Player Matchup

Neith
Neith
MONMONKEYKEY
Neith
Level 60
God Stats
6W - 6L
1,252 SR
Queue Stats
301W - 271L
1,590 Elo+
Party 3
Raijin
Raijin
Tails2521
Raijin
Level 104
God Stats
1W - 2L
1,259 SR
Queue Stats
225W - 227L
1,629 Elo+
Party 3
Athena
Athena
Triiiple03
Athena
Level 16
God Stats
1W - 4L
1,241 SR
Queue Stats
35W - 35L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
deciSions19
Sun Wukong
Level 43
God Stats
5W - 5L
1,607 SR
Queue Stats
186W - 193L
1,555 Elo+
Party 3
Bastet
Bastet
dios1707
Bastet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 144L
1,499 Elo+
Party 3
Team Averages
Level 57
1,372 SR
1,554 Elo+

VS

Team Averages
Level 53
1,552 SR
1,487 Elo+
Bellona
Bellona
Boki92
Bellona
Level 28
God Stats
12W - 6L
1,937 SR
Queue Stats
83W - 57L
1,633 Elo+
Party 2
Artemis
Artemis
DubD3
Artemis
Level 25
God Stats
6W - 6L
1,606 SR
Queue Stats
20W - 25L
1,399 Elo+
Party 1
Ares
Ares
TheWeebishTiger
Ares
Level 21
God Stats
1W - 2L
1,300 SR
Queue Stats
32W - 48L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ved91
Tsukuyomi
Level 83
God Stats
4W - 1L
1,384 SR
Queue Stats
74W - 46L
1,608 Elo+
Party 2
Scylla
Scylla
weasel1400
Scylla
Level 108
God Stats
4W - 4L
1,532 SR
Queue Stats
145W - 143L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,435
676
7,507
4,366
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Tails2521
Raijin
11
8 / 3 / 3
7,017
638
5,955
3,686
1,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Triiiple03
Athena
10
1 / 0 / 8
6,417
583
2,245
7,567
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
deciSions19
Sun Wukong
12
5 / 2 / 2
7,179
653
6,814
10,198
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
dios1707
Bastet
10
2 / 3 / 4
6,060
551
4,153
7,788
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boki92
Bellona
10
3 / 5 / 1
6,142
558
7,102
10,714
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
DubD3
Artemis
8
1 / 4 / 1
5,020
456
3,281
5,782
1,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,982
453
1,767
6,760
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ved91
Tsukuyomi
10
4 / 7 / 2
6,212
565
6,487
10,291
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
weasel1400
Scylla
9
1 / 3 / 1
5,377
489
1,338
4,818
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
9
9
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boki92
Bellona
3
5
1
0.7
L
Artemis
DubD3
Artemis
1
4
1
0.38
W
6
1
2
7
W
Raijin
Tails2521
Raijin
8
3
3
3.17
L
0
3
1
0.17
W
Athena
Triiiple03
Athena
1
0
8
5
L
Tsukuyomi
Ved91
Tsukuyomi
4
7
2
0.71
W
Sun Wukong
deciSions19
Sun Wukong
5
2
2
3
W
Bastet
dios1707
Bastet
2
3
4
1.33
L
Scylla
weasel1400
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
19,975
33,605
Taken
38,365
13,919
Mitigated
17,115
12,074
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boki92
Bellona
7,102
2,841
0
3,190
10,714
7,028
0
1,009
9,705
0
26,131
L
Artemis
DubD3
Artemis
3,281
1,501
0
1,524
5,782
1,610
0
549
5,233
0
22,436
W
7,507
4,836
0
2,727
4,366
1,425
947
712
3,654
0
45,882
W
Raijin
Tails2521
Raijin
5,955
837
0
276
3,686
1,106
995
420
3,224
29,907
0
L
1,767
149
0
1,688
6,760
3,689
0
1,005
5,755
10,205
0
W
Athena
Triiiple03
Athena
2,245
1,076
0
2,751
7,567
2,956
463
1,308
6,215
15,568
0
L
Tsukuyomi
Ved91
Tsukuyomi
6,487
2,360
0
2,803
10,291
3,350
0
3,717
6,574
0
26,763
W
Sun Wukong
deciSions19
Sun Wukong
6,814
2,367
0
2,998
10,198
6,170
696
252
9,906
0
35,077
W
Bastet
dios1707
Bastet
4,153
1,428
0
3,322
7,788
2,262
0
287
7,501
0
27,874
L
Scylla
weasel1400
Scylla
1,338
146
0
542
4,818
1,438
0
1,920
2,898
21,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
27,733
291
Minions Killed
227
0
Camps Cleared
0
1,055,490
Distance Traveled
972,486
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,142
558
53
5
0
204,285
1
L
Artemis
5,020
456
45
4
0
179,263
1
W
Neith
7,435
676
94
9
0
197,269
1
W
Raijin
7,017
638
48
4
0
192,953
2
L
Ares
4,982
453
24
2
0
178,701
1
W
Athena
6,417
583
30
3
0
207,468
0
L
Tsukuyomi
6,212
565
54
5
0
210,447
1
W
Sun Wukong
7,179
653
75
7
0
214,759
2
W
Bastet
6,060
551
44
4
0
243,041
0
L
Scylla
5,377
489
51
5
0
199,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role