Player Matchup

Fenrir
Fenrir
TheRealJeffy456
Fenrir
Level 7
God Stats
0W - 4L
1,104 SR
Queue Stats
11W - 18L
1,070 Elo+
Party 2
Danzaburou
Danzaburou
killerT_757
Danzaburou
Level 27
God Stats
53W - 59L
1,484 SR
Queue Stats
84W - 102L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
softiexsce
Ratatoskr
Level 4
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 2
Mercury
Mercury
vaulty hunter02
Mercury
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Medusa
Medusa
x InBred Evil x
Medusa
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
23W - 34L
1,266 Elo+
Solo
Team Averages
Level 19
1,325 SR
1,280 Elo+

VS

Team Averages
Level 29
1,436 SR
1,452 Elo+
Ymir
Ymir
BenjamisPrime12
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,283 Elo+
Party 1
Scylla
Scylla
DroppedArcher77
Scylla
Level 51
God Stats
1W - 0L
1,400 SR
Queue Stats
36W - 41L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
Moodkaps
Aphrodite
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 61L
1,500 Elo+
Party 1
Nemesis
Nemesis
TmrubberDuck
Nemesis
Level 41
God Stats
1W - 0L
1,428 SR
Queue Stats
35W - 30L
1,498 Elo+
Party 1
Osiris
Osiris
WAChack1347
Osiris
Level 46
God Stats
3W - 3L
1,353 SR
Queue Stats
31W - 36L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 4
9,435
858
4,662
20,375
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
killerT_757
Danzaburou
17
3 / 10 / 4
11,796
1,072
15,311
22,189
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
softiexsce
Ratatoskr
15
0 / 6 / 2
9,444
859
2,512
8,959
3,731
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

17
8 / 9 / 2
12,699
1,154
11,692
20,822
7,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 8 / 7
10,518
956
9,684
15,551
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 27
11,340
1,031
6,874
8,759
9,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
9 / 4 / 25
12,611
1,146
18,420
8,912
3,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Moodkaps
Aphrodite
19
8 / 0 / 27
12,192
1,108
16,270
7,654
7,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
TmrubberDuck
Nemesis
18
6 / 4 / 24
11,583
1,053
15,036
11,040
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
20
19 / 3 / 16
13,693
1,245
19,685
15,541
13,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
166
11
Kills
47
47
Deaths
11
19
Assists
119
Player
Kills
Deaths
Assists
KDA
W
5
0
27
18.5
W
9
4
25
5.38
W
Aphrodite
Moodkaps
Aphrodite
8
0
27
21.5
L
0
14
4
0.14
W
Nemesis
TmrubberDuck
Nemesis
6
4
24
4.5
W
Osiris
19
3
16
9
L
Danzaburou
killerT_757
Danzaburou
3
10
4
0.5
L
Ratatoskr
softiexsce
Ratatoskr
0
6
2
0.17
L
8
9
2
1
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,861
Damage
76,285
87,896
Taken
51,906
35,433
Mitigated
38,706
4,554
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
808
0
0
8,759
9,805
0
0
8,734
15,105
0
W
18,420
1,517
0
0
8,912
3,175
0
0
8,862
31,010
0
W
Aphrodite
Moodkaps
Aphrodite
16,270
4,209
5,577
5,083
7,654
7,373
0
0
7,654
28,248
0
L
4,662
937
0
436
20,375
10,190
0
9,305
10,356
0
6,933
W
Nemesis
TmrubberDuck
Nemesis
15,036
8,132
0
1,725
11,040
5,042
0
0
10,919
0
24,082
W
Osiris
19,685
11,022
0
0
15,541
13,311
0
0
14,201
167
41,869
L
Danzaburou
killerT_757
Danzaburou
15,311
9,676
0
2,007
22,189
8,287
0
11,318
10,871
0
45,210
L
Ratatoskr
softiexsce
Ratatoskr
2,512
450
0
361
8,959
3,731
0
4,068
4,891
0
9,002
L
11,692
6,748
0
1,750
20,822
7,582
0
10,485
10,337
0
31,297
L
9,684
5,568
0
0
15,551
5,643
0
6,549
9,002
0
25,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
61,419
136
Minions Killed
164
4
Camps Cleared
3
823,640
Distance Traveled
1,054,590
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,340
1,031
25
2
0
234,412
0
W
Scylla
12,611
1,146
30
3
0
196,216
0
W
Aphrodite
12,192
1,108
35
3
0
211,585
0
L
Fenrir
9,435
858
3
0
1
140,522
1
W
Nemesis
11,583
1,053
24
2
1
188,914
0
W
Osiris
13,693
1,245
50
5
2
223,463
0
L
Danzaburou
11,796
1,072
50
5
1
182,704
1
L
Ratatoskr
9,444
859
10
1
0
139,829
1
L
Mercury
12,699
1,154
52
5
1
213,794
0
L
Medusa
10,518
956
21
2
1
146,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role