Player Matchup

Neith
Neith
Bronze III
Gazeldinyo
Neith
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 63L
1,279 MMR
Party 1
Awilix
Awilix
Silver II
JBooG2812
Awilix
Silver II
Level 115
God Stats
10W - 8L
1,703 SR
Queue Stats
48W - 49L
1,250 MMR
Party 2
Cthulhu
Cthulhu
Gold V
NoSinzz
Cthulhu
Gold V
Level 141
God Stats
6W - 5L
1,712 SR
Queue Stats
99W - 99L
1,398 MMR
Party 2
Nox
Nox
Silver I
Scooby_DaddyD00
Nox
Silver I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 276L
1,322 MMR
Solo
Osiris
Osiris
Bronze III
beerstt13
Osiris
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,370 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,583 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,489 SR
1,324 MMR
Fenrir
Fenrir
Gold V
Find Nadeshot
Fenrir
Gold V
Level 92
God Stats
16W - 12L
1,625 SR
Queue Stats
119W - 119L
1,315 MMR
Party 3
Ymir
Ymir
Gold IV
PhamLeads
Ymir
Gold IV
Level 110
God Stats
1W - 1L
1,303 SR
Queue Stats
31W - 34L
1,327 MMR
Solo
Apollo
Apollo
Gold V
Rxnha
Apollo
Gold V
Level 67
God Stats
6W - 6L
1,504 SR
Queue Stats
207W - 211L
1,281 MMR
Solo
Hera
Hera
Silver I
Slurrway
Hera
Silver I
Level 121
God Stats
4W - 3L
1,482 SR
Queue Stats
28W - 26L
1,335 MMR
Solo
Chaac
Chaac
Gold V
lnIist
Chaac
Gold V
Level 88
God Stats
12W - 12L
1,533 SR
Queue Stats
129W - 127L
1,361 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 2 / 2
9,383
469
5,997
9,234
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
JBooG2812
Awilix
13
1 / 6 / 3
8,462
423
8,463
13,759
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NoSinzz
Cthulhu
14
3 / 3 / 1
9,172
459
9,654
14,602
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 9 / 1
8,432
422
2,881
13,838
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
beerstt13
Osiris
16
1 / 5 / 0
9,670
484
9,966
16,697
12,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Cu ChulainnTiamatKing ArthurPersephoneSet

VS

Bans
DanzaburouNe ZhaCerberusCupidNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
12,023
601
15,500
14,386
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
1 / 0 / 12
9,609
480
3,953
13,064
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Rxnha
Apollo
16
4 / 3 / 4
10,764
538
8,472
12,817
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
20
8 / 0 / 9
12,567
628
14,813
8,677
3,417
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
lnIist
Chaac
19
2 / 1 / 5
11,598
580
10,561
17,815
17,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
25
25
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Neith
1
2
2
1
L
Awilix
JBooG2812
Awilix
1
6
3
0.42
L
Cthulhu
NoSinzz
Cthulhu
3
3
1
1.17
W
Ymir
1
0
12
7
W
Apollo
Rxnha
Apollo
4
3
4
2
L
0
9
1
0.06
W
Hera
8
0
9
12.5
L
Osiris
beerstt13
Osiris
1
5
0
0.2
W
Chaac
lnIist
Chaac
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
53,299
68,130
Taken
66,759
35,083
Mitigated
46,706
12,121
Healing
27,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,500
4,077
0
6,142
14,386
9,574
1,920
1,796
12,530
0
76,142
L
Neith
5,997
1,792
0
2,646
9,234
2,848
0
2,687
6,499
0
57,255
L
Awilix
JBooG2812
Awilix
8,463
2,947
0
2,969
13,759
4,539
0
2,949
10,668
0
52,231
L
Cthulhu
NoSinzz
Cthulhu
9,654
334
97
1,755
14,602
9,930
0
5,632
8,767
42,761
0
W
Ymir
3,953
545
0
3,874
13,064
11,439
144
2,896
10,144
31,948
0
W
Apollo
Rxnha
Apollo
8,472
4,286
0
3,669
12,817
4,577
2,377
3,378
9,411
0
70,148
L
2,881
50
0
1,163
13,838
4,942
0
6,158
7,522
54,772
0
W
Hera
14,813
4,326
0
3,415
8,677
3,417
875
2,216
6,335
104,949
0
L
Osiris
beerstt13
Osiris
9,966
4,249
12
3,479
16,697
12,824
0
872
15,311
0
65,337
W
Chaac
lnIist
Chaac
10,561
3,556
0
10,866
17,815
17,699
1,608
2,011
15,804
0
73,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,119
Gold Earned
56,561
532
Minions Killed
614
0
Camps Cleared
0
1,707,328
Distance Traveled
1,912,459
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,023
601
101
5
0
424,211
3
L
Neith
9,383
469
120
6
0
353,804
3
L
Awilix
8,462
423
84
4
0
385,517
2
L
Cthulhu
9,172
459
59
3
0
351,602
2
W
Ymir
9,609
480
48
2
0
378,854
5
W
Apollo
10,764
538
130
7
0
352,568
0
L
Nox
8,432
422
128
6
0
310,913
1
W
Hera
12,567
628
188
9
0
406,062
4
L
Osiris
9,670
484
141
7
0
305,492
0
W
Chaac
11,598
580
147
7
0
350,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role