Player Matchup

Hercules
Hercules
ColorblindDevin
Hercules
Level 69
God Stats
9W - 5L
1,691 SR
Queue Stats
70W - 70L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
MrNweeb
Hou Yi
Level 102
God Stats
2W - 0L
1,366 SR
Queue Stats
30W - 22L
1,570 Elo+
Party 1
Merlin
Merlin
TugMyLog
Merlin
Level 12
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,477 Elo+

VS

Team Averages
Level 24
1,552 SR
1,186 Elo+
Kukulkan
Kukulkan
Mr EvE3X
Kukulkan
Level 14
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 8L
1,014 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PurpleNutMonkey
Tsukuyomi
Level 42
God Stats
3W - 8L
1,609 SR
Queue Stats
15W - 40L
1,288 Elo+
Party 2
Neith
Neith
SP3CT3R5976
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
7 / 1 / 7
8,127
813
4,405
9,590
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
MrNweeb
Hou Yi
11
3 / 0 / 9
7,661
766
4,532
3,884
1,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TugMyLog
Merlin
11
4 / 0 / 10
7,864
786
6,727
4,898
1,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr EvE3X
Kukulkan
9
0 / 4 / 1
5,998
600
4,518
4,544
1,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
PurpleNutMonkey
Tsukuyomi
9
0 / 7 / 1
6,116
612
4,923
9,250
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
6,023
602
2,938
4,898
1,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
1
7
10.5
L
Kukulkan
Mr EvE3X
Kukulkan
0
4
1
0.13
W
Hou Yi
MrNweeb
Hou Yi
3
0
9
7.5
L
Tsukuyomi
PurpleNutMonkey
Tsukuyomi
0
7
1
0.07
L
1
3
0
0.33
W
Merlin
TugMyLog
Merlin
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
12,379
18,372
Taken
18,692
9,208
Mitigated
5,904
2,596
Healing
1,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,405
686
0
1,910
9,590
6,288
158
2,576
7,014
0
13,562
L
Kukulkan
Mr EvE3X
Kukulkan
4,518
394
0
0
4,544
1,416
0
1,750
2,744
16,218
0
W
Hou Yi
MrNweeb
Hou Yi
4,532
1,088
0
161
3,884
1,315
853
925
2,959
0
28,879
L
Tsukuyomi
PurpleNutMonkey
Tsukuyomi
4,923
1,322
0
447
9,250
3,160
0
3,836
5,339
0
21,156
L
2,938
772
0
702
4,898
1,328
38
1,169
3,592
0
10,629
W
Merlin
TugMyLog
Merlin
6,727
784
0
525
4,898
1,605
182
1,821
3,077
24,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
18,137
109
Minions Killed
81
0
Camps Cleared
0
569,113
Distance Traveled
497,048
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,127
813
18
2
0
197,606
2
L
Kukulkan
5,998
600
30
3
0
162,466
0
W
Hou Yi
7,661
766
52
5
0
179,187
2
L
Tsukuyomi
6,116
612
33
3
0
175,299
0
L
Neith
6,023
602
18
2
0
159,283
0
W
Merlin
7,864
786
39
4
0
192,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role