Player Matchup

Cerberus
Cerberus
B0ysavage103
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 187L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
DanielKski
Baron Samedi
Level 14
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 4L
1,298 Elo+
Party 1
Neith
Neith
ReborninFury
Neith
Level 5
God Stats
11W - 15L
1,500 SR
Queue Stats
596W - 573L
1,330 Elo+
Solo
Kukulkan
Kukulkan
Spengler DX
Kukulkan
Level 28
God Stats
12W - 7L
1,794 SR
Queue Stats
54W - 59L
1,352 Elo+
Solo
Chaac
Chaac
Vortex Koto
Chaac
Level 9
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 1
Team Averages
Level 14
1,505 SR
1,292 Elo+

VS

Team Averages
Level 19
1,434 SR
1,384 Elo+
Hera
Hera
Alexgotyou13
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 138L
1,344 Elo+
Party 2
Ares
Ares
BlackestNite838
Ares
Level 24
God Stats
28W - 20L
1,524 SR
Queue Stats
102W - 112L
1,388 Elo+
Solo
Guan Yu
Guan Yu
Jessewolf009
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Pekitso26
Cthulhu
Level 12
God Stats
1W - 2L
1,116 SR
Queue Stats
68W - 71L
1,301 Elo+
Solo
Pele
Pele
UNKNOWNxBLISS
Pele
Level 27
God Stats
6W - 8L
1,531 SR
Queue Stats
147W - 149L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B0ysavage103
Cerberus
18
2 / 2 / 4
12,982
811
5,887
11,312
5,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DanielKski
Baron Samedi
20
0 / 7 / 10
13,312
832
15,207
25,772
36,083
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
1 / 12 / 7
13,202
825
14,563
23,458
9,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Spengler DX
Kukulkan
20
6 / 5 / 6
15,260
954
39,817
18,878
7,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 8
14,395
900
22,534
34,102
32,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 13
14,003
875
16,923
11,941
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 12
14,807
925
21,930
18,722
25,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Jessewolf009
Guan Yu
20
3 / 2 / 9
13,891
868
6,999
25,182
29,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Pekitso26
Cthulhu
20
1 / 3 / 21
14,273
892
19,821
28,524
37,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
21 / 4 / 8
17,588
1,099
40,714
22,693
11,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
12
Kills
32
32
Deaths
12
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Cerberus
B0ysavage103
Cerberus
2
2
4
2
W
6
2
12
6
L
Baron Samedi
DanielKski
Baron Samedi
0
7
10
0.71
W
Guan Yu
Jessewolf009
Guan Yu
3
2
9
3.75
W
Cthulhu
Pekitso26
Cthulhu
1
3
21
3.83
L
1
12
7
0.38
L
Kukulkan
Spengler DX
Kukulkan
6
5
6
1.8
W
21
4
8
6.25
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,008
Damage
106,387
113,522
Taken
107,062
91,500
Mitigated
109,819
19,660
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,923
4,915
221
1,880
11,941
5,163
0
4,981
6,960
43,485
0
L
Cerberus
B0ysavage103
Cerberus
5,887
34
0
1,647
11,312
5,325
0
8,524
2,788
16,715
0
W
21,930
557
330
932
18,722
25,753
0
10,467
8,255
28,932
0
L
Baron Samedi
DanielKski
Baron Samedi
15,207
2,535
3,837
5,141
25,772
36,083
0
13,332
12,440
29,886
0
W
Guan Yu
Jessewolf009
Guan Yu
6,999
3,264
7,838
7,292
25,182
29,972
0
14,678
10,504
0
25,337
W
Cthulhu
Pekitso26
Cthulhu
19,821
1,042
1,706
0
28,524
37,777
0
18,018
10,506
44,715
0
L
14,563
5,103
0
2,496
23,458
9,701
0
7,708
15,750
0
42,985
L
Kukulkan
Spengler DX
Kukulkan
39,817
1,732
82
764
18,878
7,593
0
6,346
12,532
96,574
0
W
40,714
18,456
734
8,664
22,693
11,154
0
12,767
9,926
0
82,035
L
22,534
6,167
0
5,693
34,102
32,798
0
22,764
11,338
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,151
Gold Earned
74,562
269
Minions Killed
278
4
Camps Cleared
11
1,300,878
Distance Traveled
1,516,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,003
875
59
4
4
297,883
0
L
Cerberus
12,982
811
31
2
1
186,815
1
W
Ares
14,807
925
16
1
1
311,901
0
L
Baron Samedi
13,312
832
23
1
1
246,786
0
W
Guan Yu
13,891
868
59
4
2
322,209
0
W
Cthulhu
14,273
892
48
3
0
299,117
0
L
Neith
13,202
825
47
3
1
251,575
0
L
Kukulkan
15,260
954
138
9
1
300,762
0
W
Pele
17,588
1,099
96
6
4
285,387
0
L
Chaac
14,395
900
30
2
0
314,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role