21,328
19,020
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jacob1229
Tiamat
18
1 / 5 / 1
12,193
871
3,908
12,906
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
17
0 / 7 / 1
11,309
808
7,056
14,491
13,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 5 / 0
12,500
893
23,717
20,003
6,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 4 / 2
11,600
829
14,176
13,369
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
17
2 / 14 / 2
12,022
859
15,968
26,145
9,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
10
35
Kills
4
4
Deaths
35
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CalmMRMUSTACH
Jormungandr
5
0
23
16.5
W
Fenrir
Dragon Khy
Fenrir
6
1
13
12.5
W
12
3
13
6.17
L
Tiamat
Jacob1229
Tiamat
1
5
1
0.3
W
8
0
9
12.5
W
Amaterasu
ReflectedIowa54
Amaterasu
4
0
24
16
L
Yemoja
0
7
1
0.07
L
1
5
0
0.2
L
0
4
2
0.25
L
Jing Wei
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,979
Damage
64,825
72,161
Taken
86,914
56,285
Mitigated
40,176
34,461
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CalmMRMUSTACH
Jormungandr
20,073
2,995
0
0
13,551
16,358
0
5,293
8,244
45,893
0
W
Fenrir
Dragon Khy
Fenrir
5,093
868
0
28
9,273
4,807
0
5,118
4,003
0
7,401
W
23,499
2,926
17,073
10,237
16,809
10,977
0
9,505
7,168
43,627
0
L
Tiamat
Jacob1229
Tiamat
3,908
452
126
1,171
12,906
5,381
0
6,119
6,787
23,784
0
W
15,607
11,534
605
2,731
11,200
5,123
0
4,801
6,265
0
55,364
W
Amaterasu
ReflectedIowa54
Amaterasu
15,707
10,183
951
2,836
21,328
19,020
0
9,437
11,800
0
33,095
L
Yemoja
7,056
1,710
906
280
14,491
13,492
0
7,881
6,610
14,742
0
L
23,717
7,647
0
6,587
20,003
6,938
0
11,030
8,973
77,772
0
L
14,176
3,478
0
0
13,369
4,629
0
5,033
8,336
0
24,667
L
Jing Wei
15,968
12,928
0
1,417
26,145
9,736
0
13,509
12,636
0
27,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,213
Gold Earned
59,624
280
Minions Killed
235
7
Camps Cleared
4
1,458,825
Distance Traveled
1,094,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,398
957
53
4
0
268,872
0
W
Fenrir
13,022
930
10
1
1
288,984
0
W
Hel
15,151
1,082
81
6
1
294,409
0
L
Tiamat
12,193
871
41
3
0
178,519
1
W
Cupid
14,403
1,029
104
7
4
270,055
0
W
Amaterasu
14,239
1,017
32
2
1
336,505
0
L
Yemoja
11,309
808
18
1
0
154,000
1
L
Sol
12,500
893
135
10
2
211,909
0
L
Bastet
11,600
829
28
2
2
288,770
0
L
Jing Wei
12,022
859
13
1
0
260,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role