Player Matchup

Neith
Neith
Dirkdemush
Neith
Level 27
God Stats
29W - 34L
1,445 SR
Queue Stats
311W - 358L
1,376 Elo+
Party 1
Anubis
Anubis
MrCowboyy
Anubis
Level 23
God Stats
13W - 21L
1,510 SR
Queue Stats
428W - 459L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Steakfracht6820
Cthulhu
Level 22
God Stats
21W - 21L
1,515 SR
Queue Stats
94W - 84L
1,403 Elo+
Solo
Nemesis
Nemesis
WrathOfGuts
Nemesis
Level 26
God Stats
2W - 2L
1,294 SR
Queue Stats
66W - 14L
2,002 Elo+
Solo
Thanatos
Thanatos
Zippu19996
Thanatos
Level 7
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,523 Elo+

VS

Team Averages
Level 24
1,659 SR
1,529 Elo+
Kukulkan
Kukulkan
BuffYmir
Kukulkan
Level 27
God Stats
13W - 4L
1,914 SR
Queue Stats
309W - 208L
1,642 Elo+
Party 2
Ra
Ra
Chinese231
Ra
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,366 Elo+
Solo
King Arthur
King Arthur
Ethanflash11
King Arthur
Level 29
God Stats
1W - 2L
1,540 SR
Queue Stats
199W - 145L
1,611 Elo+
Party 2
Ymir
Ymir
NerfYmir69
Ymir
Level 24
God Stats
58W - 26L
1,697 SR
Queue Stats
87W - 53L
1,674 Elo+
Party 2
Loki
Loki
davidshemtov12
Loki
Level 28
God Stats
226W - 210L
1,643 SR
Queue Stats
664W - 676L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 2
8,415
421
9,289
12,908
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
MrCowboyy
Anubis
13
0 / 10 / 4
8,487
424
5,594
14,247
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 8 / 6
9,839
492
12,738
20,972
20,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
WrathOfGuts
Nemesis
20
9 / 1 / 4
13,558
678
16,117
15,807
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Zippu19996
Thanatos
10
0 / 8 / 0
7,157
358
1,389
11,444
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuffYmir
Kukulkan
19
9 / 2 / 5
11,921
596
13,214
8,795
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 7
10,014
501
4,291
8,308
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Ethanflash11
King Arthur
16
5 / 5 / 6
10,024
501
10,886
14,578
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 1 / 11
10,912
546
13,844
17,197
12,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 6 / 11
10,734
537
10,995
14,174
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
15
Kills
34
34
Deaths
16
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BuffYmir
Kukulkan
9
2
5
5.75
W
3
2
7
3.25
L
Neith
1
7
2
0.29
W
King Arthur
Ethanflash11
King Arthur
5
5
6
1.6
L
Anubis
MrCowboyy
Anubis
0
10
4
0.2
W
9
1
11
14.5
L
5
8
6
1
L
Nemesis
WrathOfGuts
Nemesis
9
1
4
11
L
Thanatos
Zippu19996
Thanatos
0
8
0
0
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,127
Damage
53,230
75,378
Taken
63,052
42,412
Mitigated
36,877
16,321
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BuffYmir
Kukulkan
13,214
1,578
0
750
8,795
3,675
965
1,605
7,165
87,445
0
W
4,291
312
3,118
3,085
8,308
4,472
220
1,844
6,389
51,044
0
L
Neith
9,289
3,869
0
3,119
12,908
4,516
874
6,540
6,287
0
45,175
W
King Arthur
Ethanflash11
King Arthur
10,886
2,301
0
2,415
14,578
9,255
742
5,705
8,385
0
42,533
L
Anubis
MrCowboyy
Anubis
5,594
607
0
3,309
14,247
6,677
717
8,240
5,728
41,385
0
W
13,844
3,171
242
4,489
17,197
12,612
528
5,249
11,836
50,994
0
L
12,738
1,789
511
2,472
20,972
20,948
96
5,886
14,461
35,034
0
L
Nemesis
WrathOfGuts
Nemesis
16,117
9,033
0
2,827
15,807
6,470
1,150
4,531
11,138
0
129,730
L
Thanatos
Zippu19996
Thanatos
1,389
347
0
4,083
11,444
3,801
0
5,613
5,770
0
23,808
W
10,995
3,591
0
3,688
14,174
6,863
0
3,136
10,945
0
55,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
53,605
458
Minions Killed
516
0
Camps Cleared
0
1,831,643
Distance Traveled
1,923,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,921
596
166
8
0
422,684
3
W
Ra
10,014
501
114
6
0
376,686
2
L
Neith
8,415
421
78
4
0
359,020
0
W
King Arthur
10,024
501
82
4
0
371,907
2
L
Anubis
8,487
424
65
3
0
301,507
0
W
Ymir
10,912
546
72
4
0
384,422
0
L
Cthulhu
9,839
492
68
3
0
346,610
1
L
Nemesis
13,558
678
205
10
0
486,410
2
L
Thanatos
7,157
358
42
2
0
338,096
1
W
Loki
10,734
537
82
4
0
367,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role