Player Matchup

Ymir
Ymir
Adw1561
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Neith
Neith
RRPhantom
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,502 Elo+
Solo
Nemesis
Nemesis
RollTideMan87
Nemesis
Level 16
God Stats
14W - 15L
1,500 SR
Queue Stats
545W - 547L
1,710 Elo+
Solo
Ullr
Ullr
iDistortion
Ullr
Level 6
God Stats
11W - 14L
1,717 SR
Queue Stats
167W - 104L
1,477 Elo+
Solo
Rama
Rama
l ITz l Knight
Rama
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,751 Elo+
Solo
Team Averages
Level 10
1,543 SR
1,578 Elo+

VS

Team Averages
Level 38
1,436 SR
1,606 Elo+
Ymir
Ymir
Geometryaxel1126
Ymir
Level 16
God Stats
0W - 4L
1,369 SR
Queue Stats
11W - 6L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
Sr_Fajardo777omg
Ao Kuang
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 6L
1,892 Elo+
Party 1
Thoth
Thoth
SwagCore666
Thoth
Level 116
God Stats
4W - 5L
1,173 SR
Queue Stats
286W - 238L
1,503 Elo+
Party 1
King Arthur
King Arthur
aManNowDead
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
808W - 755L
1,490 Elo+
Solo
Neith
Neith
gGOdziLLaReX199
Neith
Level 26
God Stats
13W - 6L
1,636 SR
Queue Stats
68W - 49L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adw1561
Ymir
12
2 / 7 / 8
7,829
435
5,499
16,168
11,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
RRPhantom
Neith
12
2 / 5 / 3
7,773
432
4,748
9,633
3,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
13
5 / 2 / 4
8,523
474
6,206
7,285
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 0 / 5
9,804
545
15,468
10,656
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 3
9,938
552
10,664
13,381
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 7
7,500
417
2,762
11,491
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 5
8,970
498
7,313
15,534
5,849
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 6
7,977
443
7,513
8,208
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aManNowDead
King Arthur
14
4 / 6 / 1
8,757
487
5,177
13,777
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 4 / 4
8,804
489
13,221
11,199
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
25
Kills
18
18
Deaths
25
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adw1561
Ymir
2
7
8
0.86
L
2
4
7
1.38
W
Neith
RRPhantom
Neith
2
5
3
0.7
W
Nemesis
5
2
4
3.5
L
4
5
5
1.3
L
2
6
6
0.83
L
King Arthur
aManNowDead
King Arthur
4
6
1
0.75
L
6
4
4
2
W
8
0
5
10.5
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
35,986
57,123
Taken
60,209
26,936
Mitigated
29,016
11,408
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adw1561
Ymir
5,499
1,091
584
1,385
16,168
11,373
114
6,101
9,866
24,141
0
L
2,762
818
0
912
11,491
7,479
0
2,623
8,868
5,512
0
W
Neith
RRPhantom
Neith
4,748
1,074
0
1,806
9,633
3,021
422
3,778
5,692
0
35,017
W
Nemesis
6,206
3,291
453
1,104
7,285
2,937
0
2,087
5,132
0
44,527
L
7,313
2,597
0
6,055
15,534
5,849
0
384
15,150
52,314
0
L
7,513
489
0
530
8,208
2,458
468
418
7,790
40,674
0
L
King Arthur
aManNowDead
King Arthur
5,177
1,224
0
1,564
13,777
9,286
0
1,139
12,638
0
34,897
L
13,221
5,170
0
3,794
11,199
3,944
538
935
10,264
0
53,104
W
15,468
5,879
0
2,479
10,656
4,297
768
2,545
7,788
0
71,231
W
10,664
7,760
0
3,597
13,381
5,308
1,991
2,371
10,682
0
57,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
42,008
373
Minions Killed
329
0
Camps Cleared
0
1,525,440
Distance Traveled
1,634,624
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,829
435
19
1
0
295,423
0
L
Ymir
7,500
417
8
0
0
334,724
0
W
Neith
7,773
432
67
4
0
308,505
0
W
Nemesis
8,523
474
71
4
0
263,749
0
L
Ao Kuang
8,970
498
96
5
0
341,245
1
L
Thoth
7,977
443
72
4
0
314,563
1
L
King Arthur
8,757
487
70
4
0
317,215
0
L
Neith
8,804
489
83
5
0
326,877
0
W
Ullr
9,804
545
115
6
0
351,785
5
W
Rama
9,938
552
101
6
0
305,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role