Player Matchup

Aphrodite
Aphrodite
Mikabooo1
Aphrodite
Level 81
God Stats
6W - 11L
1,516 SR
Queue Stats
43W - 84L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
MisterUncleBob
Guan Yu
Level 85
God Stats
0W - 3L
1,281 SR
Queue Stats
104W - 165L
1,357 Elo+
Party 1
Ra
Ra
Vex_2official
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 355L
1,398 Elo+
Party 1
Kali
Kali
lamar2122
Kali
Level 106
God Stats
5W - 7L
1,266 SR
Queue Stats
389W - 438L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
legendstate
Cernunnos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 136L
1,384 Elo+
Party 1
Team Averages
Level 91
1,413 SR
1,357 Elo+

VS

Team Averages
Level 82
1,411 SR
1,453 Elo+
Hades
Hades
CherryPopPLayz
Hades
Level 60
God Stats
12W - 11L
1,498 SR
Queue Stats
103W - 105L
1,463 Elo+
Party 2
Athena
Athena
OrangePopPlayz
Athena
Level 107
God Stats
5W - 9L
1,392 SR
Queue Stats
310W - 286L
1,447 Elo+
Party 2
Loki
Loki
Tuwur
Loki
Level 91
God Stats
13W - 14L
1,152 SR
Queue Stats
451W - 486L
1,475 Elo+
Party 3
Cu Chulainn
Cu Chulainn
min3craft3r9087
Cu Chulainn
Level 84
God Stats
86W - 77L
1,504 SR
Queue Stats
337W - 324L
1,440 Elo+
Party 2
Skadi
Skadi
ohKingWasabi
Skadi
Level 69
God Stats
48W - 41L
1,510 SR
Queue Stats
182W - 174L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mikabooo1
Aphrodite
14
1 / 14 / 4
9,955
433
7,858
33,806
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 0
8,693
378
5,760
23,006
22,243
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 11 / 1
9,878
429
10,070
17,827
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
17
4 / 10 / 3
12,584
547
9,108
23,259
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
legendstate
Cernunnos
14
0 / 16 / 1
9,304
405
7,018
19,235
6,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
11,769
512
14,004
13,160
7,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 35
13,774
599
17,044
24,178
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Tuwur
Loki
19
6 / 0 / 5
12,399
539
6,023
9,299
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
min3craft3r9087
Cu Chulainn
17
7 / 2 / 14
12,366
538
17,370
16,689
17,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
28 / 4 / 8
15,368
668
37,114
18,314
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
133
8
Kills
56
56
Deaths
8
9
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Aphrodite
Mikabooo1
Aphrodite
1
14
4
0.21
L
1
5
0
0.2
W
9
1
35
26.5
W
Loki
Tuwur
Loki
6
0
5
8.5
L
2
11
1
0.23
L
Kali
4
10
3
0.55
L
Cernunnos
legendstate
Cernunnos
0
16
1
0.03
W
Cu Chulainn
min3craft3r9087
Cu Chulainn
7
2
14
7
W
28
4
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
91,555
117,133
Taken
81,640
73,881
Mitigated
62,084
21,931
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,004
1,258
1,760
6,735
13,160
7,671
829
4,495
8,665
70,775
0
L
Aphrodite
Mikabooo1
Aphrodite
7,858
1,111
1,980
5,856
33,806
25,681
342
8,236
25,570
28,049
0
L
5,760
744
340
2,724
23,006
22,243
0
6,192
16,814
0
33,141
W
17,044
6,415
0
5,985
24,178
25,970
533
5,304
18,874
57,008
0
W
Loki
Tuwur
Loki
6,023
952
0
5,591
9,299
3,701
184
1,699
7,600
0
79,691
L
10,070
947
1,057
3,673
17,827
7,402
219
6,023
11,804
65,899
0
L
Kali
9,108
3,697
0
4,740
23,259
12,245
1,115
7,601
15,658
0
56,479
L
Cernunnos
legendstate
Cernunnos
7,018
3,586
0
1,561
19,235
6,310
5,937
3,341
15,894
0
48,502
W
Cu Chulainn
min3craft3r9087
Cu Chulainn
17,370
3,827
0
6,121
16,689
17,207
647
3,261
13,280
896
78,041
W
37,114
23,315
732
6,943
18,314
7,535
6,642
3,169
15,145
0
119,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
65,676
386
Minions Killed
588
0
Camps Cleared
0
1,852,197
Distance Traveled
2,184,465
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,769
512
119
5
0
423,485
1
L
Aphrodite
9,955
433
33
1
0
366,825
0
L
Guan Yu
8,693
378
57
2
0
390,882
6
W
Athena
13,774
599
62
3
0
481,786
3
W
Loki
12,399
539
129
6
0
455,927
10
L
Ra
9,878
429
109
5
0
369,590
0
L
Kali
12,584
547
99
4
0
408,306
1
L
Cernunnos
9,304
405
88
4
0
316,594
0
W
Cu Chulainn
12,366
538
117
5
0
417,631
2
W
Skadi
15,368
668
161
7
0
405,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role