Player Matchup

Horus
Horus
Deadpool675
Horus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,484 Elo+
Party 1
Chaac
Chaac
Matte120233
Chaac
Level 43
God Stats
3W - 1L
1,774 SR
Queue Stats
128W - 114L
1,564 Elo+
Party 1
Awilix
Awilix
Mininater15
Awilix
Level 41
God Stats
7W - 4L
1,974 SR
Queue Stats
65W - 60L
1,610 Elo+
Party 1
Chronos
Chronos
Snakεd
Chronos
Level 129
God Stats
2W - 4L
1,739 SR
Queue Stats
172W - 138L
1,583 Elo+
Party 1
Ra
Ra
eunhae
Ra
Level 120
God Stats
4W - 5L
1,995 SR
Queue Stats
100W - 81L
1,604 Elo+
Party 1
Team Averages
Level 83
1,797 SR
1,569 Elo+

VS

Team Averages
Level 78
1,587 SR
1,561 Elo+
Cernunnos
Cernunnos
Bardolfnasty
Cernunnos
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
13W - 13L
1,540 Elo+
Party 2
Athena
Athena
Daddy3T
Athena
Level 147
God Stats
1W - 5L
1,389 SR
Queue Stats
202W - 173L
1,540 Elo+
Solo
Xing Tian
Xing Tian
GoobisSupport
Xing Tian
Level 68
God Stats
24W - 15L
1,500 SR
Queue Stats
236W - 190L
1,624 Elo+
Party 2
Ra
Ra
Jackelblue
Ra
Level 18
God Stats
1W - 2L
1,772 SR
Queue Stats
21W - 19L
1,663 Elo+
Party 2
Cerberus
Cerberus
PrayTheJayAway
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,698
515
4,134
10,190
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 1
6,696
515
2,258
9,964
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
13
9 / 1 / 3
7,911
609
9,623
8,579
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Snakεd
Chronos
11
2 / 2 / 6
6,730
518
4,833
5,266
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
15
3 / 1 / 2
8,695
669
6,735
5,299
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bardolfnasty
Cernunnos
11
2 / 3 / 3
6,816
524
5,227
9,158
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Daddy3T
Athena
12
3 / 4 / 0
6,791
522
6,313
10,862
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
GoobisSupport
Xing Tian
12
0 / 1 / 0
6,630
510
5,747
5,920
4,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
6,902
531
2,562
7,236
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
9
0 / 4 / 4
5,985
460
5,028
9,330
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
6
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bardolfnasty
Cernunnos
2
3
3
1.17
L
Athena
Daddy3T
Athena
3
4
0
0.75
W
1
2
7
2.25
L
Xing Tian
GoobisSupport
Xing Tian
0
1
0
0
L
1
3
0
0.33
W
0
0
1
0.5
W
Awilix
9
1
3
10.5
L
Cerberus
0
4
4
0.5
W
Chronos
Snakεd
Chronos
2
2
6
2.5
W
Ra
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
24,877
39,298
Taken
42,506
17,187
Mitigated
18,224
13,996
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bardolfnasty
Cernunnos
5,227
2,465
0
4,089
9,158
2,503
0
1,757
7,401
0
38,102
L
Athena
Daddy3T
Athena
6,313
842
0
2,687
10,862
4,295
374
1,499
9,222
33,082
0
W
4,134
1,815
318
3,713
10,190
5,736
0
4,587
5,603
0
12,306
L
Xing Tian
GoobisSupport
Xing Tian
5,747
585
0
1,817
5,920
4,217
269
0
5,595
34,375
0
L
2,562
145
49
2,647
7,236
2,461
0
4,876
2,102
43,921
0
W
2,258
595
0
5,556
9,964
5,125
0
6,511
3,453
0
29,280
W
Awilix
9,623
3,878
0
936
8,579
2,903
0
3,683
4,896
0
48,127
L
Cerberus
5,028
88
369
2,837
9,330
4,748
0
3,112
6,218
21,922
0
W
Chronos
Snakεd
Chronos
4,833
1,814
0
353
5,266
1,516
62
1,674
3,592
44,622
0
W
Ra
6,735
1,135
302
2,818
5,299
1,907
576
2,907
2,104
71,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
33,124
395
Minions Killed
359
0
Camps Cleared
0
1,330,920
Distance Traveled
1,252,465
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,816
524
78
6
0
233,997
6
L
Athena
6,791
522
67
5
0
269,291
2
W
Horus
6,698
515
8
1
0
248,099
0
L
Xing Tian
6,630
510
61
5
0
238,115
1
L
Ra
6,902
531
101
8
0
262,541
1
W
Chaac
6,696
515
80
6
0
260,093
3
W
Awilix
7,911
609
74
6
0
301,976
3
L
Cerberus
5,985
460
52
4
0
248,521
5
W
Chronos
6,730
518
85
7
0
240,308
1
W
Ra
8,695
669
148
11
0
280,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role