Player Matchup

Danzaburou
Danzaburou
AchievedOwen
Danzaburou
Level 27
God Stats
28W - 25L
1,629 SR
Queue Stats
135W - 144L
1,552 Elo+
Party 1
Bakasura
Bakasura
FurryForestHam
Bakasura
Level 24
God Stats
12W - 10L
1,533 SR
Queue Stats
122W - 109L
1,544 Elo+
Party 1
Hel
Hel
Icydragoon123
Hel
Level 26
God Stats
44W - 44L
1,604 SR
Queue Stats
111W - 92L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
Nju r6
Jormungandr
Level 26
God Stats
2W - 3L
1,745 SR
Queue Stats
439W - 465L
1,530 Elo+
Solo
Janus
Janus
TheDankestKnight
Janus
Level 26
God Stats
9W - 6L
1,643 SR
Queue Stats
179W - 122L
1,662 Elo+
Solo
Team Averages
Level 26
1,631 SR
1,574 Elo+

VS

Team Averages
Level 18
1,494 SR
1,577 Elo+
Jormungandr
Jormungandr
Ampelass
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Forgotten728
Danzaburou
Level 29
God Stats
3W - 3L
1,594 SR
Queue Stats
56W - 82L
1,585 Elo+
Solo
Hades
Hades
N33d F1ber
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 87L
1,690 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 19
God Stats
186W - 152L
1,601 SR
Queue Stats
381W - 330L
1,519 Elo+
Party 2
Mulan
Mulan
lolpb1996
Mulan
Level 29
God Stats
4W - 8L
1,275 SR
Queue Stats
98W - 88L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchievedOwen
Danzaburou
13
8 / 6 / 12
9,298
517
14,156
16,475
5,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
15
1 / 6 / 5
8,773
487
4,108
13,535
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
8 / 5 / 12
9,407
523
9,455
13,075
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Nju r6
Jormungandr
14
2 / 7 / 3
8,838
491
5,455
13,323
9,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 0 / 5
10,744
597
13,176
9,523
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ampelass
Jormungandr
10
0 / 9 / 2
6,656
370
3,575
13,428
7,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Forgotten728
Danzaburou
12
3 / 6 / 6
8,155
453
3,232
9,837
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
13
2 / 6 / 8
8,566
476
11,628
15,320
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TMO6
Tsukuyomi
15
12 / 3 / 4
9,685
538
12,056
11,175
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
lolpb1996
Mulan
16
7 / 2 / 4
10,248
569
11,623
13,198
8,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
26
Kills
24
24
Deaths
26
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchievedOwen
Danzaburou
8
6
12
2.33
L
Jormungandr
Ampelass
Jormungandr
0
9
2
0.11
L
Danzaburou
Forgotten728
Danzaburou
3
6
6
1
W
Bakasura
1
6
5
0.58
W
8
5
12
2.8
L
Hades
2
6
8
1
W
Jormungandr
Nju r6
Jormungandr
2
7
3
0.5
L
Tsukuyomi
TMO6
Tsukuyomi
12
3
4
4.67
W
7
0
5
9.5
L
Mulan
lolpb1996
Mulan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
42,114
65,931
Taken
62,958
30,803
Mitigated
30,642
22,860
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchievedOwen
Danzaburou
14,156
7,200
0
3,550
16,475
5,836
1,469
4,970
11,275
0
35,066
L
Jormungandr
Ampelass
Jormungandr
3,575
1,424
0
0
13,428
7,537
0
4,726
8,268
23,223
0
L
Danzaburou
Forgotten728
Danzaburou
3,232
880
0
1,045
9,837
2,879
0
3,874
5,907
0
25,116
W
Bakasura
4,108
2,824
0
2,551
13,535
6,188
0
2,274
11,153
0
45,007
W
9,455
712
5,312
7,045
13,075
5,783
508
2,508
10,469
43,082
0
L
Hades
11,628
838
432
5,183
15,320
6,949
516
6,873
8,127
52,523
0
W
Jormungandr
Nju r6
Jormungandr
5,455
2,181
0
1,602
13,323
9,998
984
1,612
11,629
47,621
0
L
Tsukuyomi
TMO6
Tsukuyomi
12,056
2,331
0
3,753
11,175
4,484
0
3,869
7,046
0
50,328
W
13,176
838
108
2,692
9,523
2,998
496
3,065
6,202
67,554
0
L
Mulan
lolpb1996
Mulan
11,623
1,666
0
2,954
13,198
8,793
656
7,980
4,980
0
70,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
43,310
396
Minions Killed
399
0
Camps Cleared
0
1,705,786
Distance Traveled
1,639,364
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,298
517
37
2
0
322,367
2
L
Jormungandr
6,656
370
52
3
0
304,586
0
L
Danzaburou
8,155
453
40
2
0
320,947
1
W
Bakasura
8,773
487
88
5
0
344,192
0
W
Hel
9,407
523
61
3
0
342,955
1
L
Hades
8,566
476
98
5
0
293,957
6
W
Jormungandr
8,838
491
83
5
0
289,213
2
L
Tsukuyomi
9,685
538
75
4
0
379,182
1
W
Janus
10,744
597
127
7
0
407,059
6
L
Mulan
10,248
569
134
7
0
340,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role