Player Matchup

Ares
Ares
Elmpop
Ares
Level 38
God Stats
25W - 23L
1,570 SR
Queue Stats
265W - 277L
1,444 Elo+
Party 1
Discordia
Discordia
JOSAMACA
Discordia
Level 48
God Stats
18W - 19L
1,483 SR
Queue Stats
173W - 197L
1,482 Elo+
Party 1
Chiron
Chiron
NaleForilox
Chiron
Level 46
God Stats
7W - 4L
1,837 SR
Queue Stats
246W - 253L
1,493 Elo+
Party 1
Tyr
Tyr
TJFR0ST
Tyr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 45L
1,596 Elo+
Party 2
Loki
Loki
VenousGuide629
Loki
Level 66
God Stats
17W - 12L
1,551 SR
Queue Stats
189W - 164L
1,529 Elo+
Party 2
Team Averages
Level 44
1,588 SR
1,509 Elo+

VS

Team Averages
Level 74
1,679 SR
1,492 Elo+
Apollo
Apollo
Emancus09
Apollo
Level 106
God Stats
3W - 2L
1,694 SR
Queue Stats
33W - 35L
1,489 Elo+
Party 3
Ymir
Ymir
TOMMA5
Ymir
Level 27
God Stats
26W - 20L
1,545 SR
Queue Stats
31W - 32L
1,489 Elo+
Party 3
Hera
Hera
monotallic
Hera
Level 39
God Stats
3W - 0L
1,781 SR
Queue Stats
16W - 13L
1,434 Elo+
Solo
Raijin
Raijin
mtime
Raijin
Level 93
God Stats
9W - 5L
1,876 SR
Queue Stats
30W - 25L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
xsantori
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Elmpop
Ares
7
0 / 4 / 1
4,624
462
2,027
6,951
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
JOSAMACA
Discordia
9
2 / 6 / 0
5,239
524
2,969
5,505
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
8
2 / 4 / 0
4,915
492
5,755
7,638
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tyr
10
5 / 3 / 0
5,884
588
3,701
7,663
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 2
4,735
474
1,205
3,494
883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Emancus09
Apollo
10
4 / 1 / 2
6,087
609
4,498
7,212
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
TOMMA5
Ymir
9
6 / 1 / 0
5,993
599
3,428
6,068
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 3
5,671
567
2,923
3,321
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
mtime
Raijin
11
7 / 3 / 0
6,852
685
3,973
4,454
1,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
xsantori
Ne Zha
9
0 / 1 / 8
5,318
532
4,847
4,928
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
18
20
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
Elmpop
Ares
0
4
1
0.13
W
Apollo
Emancus09
Apollo
4
1
2
5
L
Discordia
JOSAMACA
Discordia
2
6
0
0.33
L
Chiron
2
4
0
0.5
L
Tyr
5
3
0
1.67
W
Ymir
TOMMA5
Ymir
6
1
0
6
L
0
3
2
0.33
W
1
3
3
0.83
W
Raijin
mtime
Raijin
7
3
0
2.33
W
Ne Zha
xsantori
Ne Zha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
19,669
31,251
Taken
25,983
11,195
Mitigated
8,493
7,152
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Elmpop
Ares
2,027
252
0
1,006
6,951
2,913
0
1,837
5,114
9,443
0
W
Apollo
Emancus09
Apollo
4,498
2,601
0
0
7,212
2,204
681
921
6,125
0
27,261
L
Discordia
JOSAMACA
Discordia
2,969
209
0
52
5,505
1,734
234
2,995
2,510
20,575
0
L
Chiron
5,755
2,383
395
3,106
7,638
2,050
950
2,110
5,524
0
28,189
L
Tyr
3,701
629
0
2,593
7,663
3,615
0
3,011
4,442
0
26,176
W
Ymir
TOMMA5
Ymir
3,428
536
0
1,911
6,068
2,653
231
1,073
4,947
7,593
0
L
1,205
299
0
0
3,494
883
0
157
3,337
0
15,369
W
2,923
1,434
0
0
3,321
807
936
183
3,013
19,799
0
W
Raijin
mtime
Raijin
3,973
342
0
506
4,454
1,276
503
1,588
2,571
28,961
0
W
Ne Zha
xsantori
Ne Zha
4,847
890
0
1,563
4,928
1,553
442
847
4,081
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
29,921
194
Minions Killed
205
0
Camps Cleared
0
882,647
Distance Traveled
957,466
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,624
462
12
1
0
189,208
2
W
Apollo
6,087
609
57
6
0
191,220
0
L
Discordia
5,239
524
38
4
0
164,398
0
L
Chiron
4,915
492
54
5
0
138,102
0
L
Tyr
5,884
588
48
5
0
194,466
0
W
Ymir
5,993
599
10
1
0
207,375
1
L
Loki
4,735
474
42
4
0
196,473
0
W
Hera
5,671
567
47
5
0
190,660
0
W
Raijin
6,852
685
51
5
0
177,618
2
W
Ne Zha
5,318
532
40
4
0
190,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role