Player Matchup

Kali
Kali
CabrakansFeet
Kali
Level 17
God Stats
3W - 1L
1,894 SR
Queue Stats
40W - 4L
1,976 Elo+
Party 3
Medusa
Medusa
FenrirsRedRocket
Medusa
Level 24
God Stats
8W - 0L
2,083 SR
Queue Stats
147W - 3L
2,100 Elo+
Party 3
Ganesha
Ganesha
KnightedAvenge
Ganesha
Level 39
God Stats
46W - 5L
2,047 SR
Queue Stats
100W - 11L
1,973 Elo+
Party 3
Tiamat
Tiamat
RicanSamurai
Tiamat
Level 108
God Stats
3W - 0L
1,842 SR
Queue Stats
55W - 9L
1,916 Elo+
Party 3
Hercules
Hercules
dmbrandon2
Hercules
Level 18
God Stats
31W - 0L
2,241 SR
Queue Stats
158W - 6L
2,174 Elo+
Party 3
Team Averages
Level 41
2,021 SR
2,028 Elo+

VS

Team Averages
Level 34
1,480 SR
1,515 Elo+
Set
Set
PaxMemeSkins
Set
Level 108
God Stats
0W - 1L
1,352 SR
Queue Stats
80W - 91L
1,565 Elo+
Party 1
Nox
Nox
Smokin9Peanut
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
TheReiland
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,571 Elo+
Party 2
Neith
Neith
yeehonk1
Neith
Level 8
God Stats
16W - 18L
1,547 SR
Queue Stats
16W - 20L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
疯狂猴头
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 20
13,594
1,359
17,637
15,458
10,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
19 / 4 / 17
14,117
1,412
33,167
12,338
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 4 / 34
10,912
1,091
11,444
13,847
12,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
18
4 / 1 / 31
11,592
1,159
22,660
7,878
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
dmbrandon2
Hercules
19
8 / 1 / 30
12,661
1,266
19,184
15,764
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
11,277
1,128
17,173
22,140
16,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 8 / 9
10,218
1,022
5,572
14,455
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheReiland
Cabrakan
17
1 / 8 / 9
10,253
1,025
10,789
19,883
15,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
yeehonk1
Neith
16
2 / 8 / 6
10,216
1,022
9,245
15,847
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
疯狂猴头
Guan Yu
17
2 / 11 / 7
10,360
1,036
13,618
36,584
42,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
49
43
Kills
12
12
Deaths
43
132
Assists
37
Player
Kills
Deaths
Assists
KDA
W
12
2
20
11
W
19
4
17
6.88
W
0
4
34
4.25
L
5
8
6
1
W
Tiamat
4
1
31
19.5
L
2
8
9
0.81
L
Cabrakan
TheReiland
Cabrakan
1
8
9
0.69
W
Hercules
dmbrandon2
Hercules
8
1
30
23
L
Neith
yeehonk1
Neith
2
8
6
0.63
L
Guan Yu
疯狂猴头
Guan Yu
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,092
Damage
56,397
65,285
Taken
108,909
50,774
Mitigated
85,777
16,894
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,637
11,107
0
5,338
15,458
10,966
0
3,603
11,438
0
31,409
W
33,167
16,511
0
1,994
12,338
5,399
0
4,192
8,146
0
57,956
W
11,444
1,320
1,298
628
13,847
12,447
0
6,079
7,768
23,871
0
L
17,173
7,704
0
3,047
22,140
16,106
0
4,413
17,482
0
35,542
W
Tiamat
22,660
3,042
0
2,061
7,878
7,873
0
3,667
4,211
45,767
0
L
5,572
556
0
0
14,455
6,342
0
4,791
9,515
14,779
0
L
Cabrakan
TheReiland
Cabrakan
10,789
597
0
329
19,883
15,325
0
4,729
14,914
24,450
0
W
Hercules
dmbrandon2
Hercules
19,184
8,140
0
5,575
15,764
14,089
0
6,214
9,550
0
27,625
L
Neith
yeehonk1
Neith
9,245
7,189
0
1,172
15,847
5,890
0
4,225
11,465
0
29,825
L
Guan Yu
疯狂猴头
Guan Yu
13,618
1,036
1,724
3,376
36,584
42,114
0
14,566
21,429
15,146
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,876
Gold Earned
52,324
209
Minions Killed
206
8
Camps Cleared
5
1,088,838
Distance Traveled
875,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,594
1,359
31
3
5
218,366
0
W
Medusa
14,117
1,412
82
8
1
203,339
0
W
Ganesha
10,912
1,091
6
1
0
213,467
0
L
Set
11,277
1,128
56
6
1
202,660
1
W
Tiamat
11,592
1,159
62
6
2
213,066
3
L
Nox
10,218
1,022
26
3
0
163,999
0
L
Cabrakan
10,253
1,025
33
3
2
166,726
1
W
Hercules
12,661
1,266
28
3
0
240,600
0
L
Neith
10,216
1,022
45
5
1
150,574
0
L
Guan Yu
10,360
1,036
46
5
1
191,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role