Player Matchup

Ao Kuang
Ao Kuang
ElFrijolVolador
Ao Kuang
Level 29
God Stats
3W - 3L
1,727 SR
Queue Stats
60W - 56L
1,613 Elo+
Solo
Cthulhu
Cthulhu
GnenG
Cthulhu
Level 4
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 2L
1,467 Elo+
Solo
Skadi
Skadi
Jk8723
Skadi
Level 29
God Stats
49W - 49L
1,594 SR
Queue Stats
315W - 328L
1,566 Elo+
Solo
Fenrir
Fenrir
MrNandJ
Fenrir
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 138L
1,726 Elo+
Party 1
Nox
Nox
MrsJandN
Nox
Level 27
God Stats
0W - 1L
1,814 SR
Queue Stats
231W - 233L
1,567 Elo+
Party 1
Team Averages
Level 20
1,631 SR
1,588 Elo+

VS

Team Averages
Level 17
1,537 SR
1,583 Elo+
Vamana
Vamana
Kitty075
Vamana
Level 29
God Stats
7W - 1L
1,542 SR
Queue Stats
46W - 42L
1,539 Elo+
Solo
Artemis
Artemis
Stxrmely
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,590 Elo+
Solo
Cupid
Cupid
Wow Okay Then
Cupid
Level 5
God Stats
2W - 0L
1,751 SR
Queue Stats
7W - 5L
1,586 Elo+
Solo
Chang'e
Chang'e
mightymousaye
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 71L
1,657 Elo+
Solo
Fenrir
Fenrir
xAredPandaXx
Fenrir
Level 26
God Stats
3W - 3L
1,391 SR
Queue Stats
146W - 142L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
0 / 10 / 2
10,676
411
6,272
22,894
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
GnenG
Cthulhu
9
0 / 4 / 3
8,053
310
2,151
11,753
5,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Jk8723
Skadi
19
7 / 8 / 1
12,887
496
16,340
20,005
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MrNandJ
Fenrir
20
3 / 8 / 0
12,759
491
10,344
21,985
13,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 4 / 2
11,232
432
5,313
13,098
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kitty075
Vamana
20
7 / 0 / 10
15,457
595
11,859
19,712
21,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Stxrmely
Artemis
20
6 / 5 / 4
15,521
597
11,024
18,308
7,453
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 3 / 0
8,406
323
343
1,827
207
Chang'e
20
3 / 2 / 10
16,562
637
16,698
12,653
5,174
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
18 / 1 / 7
17,320
666
26,348
27,025
15,139
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
34
34
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
10
2
0.1
L
Cthulhu
GnenG
Cthulhu
0
4
3
0.38
L
Skadi
Jk8723
Skadi
7
8
1
0.94
W
Vamana
Kitty075
Vamana
7
0
10
12
L
Fenrir
MrNandJ
Fenrir
3
8
0
0.38
L
0
4
2
0.25
W
Artemis
Stxrmely
Artemis
6
5
4
1.6
W
0
3
0
0
W
Chang'e
3
2
10
4
W
Fenrir
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
66,272
89,735
Taken
79,525
37,348
Mitigated
49,584
19,688
Healing
42,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,272
1,344
0
5,761
22,894
7,016
820
3,347
19,447
49,150
0
L
Cthulhu
GnenG
Cthulhu
2,151
442
0
2,414
11,753
5,371
0
2,293
9,286
17,272
0
L
Skadi
Jk8723
Skadi
16,340
8,026
0
4,596
20,005
6,931
562
3,328
16,453
0
97,949
W
Vamana
Kitty075
Vamana
11,859
6,356
0
9,156
19,712
21,611
3,174
4,300
15,353
0
95,969
L
Fenrir
MrNandJ
Fenrir
10,344
3,043
0
6,442
21,985
13,608
0
3,900
17,924
0
98,345
L
5,313
291
0
475
13,098
4,422
0
3,154
9,680
77,127
0
W
Artemis
Stxrmely
Artemis
11,024
4,953
0
7,926
18,308
7,453
4,607
207
18,076
0
119,628
W
343
191
49
0
1,827
207
98
156
1,646
0
2,263
W
Chang'e
16,698
322
1,874
8,285
12,653
5,174
4,426
1,263
11,227
126,426
0
W
Fenrir
26,348
7,609
0
15,541
27,025
15,139
1,948
7,263
19,487
0
132,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
73,266
596
Minions Killed
705
0
Camps Cleared
0
2,035,494
Distance Traveled
2,084,198
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,676
411
98
4
0
437,484
5
L
Cthulhu
8,053
310
24
1
0
283,569
0
L
Skadi
12,887
496
154
6
0
350,300
1
W
Vamana
15,457
595
133
5
0
535,583
9
L
Fenrir
12,759
491
171
7
0
479,419
4
L
Nox
11,232
432
149
6
0
484,722
3
W
Artemis
15,521
597
143
6
0
434,109
5
W
Cupid
8,406
323
4
0
0
61,408
0
W
Chang'e
16,562
637
240
9
0
533,695
2
W
Fenrir
17,320
666
185
7
0
519,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role