Player Matchup

Neith
Neith
Mykokoro
Neith
Level 125
God Stats
11W - 14L
1,578 SR
Queue Stats
42W - 33L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
Nimaca25
Sun Wukong
Level 74
God Stats
7W - 7L
1,411 SR
Queue Stats
136W - 147L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sebastianlax12
Da Ji
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 111L
1,520 Elo+
Party 2
Ymir
Ymir
facedawn9523
Ymir
Level 23
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Merlin
Merlin
juliandav
Merlin
Level 133
God Stats
1W - 2L
1,525 SR
Queue Stats
70W - 67L
1,489 Elo+
Party 2
Team Averages
Level 100
1,457 SR
1,513 Elo+

VS

Team Averages
Level 50
1,490 SR
1,514 Elo+
Osiris
Osiris
Borplesnorp
Osiris
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
11W - 14L
1,629 Elo+
Party 3
Awilix
Awilix
DarkFlAmEMast3r
Awilix
Level 64
God Stats
1W - 4L
1,662 SR
Queue Stats
76W - 41L
1,609 Elo+
Party 3
Merlin
Merlin
MUSHROOM MAN273
Merlin
Level 86
God Stats
30W - 26L
1,246 SR
Queue Stats
723W - 719L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Mellinax_x
Aphrodite
Level 44
God Stats
43W - 80L
1,338 SR
Queue Stats
44W - 83L
1,356 Elo+
Solo
Skadi
Skadi
jarebaredubz15
Skadi
Level 29
God Stats
43W - 36L
1,531 SR
Queue Stats
483W - 452L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mykokoro
Neith
13
3 / 0 / 3
7,974
469
7,774
7,275
3,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Nimaca25
Sun Wukong
14
1 / 2 / 4
8,126
478
8,653
17,243
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 1 / 4
9,848
579
9,500
10,601
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 3
6,227
366
2,544
7,859
5,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
juliandav
Merlin
16
13 / 1 / 4
10,440
614
10,106
8,040
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 1
7,538
443
10,062
12,581
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 2
8,542
502
5,092
12,289
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 0
8,009
471
4,386
9,965
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mellinax_x
Aphrodite
12
0 / 5 / 3
6,960
409
3,781
11,141
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 1
7,742
455
8,147
10,927
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
26
Kills
7
8
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
1
0.38
L
2
5
2
0.6
L
2
7
0
0.29
L
Aphrodite
Mellinax_x
Aphrodite
0
5
3
0.3
W
Neith
Mykokoro
Neith
3
0
3
4.5
W
Sun Wukong
Nimaca25
Sun Wukong
1
2
4
1.5
W
9
1
4
11
W
0
4
3
0.38
L
2
5
1
0.5
W
Merlin
juliandav
Merlin
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
31,468
51,018
Taken
56,903
27,051
Mitigated
22,258
16,845
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,062
3,517
0
5,042
12,581
7,900
0
478
11,540
0
40,893
L
5,092
1,440
0
3,150
12,289
4,006
0
1,819
10,370
0
45,247
L
4,386
108
0
1,320
9,965
3,476
0
5,836
4,129
46,354
0
L
Aphrodite
Mellinax_x
Aphrodite
3,781
133
2,408
5,511
11,141
4,186
144
3,043
8,048
36,585
0
W
Neith
Mykokoro
Neith
7,774
2,095
0
2,019
7,275
3,397
482
2,379
4,774
0
50,854
W
Sun Wukong
Nimaca25
Sun Wukong
8,653
1,787
0
7,225
17,243
11,051
176
1,058
16,185
0
43,805
W
9,500
1,759
0
5,090
10,601
4,156
292
581
9,900
0
63,038
W
2,544
249
0
0
7,859
5,338
636
2,309
5,446
15,343
0
L
8,147
3,342
0
2,106
10,927
2,690
134
1,474
9,453
0
51,137
W
Merlin
juliandav
Merlin
10,106
616
0
2,511
8,040
3,109
419
1,350
6,546
58,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
38,791
404
Minions Killed
422
0
Camps Cleared
0
1,519,570
Distance Traveled
1,516,321
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,538
443
79
5
0
324,688
0
L
Awilix
8,542
502
82
5
0
334,680
2
L
Merlin
8,009
471
93
5
0
294,402
2
L
Aphrodite
6,960
409
81
5
0
275,115
0
W
Neith
7,974
469
104
6
0
305,069
4
W
Sun Wukong
8,126
478
70
4
0
293,099
1
W
Da Ji
9,848
579
97
6
0
309,494
3
W
Ymir
6,227
366
14
1
0
289,410
3
L
Skadi
7,742
455
87
5
0
287,436
5
W
Merlin
10,440
614
119
7
0
322,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role