Player Matchup

Tyr
Tyr
CrazyHotdogMan4
Tyr
Level 81
God Stats
54W - 42L
1,656 SR
Queue Stats
251W - 233L
1,496 Elo+
Party 1
Loki
Loki
MustacheClarence
Loki
Level 119
God Stats
8W - 4L
1,634 SR
Queue Stats
343W - 349L
1,465 Elo+
Party 3
Ganesha
Ganesha
Penutbuterking3
Ganesha
Level 104
God Stats
7W - 7L
1,531 SR
Queue Stats
92W - 108L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
SkullSmasher555
Hou Yi
Level 108
God Stats
1W - 3L
1,336 SR
Queue Stats
69W - 62L
1,535 Elo+
Party 1
Anubis
Anubis
eduardo5895
Anubis
Level 62
God Stats
10W - 7L
1,760 SR
Queue Stats
174W - 204L
1,383 Elo+
Party 3
Team Averages
Level 95
1,583 SR
1,448 Elo+

VS

Team Averages
Level 91
1,475 SR
1,487 Elo+
Loki
Loki
ARSHK9
Loki
Level 129
God Stats
2W - 6L
1,283 SR
Queue Stats
182W - 158L
1,508 Elo+
Party 2
Discordia
Discordia
I-Like-Eat-Pie
Discordia
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Anhur
Anhur
MXCH lPijonl
Anhur
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 133L
1,467 Elo+
Solo
Thor
Thor
cofimaste313
Thor
Level 98
God Stats
3W - 5L
1,573 SR
Queue Stats
446W - 433L
1,485 Elo+
Solo
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 100
God Stats
141W - 119L
1,521 SR
Queue Stats
151W - 133L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,073
560
6,707
10,365
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
10 / 3 / 5
10,499
583
11,320
10,556
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 2 / 4
8,124
451
4,429
9,938
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 2
8,078
449
6,793
8,678
2,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
7 / 2 / 6
10,010
556
9,547
10,605
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ARSHK9
Loki
14
2 / 6 / 2
8,273
460
7,343
11,568
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
I-Like-Eat-Pie
Discordia
12
1 / 7 / 2
7,457
414
3,796
8,474
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 1
8,908
495
5,583
11,412
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 1
8,519
473
6,366
13,402
12,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
1 / 2 / 3
7,828
435
6,711
10,141
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
9
9
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
ARSHK9
Loki
2
6
2
0.5
W
4
1
4
6
L
Discordia
I-Like-Eat-Pie
Discordia
1
7
2
0.29
L
4
3
1
1.5
W
10
3
5
4.17
W
0
2
4
1
W
2
1
2
3
L
1
5
1
0.3
W
Anubis
7
2
6
5
L
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
29,799
50,142
Taken
54,997
23,349
Mitigated
28,385
15,636
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ARSHK9
Loki
7,343
2,423
0
3,122
11,568
3,321
592
3,097
8,471
0
55,704
W
6,707
641
0
3,352
10,365
5,691
397
852
9,513
0
54,042
L
Discordia
I-Like-Eat-Pie
Discordia
3,796
212
0
369
8,474
2,315
300
2,339
6,135
27,935
0
L
5,583
2,228
0
5,567
11,412
3,426
128
2,730
8,682
0
53,673
W
11,320
3,649
0
2,234
10,556
4,072
0
2,122
8,434
0
59,275
W
4,429
490
434
2,315
9,938
6,289
0
3,061
6,877
28,974
0
W
6,793
1,897
0
1,890
8,678
2,862
517
1,150
7,528
0
49,027
L
6,366
1,895
0
3,160
13,402
12,477
0
869
12,533
0
50,969
W
Anubis
9,547
314
0
5,411
10,605
4,435
998
3,322
7,283
53,312
0
L
Cthulhu
6,711
0
271
3,354
10,141
6,846
198
4,941
5,200
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
40,985
444
Minions Killed
428
0
Camps Cleared
0
1,644,937
Distance Traveled
1,655,655
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,273
460
97
5
0
362,425
1
W
Tyr
10,073
560
119
7
0
353,474
3
L
Discordia
7,457
414
56
3
0
304,378
4
L
Anhur
8,908
495
121
7
0
299,446
7
W
Loki
10,499
583
92
5
0
355,508
2
W
Ganesha
8,124
451
13
1
0
351,561
1
W
Hou Yi
8,078
449
113
6
0
318,876
1
L
Thor
8,519
473
114
6
0
307,765
4
W
Anubis
10,010
556
107
6
0
265,518
1
L
Cthulhu
7,828
435
40
2
0
381,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role