Player Matchup

Danzaburou
Danzaburou
Duckywaffles
Danzaburou
Level 65
God Stats
24W - 20L
1,612 SR
Queue Stats
287W - 234L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Smokinya
Cthulhu
Level 127
God Stats
10W - 3L
1,710 SR
Queue Stats
62W - 34L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wolf376
Tsukuyomi
Level 29
God Stats
39W - 17L
1,701 SR
Queue Stats
234W - 179L
1,532 Elo+
Party 2
Odin
Odin
WuhanFluCCP
Odin
Level 26
God Stats
12W - 1L
1,970 SR
Queue Stats
80W - 36L
1,675 Elo+
Party 1
Tiamat
Tiamat
folco777
Tiamat
Level 160
God Stats
19W - 18L
1,589 SR
Queue Stats
480W - 409L
1,575 Elo+
Party 2
Team Averages
Level 81
1,716 SR
1,588 Elo+

VS

Team Averages
Level 59
1,603 SR
1,564 Elo+
Chang'e
Chang'e
SirJokerr
Chang'e
Level 24
God Stats
4W - 7L
1,404 SR
Queue Stats
55W - 73L
1,469 Elo+
Solo
Cupid
Cupid
WayTooBoosted
Cupid
Level 46
God Stats
14W - 7L
1,964 SR
Queue Stats
150W - 95L
1,758 Elo+
Solo
Thanatos
Thanatos
grim0raeper
Thanatos
Level 134
God Stats
7W - 12L
1,549 SR
Queue Stats
187W - 195L
1,509 Elo+
Solo
Ganesha
Ganesha
nesk1
Ganesha
Level 47
God Stats
0W - 1L
1,519 SR
Queue Stats
9W - 10L
1,561 Elo+
Solo
Achilles
Achilles
roug09
Achilles
Level 45
God Stats
38W - 44L
1,579 SR
Queue Stats
173W - 176L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duckywaffles
Danzaburou
15
4 / 2 / 6
8,741
874
6,572
6,355
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Smokinya
Cthulhu
14
6 / 1 / 12
9,758
976
13,869
11,505
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Wolf376
Tsukuyomi
15
2 / 2 / 10
8,242
824
6,934
6,752
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 1 / 13
8,384
838
8,584
7,958
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
folco777
Tiamat
15
6 / 1 / 12
9,307
931
12,865
7,861
9,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SirJokerr
Chang'e
14
4 / 4 / 1
8,500
850
8,026
12,643
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
8,516
852
8,602
10,062
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
grim0raeper
Thanatos
12
0 / 3 / 3
6,314
631
2,989
9,260
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
nesk1
Ganesha
12
0 / 6 / 2
6,310
631
5,139
14,911
11,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
roug09
Achilles
13
0 / 3 / 6
7,062
706
3,921
12,301
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
21
Kills
7
7
Deaths
21
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Duckywaffles
Danzaburou
4
2
6
3.5
L
Chang'e
SirJokerr
Chang'e
4
4
1
1.13
W
Cthulhu
Smokinya
Cthulhu
6
1
12
12
L
3
5
4
1
W
Tsukuyomi
Wolf376
Tsukuyomi
2
2
10
3.5
W
3
1
13
9.5
W
Tiamat
folco777
Tiamat
6
1
12
12
L
Thanatos
grim0raeper
Thanatos
0
3
3
0.5
L
Ganesha
nesk1
Ganesha
0
6
2
0.17
L
Achilles
roug09
Achilles
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
28,677
40,431
Taken
59,177
33,210
Mitigated
37,131
11,285
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Duckywaffles
Danzaburou
6,572
3,260
0
1,620
6,355
2,856
2,759
2,765
3,473
0
32,164
L
Chang'e
SirJokerr
Chang'e
8,026
670
3,249
5,781
12,643
4,983
528
6,453
6,190
24,164
0
W
Cthulhu
Smokinya
Cthulhu
13,869
1,159
427
3,084
11,505
11,230
0
3,388
7,679
24,566
0
L
8,602
5,114
0
1,973
10,062
3,976
610
3,390
6,672
0
23,976
W
Tsukuyomi
Wolf376
Tsukuyomi
6,934
1,965
0
1,978
6,752
2,878
822
1,024
5,624
0
29,031
W
8,584
2,207
0
0
7,958
6,473
580
2,859
4,844
0
19,509
W
Tiamat
folco777
Tiamat
12,865
2,380
322
3,854
7,861
9,773
1,213
2,552
4,991
32,341
0
L
Thanatos
grim0raeper
Thanatos
2,989
800
0
3,230
9,260
5,023
0
4,430
4,830
0
16,780
L
Ganesha
nesk1
Ganesha
5,139
228
672
546
14,911
11,496
191
6,916
7,995
16,284
0
L
Achilles
roug09
Achilles
3,921
484
932
2,079
12,301
11,653
0
6,012
6,289
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
36,702
244
Minions Killed
194
9
Camps Cleared
6
1,030,242
Distance Traveled
924,188
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,741
874
69
7
1
183,480
2
L
Chang'e
8,500
850
70
7
1
182,137
1
W
Cthulhu
9,758
976
26
3
1
210,069
0
L
Cupid
8,516
852
52
5
0
177,336
1
W
Tsukuyomi
8,242
824
61
6
0
212,181
1
W
Odin
8,384
838
36
4
3
217,849
3
W
Tiamat
9,307
931
52
5
4
206,663
2
L
Thanatos
6,314
631
37
4
4
179,415
1
L
Ganesha
6,310
631
6
1
0
186,609
3
L
Achilles
7,062
706
29
3
1
198,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role