Player Matchup

Cerberus
Cerberus
Andre_8507
Cerberus
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
237W - 265L
1,090 Elo+
Party 1
Izanami
Izanami
Eddy_G_14_
Izanami
Level 28
God Stats
2W - 3L
1,290 SR
Queue Stats
21W - 24L
1,401 Elo+
Solo
Nemesis
Nemesis
Pipepunk820lince
Nemesis
Level 28
God Stats
8W - 5L
1,382 SR
Queue Stats
27W - 28L
1,367 Elo+
Solo
Bellona
Bellona
X-TSM-A13J0-X
Bellona
Level 8
God Stats
2W - 1L
1,225 SR
Queue Stats
29W - 41L
1,154 Elo+
Party 1
Merlin
Merlin
escudo1612
Merlin
Level 24
God Stats
42W - 35L
1,460 SR
Queue Stats
652W - 618L
1,294 Elo+
Party 1
Team Averages
Level 19
1,371 SR
1,261 Elo+

VS

Team Averages
Level 9
1,498 SR
1,356 Elo+
Anubis
Anubis
BABOOSH
Anubis
Level 12
God Stats
37W - 33L
1,339 SR
Queue Stats
65W - 68L
1,219 Elo+
Party 2
Nemesis
Nemesis
MonkeyLord305
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nephew_Penguin
Cu Chulainn
Level 9
God Stats
10W - 8L
1,845 SR
Queue Stats
25W - 31L
1,374 Elo+
Solo
Janus
Janus
SovietSoldier696
Janus
Level 13
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 35L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
braceface_lexxii
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andre_8507
Cerberus
10
3 / 4 / 2
7,502
500
2,347
8,650
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Eddy_G_14_
Izanami
14
9 / 2 / 1
8,903
594
6,822
8,036
2,344
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 0 / 2
8,238
549
3,638
9,557
7,466
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
12
4 / 7 / 3
7,781
519
5,038
10,497
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
escudo1612
Merlin
13
5 / 3 / 1
8,600
573
6,911
4,899
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BABOOSH
Anubis
10
1 / 8 / 1
6,444
430
4,186
8,161
2,431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
3
0 / 2 / 1
4,642
309
187
1,579
347
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Nephew_Penguin
Cu Chulainn
13
11 / 8 / 4
8,861
591
10,966
15,175
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 5 / 1
6,146
410
3,416
5,747
1,099
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 2 / 1
5,028
335
273
1,202
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
24
Kills
14
16
Deaths
25
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Andre_8507
Cerberus
3
4
2
1
L
Anubis
BABOOSH
Anubis
1
8
1
0.19
W
Izanami
Eddy_G_14_
Izanami
9
2
1
4.75
L
Nemesis
0
2
1
0.25
L
Cu Chulainn
Nephew_Penguin
Cu Chulainn
11
8
4
1.63
W
3
0
2
4
L
1
5
1
0.3
W
Bellona
4
7
3
0.79
L
1
2
1
0.75
W
Merlin
escudo1612
Merlin
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
19,028
41,639
Taken
31,864
24,211
Mitigated
13,263
6,444
Healing
826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Andre_8507
Cerberus
2,347
376
0
587
8,650
5,551
1,522
908
7,742
14,179
0
L
Anubis
BABOOSH
Anubis
4,186
665
0
0
8,161
2,431
240
1,919
6,023
23,821
0
W
Izanami
Eddy_G_14_
Izanami
6,822
4,894
306
2,606
8,036
2,344
1,805
4,308
3,728
0
46,895
L
Nemesis
187
149
0
38
1,579
347
0
304
1,249
0
1,389
L
Cu Chulainn
Nephew_Penguin
Cu Chulainn
10,966
3,179
0
538
15,175
9,153
0
5,364
9,577
5,191
21,245
W
3,638
2,082
270
1,940
9,557
7,466
347
2,059
7,498
0
44,877
L
3,416
626
0
250
5,747
1,099
316
799
4,886
24,232
0
W
Bellona
5,038
2,152
0
380
10,497
7,009
2,207
801
9,656
0
22,922
L
273
167
0
0
1,202
233
0
259
871
2,566
0
W
Merlin
escudo1612
Merlin
6,911
681
216
139
4,899
1,841
1,710
1,104
3,795
35,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
31,121
279
Minions Killed
120
0
Camps Cleared
0
1,313,916
Distance Traveled
915,033
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,502
500
32
2
0
259,064
0
L
Anubis
6,444
430
40
3
0
239,364
0
W
Izanami
8,903
594
84
6
0
222,206
0
L
Nemesis
4,642
309
6
0
0
83,656
0
L
Cu Chulainn
8,861
591
29
2
0
279,382
6
W
Nemesis
8,238
549
76
5
0
269,376
1
L
Janus
6,146
410
39
3
0
220,877
3
W
Bellona
7,781
519
26
2
0
307,706
1
L
Kukulkan
5,028
335
6
0
0
91,754
0
W
Merlin
8,600
573
61
4
0
255,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role