Player Matchup

Merlin
Merlin
Laxdud123
Merlin
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
239W - 248L
1,481 Elo+
Party 1
Bellona
Bellona
Phollyer
Bellona
Level 18
God Stats
11W - 11L
1,498 SR
Queue Stats
22W - 29L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
TallyMark12
Sylvanus
Level 25
God Stats
74W - 60L
1,637 SR
Queue Stats
88W - 86L
1,547 Elo+
Party 1
Thanatos
Thanatos
TheRedwoodchuck
Thanatos
Level 29
God Stats
23W - 23L
1,560 SR
Queue Stats
158W - 170L
1,482 Elo+
Party 1
Izanami
Izanami
xI FallOUT Ix
Izanami
Level 27
God Stats
158W - 149L
1,502 SR
Queue Stats
412W - 412L
1,524 Elo+
Party 1
Team Averages
Level 26
1,539 SR
1,490 Elo+

VS

Team Averages
Level 22
1,516 SR
1,601 Elo+
Athena
Athena
InabilityGG
Athena
Level 24
God Stats
1W - 2L
1,353 SR
Queue Stats
35W - 25L
1,582 Elo+
Solo
Chaac
Chaac
JelloSoccer
Chaac
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 5L
1,574 Elo+
Solo
Pele
Pele
PipoLeal
Pele
Level 28
God Stats
9W - 7L
1,513 SR
Queue Stats
144W - 114L
1,547 Elo+
Solo
Merlin
Merlin
ergyepl
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,730 Elo+
Solo
Danzaburou
Danzaburou
sadwallaby
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Laxdud123
Merlin
10
0 / 3 / 3
5,804
580
1,648
4,702
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Phollyer
Bellona
9
0 / 2 / 0
5,094
509
1,283
3,961
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
TallyMark12
Sylvanus
9
3 / 2 / 3
5,650
565
3,787
5,862
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
11
8 / 1 / 0
6,790
679
3,634
4,576
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
2 / 1 / 5
5,371
537
6,546
6,135
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 4
5,188
519
2,422
6,577
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 2 / 1
5,538
554
2,780
6,576
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
12
6 / 1 / 0
6,471
647
3,880
6,570
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
ergyepl
Merlin
5
0 / 7 / 0
3,743
374
642
4,713
889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
sadwallaby
Danzaburou
6
1 / 3 / 0
4,261
426
3,436
5,340
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
9
9
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
4
2
L
2
2
1
1.25
W
Merlin
Laxdud123
Merlin
0
3
3
0.5
W
Bellona
Phollyer
Bellona
0
2
0
0
L
Pele
6
1
0
6
W
Sylvanus
TallyMark12
Sylvanus
3
2
3
2.25
W
Thanatos
8
1
0
8
L
Merlin
ergyepl
Merlin
0
7
0
0
L
Danzaburou
sadwallaby
Danzaburou
1
3
0
0.33
W
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
13,160
25,236
Taken
29,776
9,103
Mitigated
11,144
10,820
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,422
993
0
2,007
6,577
2,428
0
1,461
5,116
9,945
0
L
2,780
93
0
2,486
6,576
3,953
0
0
6,401
0
22,931
W
Merlin
Laxdud123
Merlin
1,648
91
0
430
4,702
1,502
870
6
4,646
28,577
0
W
Bellona
Phollyer
Bellona
1,283
203
0
468
3,961
2,327
0
0
3,761
0
17,416
L
Pele
3,880
714
0
4,074
6,570
2,051
0
1,253
5,317
0
33,602
W
Sylvanus
TallyMark12
Sylvanus
3,787
1,230
1,193
2,748
5,862
2,228
568
1,678
3,959
13,412
0
W
Thanatos
3,634
1,023
0
3,648
4,576
1,299
0
164
4,362
0
28,572
L
Merlin
ergyepl
Merlin
642
183
0
21
4,713
889
0
1,285
3,428
3,502
0
L
Danzaburou
sadwallaby
Danzaburou
3,436
1,115
0
1,739
5,340
1,823
0
1,436
3,904
0
16,980
W
Izanami
6,546
3,923
0
2,333
6,135
1,747
1,163
1,216
4,744
0
34,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
25,201
249
Minions Killed
161
0
Camps Cleared
0
855,850
Distance Traveled
899,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,188
519
17
2
0
199,917
0
L
Chaac
5,538
554
41
4
0
179,301
1
W
Merlin
5,804
580
58
6
0
161,551
0
W
Bellona
5,094
509
48
5
0
154,022
1
L
Pele
6,471
647
71
7
0
189,856
0
W
Sylvanus
5,650
565
19
2
0
177,404
1
W
Thanatos
6,790
679
53
5
0
196,605
1
L
Merlin
3,743
374
4
0
0
166,877
2
L
Danzaburou
4,261
426
28
3
0
163,812
1
W
Izanami
5,371
537
71
7
0
166,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role