Player Matchup

Nemesis
Nemesis
BadHottie
Nemesis
Level 8
God Stats
11W - 7L
1,508 SR
Queue Stats
17W - 12L
1,441 Elo+
Party 1
Scylla
Scylla
MaskofSilence
Scylla
Level 8
God Stats
2W - 1L
1,479 SR
Queue Stats
17W - 12L
1,441 Elo+
Party 1
Susano
Susano
OneTrickFiora
Susano
Level 4
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Apollo
Apollo
RisingHollow
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,441 Elo+
Party 1
Ares
Ares
darkscrewer
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,441 Elo+
Party 1
Team Averages
Level 12
1,517 SR
1,424 Elo+

VS

Team Averages
Level 8
1,455 SR
1,347 Elo+
Guan Yu
Guan Yu
Jester2049
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
OmniDak
Hachiman
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
585W - 586L
1,308 Elo+
Party 2
Raijin
Raijin
PlasmaLD
Raijin
Level 8
God Stats
41W - 49L
1,276 SR
Queue Stats
256W - 260L
1,308 Elo+
Party 2
Ymir
Ymir
PlussorMinus
Ymir
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
256W - 260L
1,308 Elo+
Party 2
Hun Batz
Hun Batz
XitDaphitti
Hun Batz
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadHottie
Nemesis
12
2 / 2 / 1
7,116
508
2,067
7,431
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 3
7,856
561
7,587
7,167
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 2
7,634
545
3,561
6,507
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
13
10 / 1 / 4
8,234
588
11,927
6,809
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 10
6,759
483
4,025
9,878
8,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jester2049
Guan Yu
8
0 / 8 / 1
5,379
384
3,510
10,843
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OmniDak
Hachiman
9
1 / 4 / 0
5,581
399
3,855
6,984
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
PlasmaLD
Raijin
12
3 / 3 / 0
7,055
504
4,983
6,512
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
6,011
429
3,302
9,376
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
XitDaphitti
Hun Batz
13
3 / 4 / 2
7,559
540
4,866
9,625
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
8
8
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BadHottie
Nemesis
2
2
1
1.25
L
Guan Yu
Jester2049
Guan Yu
0
8
1
0.06
W
6
3
3
2.5
L
Hachiman
OmniDak
Hachiman
1
4
0
0.25
W
2
1
2
3
L
Raijin
PlasmaLD
Raijin
3
3
0
1
L
1
5
2
0.4
W
Apollo
10
1
4
12
L
Hun Batz
XitDaphitti
Hun Batz
3
4
2
1
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
20,516
37,792
Taken
43,340
17,326
Mitigated
20,534
9,875
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BadHottie
Nemesis
2,067
563
0
3,212
7,431
2,371
546
991
6,440
0
36,046
L
Guan Yu
Jester2049
Guan Yu
3,510
628
160
872
10,843
7,030
621
3,179
7,580
0
20,391
W
7,587
1,159
0
1,225
7,167
2,108
0
2,750
4,065
39,891
0
L
Hachiman
OmniDak
Hachiman
3,855
2,241
0
751
6,984
1,890
0
1,157
5,787
0
25,870
W
3,561
665
0
399
6,507
1,955
1,766
608
5,701
0
36,962
L
Raijin
PlasmaLD
Raijin
4,983
269
0
69
6,512
2,150
90
2,320
3,916
34,113
0
L
3,302
636
0
587
9,376
5,973
0
3,239
6,005
20,246
0
W
Apollo
11,927
8,566
0
2,309
6,809
2,863
2,471
1,806
4,917
0
46,858
L
Hun Batz
XitDaphitti
Hun Batz
4,866
1,269
0
3,463
9,625
3,491
0
1,173
8,440
0
40,975
W
4,025
433
0
2,730
9,878
8,029
379
1,708
8,109
12,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
31,585
322
Minions Killed
268
0
Camps Cleared
0
1,296,134
Distance Traveled
1,207,754
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,116
508
75
5
0
278,555
0
L
Guan Yu
5,379
384
25
2
0
242,723
4
W
Scylla
7,856
561
73
5
0
259,000
1
L
Hachiman
5,581
399
44
3
0
245,992
4
W
Susano
7,634
545
73
5
0
273,252
1
L
Raijin
7,055
504
70
5
0
225,846
2
L
Ymir
6,011
429
39
3
0
251,738
3
W
Apollo
8,234
588
83
6
0
233,774
3
L
Hun Batz
7,559
540
90
6
0
241,455
0
W
Ares
6,759
483
18
1
0
251,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role