Player Matchup

Bellona
Bellona
H4WKY099
Bellona
Level 17
God Stats
4W - 1L
1,659 SR
Queue Stats
7W - 1L
1,646 Elo+
Party 1
Rama
Rama
JameyArme
Rama
Level 29
God Stats
2W - 2L
1,688 SR
Queue Stats
81W - 67L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Omina
Baron Samedi
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,522 Elo+
Party 1
Thanatos
Thanatos
ProphetOfJashin
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Zenogan
Merlin
Level 139
God Stats
1W - 0L
1,324 SR
Queue Stats
79W - 57L
1,608 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,564 Elo+

VS

Team Averages
Level 73
1,590 SR
1,503 Elo+
Cupid
Cupid
AMadDragon
Cupid
Level 48
God Stats
29W - 33L
1,514 SR
Queue Stats
301W - 330L
1,542 Elo+
Party 2
Chaac
Chaac
Camivp44
Chaac
Level 83
God Stats
3W - 1L
1,939 SR
Queue Stats
90W - 109L
1,391 Elo+
Party 3
Tiamat
Tiamat
callmelax
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
montswe4
Kukulkan
Level 15
God Stats
0W - 5L
1,403 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 3
Thanatos
Thanatos
xEZPZ
Thanatos
Level 61
God Stats
31W - 33L
1,596 SR
Queue Stats
214W - 171L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
H4WKY099
Bellona
14
2 / 2 / 7
8,186
744
7,627
12,927
10,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
16
4 / 1 / 12
9,379
853
7,551
6,500
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Omina
Baron Samedi
15
4 / 2 / 9
8,836
803
8,405
9,427
8,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
15
11 / 3 / 7
10,354
941
9,712
9,370
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Zenogan
Merlin
16
3 / 3 / 8
8,775
798
11,041
7,834
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 7 / 6
8,256
751
6,199
10,641
3,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Camivp44
Chaac
13
3 / 6 / 2
8,451
768
7,117
17,052
14,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
callmelax
Tiamat
15
5 / 5 / 3
8,856
805
9,790
9,242
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
montswe4
Kukulkan
13
0 / 3 / 1
6,677
607
5,191
6,959
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xEZPZ
Thanatos
14
1 / 3 / 3
7,737
703
7,336
6,106
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
24
Kills
11
11
Deaths
24
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
6
0.71
L
Chaac
Camivp44
Chaac
3
6
2
0.67
W
Bellona
H4WKY099
Bellona
2
2
7
2.75
W
Rama
4
1
12
10
W
Baron Samedi
Omina
Baron Samedi
4
2
9
4.25
W
Thanatos
11
3
7
4.83
W
Merlin
Zenogan
Merlin
3
3
8
2.33
L
Tiamat
callmelax
Tiamat
5
5
3
1.3
L
Kukulkan
montswe4
Kukulkan
0
3
1
0.17
L
Thanatos
xEZPZ
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
35,633
46,058
Taken
50,000
28,335
Mitigated
30,081
14,404
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,199
3,177
0
689
10,641
3,456
0
5,431
4,986
0
19,817
L
Chaac
Camivp44
Chaac
7,117
592
545
5,031
17,052
14,067
177
6,002
10,877
0
23,123
W
Bellona
H4WKY099
Bellona
7,627
2,644
0
877
12,927
10,760
1
3,024
9,903
0
22,700
W
Rama
7,551
6,284
0
2,093
6,500
2,574
0
2,587
3,913
0
25,557
W
Baron Samedi
Omina
Baron Samedi
8,405
594
1,421
3,762
9,427
8,476
90
4,436
4,991
25,770
0
W
Thanatos
9,712
2,866
0
5,247
9,370
3,826
0
3,112
6,258
0
18,970
W
Merlin
Zenogan
Merlin
11,041
731
0
1,004
7,834
2,699
1
1,960
5,874
33,953
0
L
Tiamat
callmelax
Tiamat
9,790
1,311
0
1,457
9,242
7,393
0
4,076
4,983
24,567
0
L
Kukulkan
montswe4
Kukulkan
5,191
404
517
825
6,959
2,663
0
2,108
4,781
21,877
0
L
Thanatos
xEZPZ
Thanatos
7,336
374
0
2,916
6,106
2,502
0
1,125
4,899
0
15,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
39,977
226
Minions Killed
196
7
Camps Cleared
3
1,057,444
Distance Traveled
975,906
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,256
751
44
4
1
189,738
1
L
Chaac
8,451
768
40
4
0
192,553
0
W
Bellona
8,186
744
42
4
3
217,016
0
W
Rama
9,379
853
42
4
2
206,403
0
W
Baron Samedi
8,836
803
56
5
0
213,990
1
W
Thanatos
10,354
941
18
2
0
222,452
2
W
Merlin
8,775
798
68
6
2
197,583
1
L
Tiamat
8,856
805
36
3
1
191,328
1
L
Kukulkan
6,677
607
53
5
0
199,414
0
L
Thanatos
7,737
703
23
2
1
202,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role