Player Matchup

Skadi
Skadi
CG Acrobat
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,595 Elo+
Party 1
Chaac
Chaac
Stache66
Chaac
Level 62
God Stats
0W - 2L
1,341 SR
Queue Stats
41W - 32L
1,583 Elo+
Party 1
Olorun
Olorun
reklaw28
Olorun
Level 16
God Stats
4W - 2L
1,594 SR
Queue Stats
8W - 4L
1,701 Elo+
Party 1
Team Averages
Level 35
1,478 SR
1,626 Elo+

VS

Team Averages
Level 77
1,826 SR
1,478 Elo+
Ra
Ra
OPMovesOnly
Ra
Level 139
God Stats
12W - 2L
1,839 SR
Queue Stats
102W - 115L
1,552 Elo+
Party 2
Ares
Ares
ll-CuckMe24-ll
Ares
Level 24
God Stats
16W - 4L
1,806 SR
Queue Stats
70W - 63L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
ll-endme24-ll
Guan Yu
Level 67
God Stats
12W - 2L
1,833 SR
Queue Stats
110W - 106L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 5 / 0
6,286
571
5,329
6,630
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Stache66
Chaac
9
0 / 4 / 0
6,318
574
6,408
12,365
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
reklaw28
Olorun
9
0 / 4 / 0
6,506
591
5,696
7,984
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,851
805
11,457
5,709
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 8
8,366
761
5,270
8,936
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
11
3 / 0 / 10
7,952
723
5,538
9,778
8,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
5
0
0
W
7
0
6
10
L
Chaac
Stache66
Chaac
0
4
0
0
W
3
0
8
7
W
Guan Yu
3
0
10
8
L
Olorun
reklaw28
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
22,265
26,979
Taken
24,423
14,151
Mitigated
16,660
7,233
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,329
2,428
0
385
6,630
2,289
0
4,447
2,183
0
19,505
W
11,457
667
3,852
1,483
5,709
2,144
476
808
4,826
54,411
0
L
Chaac
Stache66
Chaac
6,408
455
0
4,180
12,365
8,956
0
7,041
5,324
0
20,390
W
5,270
144
854
1,541
8,936
6,326
0
2,289
6,522
11,605
0
W
Guan Yu
5,538
1,494
4,186
3,623
9,778
8,190
114
2,749
6,779
0
19,109
L
Olorun
reklaw28
Olorun
5,696
2,873
491
2,177
7,984
2,906
0
5,279
2,705
31,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,110
Gold Earned
25,169
110
Minions Killed
133
0
Camps Cleared
0
521,096
Distance Traveled
665,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,286
571
38
3
0
167,013
1
W
Ra
8,851
805
86
8
0
223,378
3
L
Chaac
6,318
574
27
2
0
198,773
1
W
Ares
8,366
761
12
1
0
207,119
3
W
Guan Yu
7,952
723
35
3
0
235,338
0
L
Olorun
6,506
591
45
4
0
155,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role