Player Matchup

Neith
Neith
FallenRoses
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nike
Nike
MiasmaticFaith
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
VanishingBlade
Cthulhu
Level 16
God Stats
2W - 2L
1,452 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
dinowilliams99
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,135 Elo+
Party 1
Da Ji
Da Ji
redst0ne1
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Team Averages
Level 33
1,490 SR
1,404 Elo+

VS

Team Averages
Level 16
1,444 SR
1,350 Elo+
Medusa
Medusa
Bobsnipe
Medusa
Level 26
God Stats
3W - 3L
1,219 SR
Queue Stats
8W - 11L
1,343 Elo+
Party 2
Vamana
Vamana
MasterOkru2468
Vamana
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 243L
1,383 Elo+
Solo
Khepri
Khepri
SilentDoom55
Khepri
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,343 Elo+
Party 2
Thor
Thor
catcakexyz
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 2
Olorun
Olorun
kabello99
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,615
473
2,684
6,521
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 3
7,611
544
3,224
6,255
3,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 4
6,779
484
6,050
9,132
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
15
8 / 1 / 4
9,155
654
7,497
4,664
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
redst0ne1
Da Ji
15
12 / 1 / 3
9,444
675
14,506
10,577
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bobsnipe
Medusa
11
9 / 6 / 1
7,727
552
10,295
10,482
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 2 / 0
5,806
415
3,672
8,200
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
1 / 3 / 7
6,438
460
3,098
8,693
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,818
416
1,061
9,301
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
kabello99
Olorun
9
0 / 9 / 1
5,589
399
3,565
9,687
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
23
Kills
10
11
Deaths
23
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bobsnipe
Medusa
9
6
1
1.58
W
0
6
2
0.17
L
0
2
0
0
W
1
0
3
2.5
L
Khepri
1
3
7
1.5
W
2
3
4
1.33
L
0
3
0
0
W
Kukulkan
8
1
4
10
L
Olorun
kabello99
Olorun
0
9
1
0.06
W
Da Ji
redst0ne1
Da Ji
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
21,691
37,149
Taken
46,363
16,001
Mitigated
19,486
8,635
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bobsnipe
Medusa
10,295
4,870
0
1,818
10,482
3,664
890
2,079
8,164
0
41,117
W
2,684
1,553
0
752
6,521
1,706
2,434
1,246
5,275
0
23,848
L
3,672
1,993
0
2,259
8,200
4,124
136
1,225
6,645
0
24,407
W
3,224
724
0
2,729
6,255
3,195
350
51
6,204
912
32,483
L
Khepri
3,098
160
0
1,240
8,693
5,523
369
2,371
6,112
9,515
0
W
6,050
436
219
2,022
9,132
5,538
180
2,266
6,866
18,146
0
L
1,061
479
0
2,488
9,301
2,764
0
1,710
7,465
0
28,242
W
Kukulkan
7,497
1,785
0
0
4,664
1,789
688
1,127
3,537
46,449
0
L
Olorun
kabello99
Olorun
3,565
1,746
172
1,004
9,687
3,411
216
5,431
4,046
16,704
0
W
Da Ji
redst0ne1
Da Ji
14,506
4,290
0
2,913
10,577
3,773
0
1,973
8,604
0
59,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
31,378
347
Minions Killed
232
0
Camps Cleared
0
1,285,580
Distance Traveled
1,190,171
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,727
552
80
6
0
202,625
0
W
Neith
6,615
473
51
4
0
256,648
0
L
Vamana
5,806
415
57
4
0
239,215
3
W
Nike
7,611
544
68
5
0
195,157
2
L
Khepri
6,438
460
13
1
0
281,021
2
W
Cthulhu
6,779
484
36
3
0
281,059
3
L
Thor
5,818
416
58
4
0
250,371
0
W
Kukulkan
9,155
654
101
7
0
256,125
3
L
Olorun
5,589
399
24
2
0
216,939
1
W
Da Ji
9,444
675
91
7
0
296,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role