Player Matchup

Cthulhu
Cthulhu
Cant-Man-17
Cthulhu
Level 27
God Stats
21W - 25L
1,424 SR
Queue Stats
138W - 179L
1,413 Elo+
Party 1
Nemesis
Nemesis
Jey_Ushiha
Nemesis
Level 16
God Stats
14W - 15L
1,443 SR
Queue Stats
28W - 31L
1,391 Elo+
Party 1
Scylla
Scylla
KiingError
Scylla
Level 31
God Stats
13W - 12L
1,659 SR
Queue Stats
205W - 274L
1,400 Elo+
Party 1
Mercury
Mercury
RoloDestroyer
Mercury
Level 119
God Stats
5W - 14L
1,482 SR
Queue Stats
128W - 136L
1,423 Elo+
Party 1
Izanami
Izanami
rafaelo_9
Izanami
Level 27
God Stats
47W - 38L
1,695 SR
Queue Stats
173W - 241L
1,390 Elo+
Party 1
Team Averages
Level 44
1,540 SR
1,403 Elo+

VS

Team Averages
Level 24
1,553 SR
1,628 Elo+
Merlin
Merlin
DrLiff10
Merlin
Level 17
God Stats
1W - 1L
1,298 SR
Queue Stats
84W - 56L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 26
God Stats
128W - 96L
1,559 SR
Queue Stats
226W - 179L
1,636 Elo+
Solo
Chang'e
Chang'e
Torpedonip3576
Chang'e
Level 18
God Stats
19W - 8L
1,732 SR
Queue Stats
132W - 87L
1,670 Elo+
Solo
Artemis
Artemis
Vecila
Artemis
Level 29
God Stats
14W - 14L
1,678 SR
Queue Stats
67W - 53L
1,607 Elo+
Solo
Fenrir
Fenrir
iTz_Gunslinger_
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 160L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cant-Man-17
Cthulhu
19
2 / 5 / 7
12,091
1,008
18,348
29,140
36,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Jey_Ushiha
Nemesis
17
2 / 12 / 4
11,019
918
11,689
22,419
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
KiingError
Scylla
17
2 / 9 / 6
11,703
975
13,218
17,416
7,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
18
5 / 13 / 6
12,541
1,045
15,159
26,063
10,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rafaelo_9
Izanami
16
0 / 6 / 5
10,326
861
9,615
14,669
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrLiff10
Merlin
20
12 / 2 / 19
14,816
1,235
27,978
13,485
6,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Skizz Fizz
Sun Wukong
20
6 / 1 / 28
13,129
1,094
18,517
18,755
19,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 1 / 22
14,836
1,236
20,744
17,070
7,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vecila
Artemis
20
7 / 2 / 21
12,881
1,073
22,048
12,439
6,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 6 / 19
13,019
1,085
12,064
15,121
8,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
154
11
Kills
45
45
Deaths
12
28
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cant-Man-17
Cthulhu
2
5
7
1.1
W
Merlin
DrLiff10
Merlin
12
2
19
10.75
L
Nemesis
Jey_Ushiha
Nemesis
2
12
4
0.33
L
Scylla
KiingError
Scylla
2
9
6
0.56
L
Mercury
5
13
6
0.62
W
Sun Wukong
Skizz Fizz
Sun Wukong
6
1
28
20
W
14
1
22
25
W
Artemis
Vecila
Artemis
7
2
21
8.75
W
6
6
19
2.58
L
Izanami
rafaelo_9
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,029
Damage
101,351
109,707
Taken
76,870
68,885
Mitigated
48,731
11,443
Healing
29,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cant-Man-17
Cthulhu
18,348
874
847
3,468
29,140
36,257
0
13,472
15,668
45,917
0
W
Merlin
DrLiff10
Merlin
27,978
1,306
661
3,080
13,485
6,949
0
4,781
8,704
66,003
0
L
Nemesis
Jey_Ushiha
Nemesis
11,689
3,372
0
2,071
22,419
9,249
0
8,529
13,890
0
21,971
L
Scylla
KiingError
Scylla
13,218
2,104
207
2,349
17,416
7,149
0
7,069
10,347
44,784
0
L
Mercury
15,159
8,827
286
1,172
26,063
10,515
0
11,498
14,137
0
31,599
W
Sun Wukong
Skizz Fizz
Sun Wukong
18,517
4,593
0
1,384
18,755
19,766
0
9,237
9,518
0
32,339
W
20,744
1,432
9,459
9,349
17,070
7,180
0
8,715
8,355
44,924
0
W
Artemis
Vecila
Artemis
22,048
11,591
1,036
3,921
12,439
6,009
0
5,050
7,389
0
41,214
W
12,064
3,324
0
802
15,121
8,827
0
3,783
10,730
0
25,431
L
Izanami
rafaelo_9
Izanami
9,615
6,524
48
995
14,669
5,715
0
8,154
6,515
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,680
Gold Earned
68,681
222
Minions Killed
258
3
Camps Cleared
12
1,020,788
Distance Traveled
1,155,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,091
1,008
66
6
0
215,246
0
W
Merlin
14,816
1,235
105
9
1
200,926
0
L
Nemesis
11,019
918
22
2
3
245,628
0
L
Scylla
11,703
975
69
6
0
175,591
0
L
Mercury
12,541
1,045
18
2
0
238,778
0
W
Sun Wukong
13,129
1,094
32
3
0
261,155
0
W
Chang'e
14,836
1,236
69
6
1
268,929
0
W
Artemis
12,881
1,073
34
3
0
207,487
0
W
Fenrir
13,019
1,085
18
2
10
217,466
1
L
Izanami
10,326
861
47
4
0
145,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role