Player Matchup

Fenrir
Fenrir
AskingClient209
Fenrir
Level 27
God Stats
8W - 9L
1,851 SR
Queue Stats
74W - 73L
1,334 Elo+
Party 2
Tiamat
Tiamat
LeafordBR2399
Tiamat
Level 29
God Stats
9W - 11L
1,401 SR
Queue Stats
44W - 60L
1,270 Elo+
Solo
Ao Kuang
Ao Kuang
RUBENATOR8000
Ao Kuang
Level 26
God Stats
72W - 69L
1,451 SR
Queue Stats
75W - 70L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
ReIax Im Vibin
Cernunnos
Level 15
God Stats
17W - 20L
1,434 SR
Queue Stats
30W - 32L
1,283 Elo+
Party 3
Merlin
Merlin
SIqkn
Merlin
Level 17
God Stats
0W - 3L
1,270 SR
Queue Stats
40W - 49L
1,251 Elo+
Party 3
Team Averages
Level 23
1,482 SR
1,293 Elo+

VS

Team Averages
Level 29
1,594 SR
1,393 Elo+
Ullr
Ullr
Akrimy
Ullr
Level 21
God Stats
9W - 4L
1,616 SR
Queue Stats
19W - 14L
1,542 Elo+
Party 1
Artemis
Artemis
Ayumu_Pinkchan
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
974 Elo+
Solo
Yemoja
Yemoja
Catpenguin
Yemoja
Level 69
God Stats
7W - 2L
1,676 SR
Queue Stats
25W - 17L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
ZensNinja
Danzaburou
Level 29
God Stats
85W - 107L
1,442 SR
Queue Stats
165W - 211L
1,374 Elo+
Solo
Olorun
Olorun
shadowbewild
Olorun
Level 12
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 10
12,313
947
7,586
23,535
17,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 10 / 13
12,910
993
21,610
22,893
16,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
RUBENATOR8000
Ao Kuang
20
8 / 15 / 9
14,470
1,113
18,989
37,378
17,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ReIax Im Vibin
Cernunnos
19
9 / 10 / 9
14,675
1,129
26,388
27,616
12,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
SIqkn
Merlin
19
2 / 11 / 10
12,816
986
12,616
24,428
11,378
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Akrimy
Ullr
20
35 / 4 / 18
21,025
1,617
63,374
20,497
10,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 21
12,649
973
8,388
10,567
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Catpenguin
Yemoja
20
9 / 2 / 25
15,053
1,158
15,011
21,401
15,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ZensNinja
Danzaburou
20
3 / 8 / 23
13,075
1,006
18,043
23,270
9,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
20
8 / 5 / 33
15,147
1,165
22,428
16,714
7,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
177
24
Kills
57
57
Deaths
24
51
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Ullr
Akrimy
Ullr
35
4
18
11
L
2
11
10
0.64
W
2
5
21
2.5
W
Yemoja
Catpenguin
Yemoja
9
2
25
10.75
L
3
10
13
0.95
L
Ao Kuang
RUBENATOR8000
Ao Kuang
8
15
9
0.83
L
Cernunnos
ReIax Im Vibin
Cernunnos
9
10
9
1.35
L
Merlin
SIqkn
Merlin
2
11
10
0.64
W
Danzaburou
ZensNinja
Danzaburou
3
8
23
1.81
W
Olorun
8
5
33
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,189
Damage
127,244
135,850
Taken
92,449
75,085
Mitigated
46,795
14,331
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Akrimy
Ullr
63,374
37,608
0
6,178
20,497
10,329
0
9,823
10,674
0
98,242
L
7,586
2,832
0
185
23,535
17,272
0
5,752
17,783
0
14,377
W
8,388
2,142
0
498
10,567
4,329
0
7,092
3,475
0
14,568
W
Yemoja
Catpenguin
Yemoja
15,011
4,150
1,874
131
21,401
15,447
0
13,254
8,147
36,122
0
L
21,610
2,229
0
1,676
22,893
16,928
0
7,435
15,458
33,070
0
L
Ao Kuang
RUBENATOR8000
Ao Kuang
18,989
9,067
0
8,675
37,378
17,165
0
10,064
27,314
31,940
0
L
Cernunnos
ReIax Im Vibin
Cernunnos
26,388
18,127
0
2,036
27,616
12,342
0
7,618
19,845
0
63,195
L
Merlin
SIqkn
Merlin
12,616
4,047
267
1,492
24,428
11,378
0
6,570
17,858
46,573
0
W
Danzaburou
ZensNinja
Danzaburou
18,043
10,275
0
3,626
23,270
9,500
0
13,053
10,217
0
34,562
W
Olorun
22,428
12,459
770
5,506
16,714
7,190
0
9,993
6,721
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,184
Gold Earned
76,949
195
Minions Killed
214
3
Camps Cleared
9
1,139,840
Distance Traveled
1,124,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
21,025
1,617
76
6
6
239,883
0
L
Fenrir
12,313
947
7
1
0
231,165
0
W
Artemis
12,649
973
19
1
0
146,038
1
W
Yemoja
15,053
1,158
44
3
0
267,848
0
L
Tiamat
12,910
993
25
2
0
250,262
0
L
Ao Kuang
14,470
1,113
29
2
1
246,239
0
L
Cernunnos
14,675
1,129
60
5
0
236,599
0
L
Merlin
12,816
986
74
6
2
175,575
1
W
Danzaburou
13,075
1,006
27
2
3
214,022
1
W
Olorun
15,147
1,165
48
4
0
256,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role