Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
KillerSloth6669
Ratatoskr
Level 29
God Stats
9W - 12L
1,431 SR
Queue Stats
158W - 167L
1,463 Elo+
Solo
King Arthur
King Arthur
LordGriffith27
King Arthur
Level 20
God Stats
26W - 28L
1,521 SR
Queue Stats
62W - 63L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
Tharrath91
Kukulkan
Level 5
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Ares
Ares
xJosueRodz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,409 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,523 Elo+

VS

Team Averages
Level 21
1,605 SR
1,466 Elo+
Loki
Loki
Cataclismical21
Loki
Level 16
God Stats
5W - 12L
1,365 SR
Queue Stats
72W - 59L
1,372 Elo+
Party 1
Izanami
Izanami
MeiFn
Izanami
Level 27
God Stats
100W - 82L
1,566 SR
Queue Stats
341W - 343L
1,539 Elo+
Solo
Neith
Neith
PvPro11
Neith
Level 7
God Stats
27W - 43L
1,756 SR
Queue Stats
159W - 172L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
SaltESupport
Cthulhu
Level 28
God Stats
50W - 44L
1,464 SR
Queue Stats
143W - 156L
1,362 Elo+
Party 1
Set
Set
doggsouljah
Set
Level 27
God Stats
9W - 2L
1,873 SR
Queue Stats
119W - 119L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 3
7,193
514
8,501
9,261
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
KillerSloth6669
Ratatoskr
13
5 / 3 / 2
7,887
563
7,055
7,601
2,378
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LordGriffith27
King Arthur
14
4 / 3 / 2
7,972
569
9,531
13,509
11,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Tharrath91
Kukulkan
7
1 / 4 / 1
5,405
386
2,472
3,100
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 7
6,928
495
8,324
12,603
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,303
522
2,051
8,140
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MeiFn
Izanami
12
2 / 3 / 1
7,080
506
5,926
10,282
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
PvPro11
Neith
13
8 / 2 / 4
8,489
606
9,805
10,173
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SaltESupport
Cthulhu
11
1 / 1 / 2
6,725
480
4,314
9,805
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 6 / 2
8,041
574
9,792
12,743
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
16
16
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
3
2.25
W
1
2
3
1.25
L
Ratatoskr
KillerSloth6669
Ratatoskr
5
3
2
2
L
King Arthur
LordGriffith27
King Arthur
4
3
2
1.67
W
Izanami
MeiFn
Izanami
2
3
1
0.83
W
Neith
PvPro11
Neith
8
2
4
5
W
Cthulhu
SaltESupport
Cthulhu
1
1
2
2
L
Kukulkan
Tharrath91
Kukulkan
1
4
1
0.38
W
4
6
2
0.83
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
31,888
46,074
Taken
51,143
24,384
Mitigated
22,090
11,850
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,501
4,585
444
4,224
9,261
3,171
0
1,813
7,448
0
39,904
W
2,051
638
414
3,121
8,140
2,521
470
392
7,708
0
39,119
L
Ratatoskr
KillerSloth6669
Ratatoskr
7,055
2,315
0
2,446
7,601
2,378
0
790
6,811
0
41,250
L
King Arthur
LordGriffith27
King Arthur
9,531
1,110
0
2,065
13,509
11,261
431
0
13,509
0
52,128
W
Izanami
MeiFn
Izanami
5,926
4,360
0
2,369
10,282
4,010
443
3,199
7,035
0
55,021
W
Neith
PvPro11
Neith
9,805
5,923
0
881
10,173
3,865
1,640
3,398
6,583
0
35,213
W
Cthulhu
SaltESupport
Cthulhu
4,314
571
457
3,230
9,805
5,126
57
2,214
7,591
20,914
0
L
Kukulkan
Tharrath91
Kukulkan
2,472
397
0
0
3,100
840
238
0
3,100
14,330
0
W
9,792
4,971
0
3,440
12,743
6,568
675
1,303
11,430
0
47,039
L
8,324
570
0
2,671
12,603
6,734
0
1,711
10,892
25,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
37,638
319
Minions Killed
342
0
Camps Cleared
0
1,197,735
Distance Traveled
1,306,783
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,193
514
74
5
0
238,250
0
W
Loki
7,303
522
85
6
0
307,760
1
L
Ratatoskr
7,887
563
85
6
0
283,494
1
L
King Arthur
7,972
569
104
7
0
273,637
3
W
Izanami
7,080
506
97
7
0
234,756
5
W
Neith
8,489
606
63
5
0
235,766
0
W
Cthulhu
6,725
480
25
2
0
300,532
4
L
Kukulkan
5,405
386
30
2
0
135,230
2
W
Set
8,041
574
72
5
0
227,969
0
L
Ares
6,928
495
26
2
0
267,124
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role