Player Matchup

Thor
Thor
FNBslurpedIcelol
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
OaJgnra0381
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Tropical-turtle1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
corck128
Bakasura
Level 17
God Stats
5W - 9L
1,231 SR
Queue Stats
15W - 27L
1,238 Elo+
Solo
Ah Puch
Ah Puch
非鬼非神似疯魔
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Team Averages
Level 6
1,446 SR
1,396 Elo+

VS

Team Averages
Level 25
1,403 SR
1,310 Elo+
Cthulhu
Cthulhu
Johnny_yorkkml14
Cthulhu
Level 29
God Stats
3W - 4L
1,249 SR
Queue Stats
260W - 303L
1,350 Elo+
Solo
Thanatos
Thanatos
KoRn Lampost
Thanatos
Level 41
God Stats
13W - 18L
1,347 SR
Queue Stats
105W - 142L
1,325 Elo+
Party 1
Scylla
Scylla
KoRn Swisher
Scylla
Level 20
God Stats
15W - 24L
1,414 SR
Queue Stats
43W - 64L
1,305 Elo+
Party 1
Olorun
Olorun
KoRn Trickzy
Olorun
Level 24
God Stats
47W - 48L
1,502 SR
Queue Stats
114W - 149L
1,327 Elo+
Party 1
Cabrakan
Cabrakan
kapKanGoat
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 10 / 1
5,872
326
2,448
7,415
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
4 / 11 / 10
9,134
507
10,705
14,264
4,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 10 / 4
8,111
451
5,871
11,459
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
corck128
Bakasura
14
4 / 6 / 0
8,760
487
3,853
14,045
5,204
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 6 / 4
9,767
543
16,622
11,869
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 17
11,038
613
9,139
14,638
11,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
KoRn Lampost
Thanatos
16
17 / 4 / 2
11,352
631
14,699
15,767
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
6 / 6 / 7
9,741
541
9,460
11,981
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
16
11 / 1 / 8
10,551
586
10,592
9,819
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
kapKanGoat
Cabrakan
11
3 / 7 / 5
8,248
458
2,023
14,711
13,543
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
18
Kills
42
43
Deaths
20
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
5
2
17
6.75
W
Thanatos
KoRn Lampost
Thanatos
17
4
2
4.5
W
Scylla
6
6
7
1.58
W
Olorun
11
1
8
15
L
4
11
10
0.82
L
3
10
4
0.5
L
Bakasura
corck128
Bakasura
4
6
0
0.67
W
Cabrakan
kapKanGoat
Cabrakan
3
7
5
0.79
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
45,913
59,052
Taken
66,916
19,617
Mitigated
38,723
8,200
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
695
0
0
7,415
1,923
0
3,514
3,871
0
4,902
W
9,139
601
235
4,097
14,638
11,305
676
5,626
8,439
32,205
0
W
Thanatos
KoRn Lampost
Thanatos
14,699
5,798
0
8,078
15,767
6,403
0
3,355
12,332
0
60,666
W
Scylla
9,460
550
0
2,209
11,981
3,906
846
5,199
6,600
52,612
0
W
Olorun
10,592
4,641
1,512
5,861
9,819
3,566
4,236
4,986
4,666
55,690
0
L
10,705
7,447
0
2,576
14,264
4,729
522
8,077
6,043
0
31,801
L
5,871
1,186
298
2,053
11,459
3,805
156
8,219
3,182
25,810
0
L
Bakasura
corck128
Bakasura
3,853
2,766
0
1,215
14,045
5,204
698
6,035
7,946
0
31,474
W
Cabrakan
kapKanGoat
Cabrakan
2,023
248
0
709
14,711
13,543
119
2,658
11,896
10,567
0
L
16,622
611
0
2,058
11,869
3,956
194
4,865
6,796
47,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
50,930
242
Minions Killed
364
0
Camps Cleared
0
1,438,293
Distance Traveled
1,527,444
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,872
326
4
0
0
212,075
0
W
Cthulhu
11,038
613
56
3
0
327,713
2
W
Thanatos
11,352
631
81
5
0
368,959
2
W
Scylla
9,741
541
97
5
0
295,986
4
W
Olorun
10,551
586
108
6
0
309,443
1
L
Neith
9,134
507
42
2
0
307,765
2
L
Ra
8,111
451
38
2
0
279,039
0
L
Bakasura
8,760
487
88
5
0
311,596
6
W
Cabrakan
8,248
458
22
1
0
225,343
0
L
Ah Puch
9,767
543
70
4
0
327,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role