Player Matchup

Eset
Eset
P33tDay10
Eset
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
100W - 67L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
PapaChubbs
Ah Puch
Level 128
God Stats
8W - 3L
1,433 SR
Queue Stats
134W - 101L
1,564 Elo+
Party 2
Raijin
Raijin
Serarg
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,211 Elo+
Party 2
Terra
Terra
TheOBD
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
horriblethechamp
Baba Yaga
Level 121
God Stats
7W - 2L
1,627 SR
Queue Stats
215W - 179L
1,559 Elo+
Party 2
Team Averages
Level 97
1,468 SR
1,465 Elo+

VS

Team Averages
Level 80
1,536 SR
1,482 Elo+
Hachiman
Hachiman
Dragon captin87
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
InsigneDei
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,430 Elo+
Solo
Set
Set
LadyKi
Set
Level 156
God Stats
0W - 2L
1,683 SR
Queue Stats
43W - 48L
1,482 Elo+
Party 1
Horus
Horus
SARGE 21153
Horus
Level 48
God Stats
0W - 2L
1,497 SR
Queue Stats
7W - 13L
1,475 Elo+
Party 1
Athena
Athena
ShadowCaitSyth
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 3 / 15
11,757
735
9,786
14,442
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PapaChubbs
Ah Puch
19
11 / 3 / 15
12,112
757
27,742
13,990
7,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Serarg
Raijin
18
5 / 2 / 18
11,164
698
16,268
15,799
10,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
TheOBD
Terra
19
2 / 2 / 21
12,213
763
6,953
18,736
24,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
19
9 / 3 / 17
12,119
757
16,418
13,857
8,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 14 / 3
10,109
632
8,387
21,323
8,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
InsigneDei
Ne Zha
20
4 / 3 / 6
10,831
677
13,850
13,927
17,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
LadyKi
Set
19
7 / 5 / 2
12,012
751
11,051
15,382
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 3 / 10
9,723
608
3,363
17,200
28,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 6 / 7
9,889
618
9,413
16,874
24,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
31
Kills
13
13
Deaths
31
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
14
3
0.18
L
Ne Zha
InsigneDei
Ne Zha
4
3
6
2.33
L
Set
LadyKi
Set
7
5
2
1.6
W
Eset
4
3
15
3.83
W
Ah Puch
PapaChubbs
Ah Puch
11
3
15
6.17
L
0
3
10
1.67
W
Raijin
Serarg
Raijin
5
2
18
7
L
1
6
7
0.75
W
Terra
TheOBD
Terra
2
2
21
6.25
W
Baba Yaga
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,167
Damage
46,064
76,824
Taken
84,706
66,245
Mitigated
89,356
28,098
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,387
2,389
1,252
1,224
21,323
8,345
991
19,848
1,217
0
27,554
L
Ne Zha
InsigneDei
Ne Zha
13,850
1,615
2,106
3,457
13,927
17,468
44
11,786
1,676
0
35,796
L
Set
LadyKi
Set
11,051
4,337
1,988
2,584
15,382
11,130
448
13,847
1,130
281
27,621
W
Eset
9,786
878
427
1,243
14,442
14,707
503
1,943
12,499
20,865
0
W
Ah Puch
PapaChubbs
Ah Puch
27,742
1,949
1,951
2,217
13,990
7,582
2,087
1,115
12,875
44,498
0
L
3,363
1,707
7,448
6,118
17,200
28,058
260
15,392
1,465
0
9,651
W
Raijin
Serarg
Raijin
16,268
1,598
1,644
1,640
15,799
10,936
1,076
2,008
13,791
31,387
0
L
9,413
2,085
560
597
16,874
24,355
242
14,432
2,051
15,528
0
W
Terra
TheOBD
Terra
6,953
591
8,758
5,406
18,736
24,625
231
4,263
14,473
17,659
0
W
Baba Yaga
16,418
573
1,417
3,395
13,857
8,395
696
365
13,492
39,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
52,564
157
Minions Killed
147
0
Camps Cleared
0
1,329,715
Distance Traveled
1,252,823
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,109
632
45
3
0
206,576
0
L
Ne Zha
10,831
677
24
2
0
313,651
4
L
Set
12,012
751
48
3
0
255,941
0
W
Eset
11,757
735
24
2
0
237,815
0
W
Ah Puch
12,112
757
43
3
0
273,497
0
L
Horus
9,723
608
17
1
0
294,918
0
W
Raijin
11,164
698
27
2
0
261,200
1
L
Athena
9,889
618
13
1
0
181,737
0
W
Terra
12,213
763
19
1
0
272,365
0
W
Baba Yaga
12,119
757
44
3
0
284,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role