Player Matchup

Nu Wa
Nu Wa
PannanStarroot
Nu Wa
Level 125
God Stats
9W - 6L
1,872 SR
Queue Stats
177W - 139L
1,660 Elo+
Party 1
Vulcan
Vulcan
RolandTEC
Vulcan
Level 83
God Stats
10W - 11L
1,695 SR
Queue Stats
185W - 151L
1,668 Elo+
Party 1
Heimdallr
Heimdallr
WhiteKnight001
Heimdallr
Level 125
God Stats
1W - 2L
1,323 SR
Queue Stats
173W - 135L
1,712 Elo+
Party 1
Hercules
Hercules
aStormTrooper
Hercules
Level 114
God Stats
3W - 0L
1,798 SR
Queue Stats
35W - 24L
1,669 Elo+
Party 1
Ganesha
Ganesha
don5510
Ganesha
Level 29
God Stats
52W - 17L
1,912 SR
Queue Stats
124W - 90L
1,818 Elo+
Party 1
Team Averages
Level 95
1,720 SR
1,706 Elo+

VS

Team Averages
Level 80
1,563 SR
1,624 Elo+
Nike
Nike
GrimAngelKuro
Nike
Level 60
God Stats
2W - 3L
1,487 SR
Queue Stats
30W - 29L
1,583 Elo+
Party 2
Thoth
Thoth
JaeTheThey
Thoth
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
441W - 425L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Misruk
Tsukuyomi
Level 85
God Stats
1W - 1L
1,664 SR
Queue Stats
18W - 10L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 43
God Stats
9W - 9L
1,566 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 2
Skadi
Skadi
popstahrii
Skadi
Level 54
God Stats
2W - 3L
1,597 SR
Queue Stats
46W - 37L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,469
789
11,627
6,304
2,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
RolandTEC
Vulcan
16
3 / 0 / 12
9,229
769
13,771
7,548
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
WhiteKnight001
Heimdallr
17
7 / 0 / 9
10,014
835
12,100
6,340
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
aStormTrooper
Hercules
15
2 / 1 / 11
8,957
746
3,668
12,641
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
don5510
Ganesha
15
0 / 0 / 17
9,197
766
6,745
10,435
10,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,034
586
3,543
13,529
5,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
15
2 / 0 / 0
8,229
686
16,489
5,368
1,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Misruk
Tsukuyomi
14
0 / 4 / 1
7,413
618
5,580
11,628
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Silcus
Cthulhu
12
1 / 6 / 0
7,368
614
5,821
15,797
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
13
0 / 5 / 1
6,798
567
3,374
8,221
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
17
Kills
3
3
Deaths
17
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Thoth
2
0
0
2
L
Tsukuyomi
Misruk
Tsukuyomi
0
4
1
0.13
W
5
2
10
5
W
Vulcan
RolandTEC
Vulcan
3
0
12
9
L
Cthulhu
Silcus
Cthulhu
1
6
0
0.17
W
Heimdallr
WhiteKnight001
Heimdallr
7
0
9
11.5
W
Hercules
aStormTrooper
Hercules
2
1
11
7.5
W
Ganesha
don5510
Ganesha
0
0
17
8.5
L
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
34,807
43,268
Taken
54,543
25,114
Mitigated
23,088
11,728
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,543
135
0
1,890
13,529
5,251
0
8,611
4,298
0
18,796
L
Thoth
16,489
70
0
1,619
5,368
1,483
2
4,114
1,007
54,142
0
L
Tsukuyomi
Misruk
Tsukuyomi
5,580
858
0
1,122
11,628
3,475
0
5,553
5,746
0
35,154
W
11,627
2,809
0
250
6,304
2,231
1,296
3,705
2,599
29,457
0
W
Vulcan
RolandTEC
Vulcan
13,771
5,858
0
750
7,548
2,644
609
4,980
2,568
33,385
0
L
Cthulhu
Silcus
Cthulhu
5,821
51
612
2,167
15,797
10,399
0
8,660
6,605
19,577
0
W
Heimdallr
WhiteKnight001
Heimdallr
12,100
6,713
0
1,350
6,340
2,329
2,440
4,718
1,622
0
43,525
W
Hercules
aStormTrooper
Hercules
3,668
483
0
5,672
12,641
7,711
0
5,923
6,718
243
20,383
W
Ganesha
don5510
Ganesha
6,745
239
1,450
2,256
10,435
10,199
862
3,182
7,253
19,556
0
L
Skadi
3,374
922
0
603
8,221
2,480
0
4,121
3,785
0
21,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
36,842
269
Minions Killed
286
7
Camps Cleared
7
1,158,205
Distance Traveled
1,141,674
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,034
586
36
3
0
255,898
0
L
Thoth
8,229
686
104
9
3
248,919
4
L
Tsukuyomi
7,413
618
72
6
4
255,387
4
W
Nu Wa
9,469
789
46
4
4
212,432
5
W
Vulcan
9,229
769
77
6
1
255,676
2
L
Cthulhu
7,368
614
26
2
0
187,488
0
W
Heimdallr
10,014
835
80
7
1
204,082
3
W
Hercules
8,957
746
61
5
1
240,235
0
W
Ganesha
9,197
766
5
0
0
245,780
1
L
Skadi
6,798
567
48
4
0
193,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role