Player Matchup

Arachne
Arachne
Hiration
Arachne
Level 27
God Stats
15W - 7L
1,551 SR
Queue Stats
154W - 125L
1,647 Elo+
Party 1
Vulcan
Vulcan
MrMook
Vulcan
Level 26
God Stats
3W - 6L
1,445 SR
Queue Stats
388W - 361L
1,491 Elo+
Party 1
Anubis
Anubis
RielUlfr
Anubis
Level 28
God Stats
39W - 23L
1,414 SR
Queue Stats
425W - 413L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
Sustria
Amaterasu
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 191L
1,523 Elo+
Solo
Fenrir
Fenrir
iVoox4134S
Fenrir
Level 24
God Stats
3W - 1L
1,782 SR
Queue Stats
15W - 7L
1,761 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,597 Elo+

VS

Team Averages
Level 7
1,451 SR
1,385 Elo+
Merlin
Merlin
ChainsawSamurai
Merlin
Level 4
God Stats
1W - 3L
1,471 SR
Queue Stats
5W - 9L
1,248 Elo+
Party 2
Zeus
Zeus
Hawkmeister
Zeus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kwakmeister
Kumbhakarna
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 9L
1,367 Elo+
Party 2
Yemoja
Yemoja
Synckronize
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 2
Serqet
Serqet
inzaners
Serqet
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hiration
Arachne
19
10 / 2 / 24
12,568
1,047
21,301
19,013
7,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
MrMook
Vulcan
20
4 / 1 / 34
12,816
1,068
21,563
6,872
2,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
RielUlfr
Anubis
20
15 / 0 / 22
14,801
1,233
16,299
8,257
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Sustria
Amaterasu
20
5 / 2 / 34
12,352
1,029
10,552
17,532
8,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
iVoox4134S
Fenrir
19
15 / 2 / 23
13,697
1,141
17,384
12,386
10,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
10,650
888
12,196
14,034
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 13 / 3
11,154
930
18,074
17,700
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Kwakmeister
Kumbhakarna
17
0 / 7 / 6
10,505
875
5,827
22,685
26,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
16
1 / 11 / 4
10,467
872
10,730
20,503
21,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
inzaners
Serqet
16
3 / 10 / 3
11,391
949
12,577
21,122
9,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
28
49
Kills
7
7
Deaths
49
137
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
2
13
3
0.27
W
Arachne
Hiration
Arachne
10
2
24
11
L
Kumbhakarna
Kwakmeister
Kumbhakarna
0
7
6
0.43
W
Vulcan
MrMook
Vulcan
4
1
34
21
W
Anubis
RielUlfr
Anubis
15
0
22
26
W
Amaterasu
Sustria
Amaterasu
5
2
34
11
L
Yemoja
1
11
4
0.27
W
Fenrir
iVoox4134S
Fenrir
15
2
23
13.25
L
Serqet
inzaners
Serqet
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,099
Damage
59,404
64,060
Taken
96,044
32,512
Mitigated
67,397
18,237
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,196
1,216
0
0
14,034
4,736
0
7,094
6,710
49,976
0
L
18,074
1,061
0
0
17,700
5,694
0
4,072
13,628
48,397
0
W
Arachne
Hiration
Arachne
21,301
16,259
0
7,979
19,013
7,227
0
14,591
3,967
0
28,642
L
Kumbhakarna
Kwakmeister
Kumbhakarna
5,827
1,141
0
0
22,685
26,558
0
7,855
14,830
17,783
0
W
Vulcan
MrMook
Vulcan
21,563
4,774
136
1,940
6,872
2,608
0
5,213
1,659
51,985
0
W
Anubis
RielUlfr
Anubis
16,299
1,296
0
4,602
8,257
3,942
0
5,884
1,822
47,460
0
W
Amaterasu
Sustria
Amaterasu
10,552
4,657
0
3,084
17,532
8,499
0
14,737
2,582
264
19,610
L
Yemoja
10,730
2,184
3,172
1,126
20,503
21,396
0
9,489
11,014
22,742
0
W
Fenrir
iVoox4134S
Fenrir
17,384
4,797
0
496
12,386
10,236
0
6,402
5,126
0
23,382
L
Serqet
inzaners
Serqet
12,577
3,568
0
636
21,122
9,013
0
9,616
11,506
0
20,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,234
Gold Earned
54,167
207
Minions Killed
223
11
Camps Cleared
3
1,114,987
Distance Traveled
1,074,420
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,650
888
82
7
0
245,618
0
L
Zeus
11,154
930
76
6
2
197,002
0
W
Arachne
12,568
1,047
14
1
3
223,942
0
L
Kumbhakarna
10,505
875
27
2
0
183,366
1
W
Vulcan
12,816
1,068
79
7
0
234,280
1
W
Anubis
14,801
1,233
86
7
1
205,634
1
W
Amaterasu
12,352
1,029
16
1
3
250,898
1
L
Yemoja
10,467
872
19
2
0
202,819
0
W
Fenrir
13,697
1,141
12
1
4
200,233
0
L
Serqet
11,391
949
19
2
1
245,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role