Player Matchup

Izanami
Izanami
ArcaneError
Izanami
Level 42
God Stats
57W - 39L
1,534 SR
Queue Stats
171W - 159L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
PenguinTheTurd
Danzaburou
Level 5
God Stats
6W - 5L
1,675 SR
Queue Stats
7W - 6L
1,659 Elo+
Party 3
Poseidon
Poseidon
SETthaTONE
Poseidon
Level 83
God Stats
3W - 2L
1,516 SR
Queue Stats
48W - 34L
1,384 Elo+
Party 3
Sobek
Sobek
Shamaazin
Sobek
Level 16
God Stats
3W - 0L
1,807 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 1
Loki
Loki
YaBoyRIP
Loki
Level 18
God Stats
23W - 15L
1,513 SR
Queue Stats
39W - 41L
1,362 Elo+
Party 1
Team Averages
Level 33
1,609 SR
1,448 Elo+

VS

Team Averages
Level 14
1,404 SR
1,390 Elo+
Medusa
Medusa
MacheteChief94
Medusa
Level 28
God Stats
16W - 19L
1,466 SR
Queue Stats
195W - 244L
1,428 Elo+
Solo
Cthulhu
Cthulhu
OmniDak
Cthulhu
Level 15
God Stats
1W - 2L
1,237 SR
Queue Stats
585W - 586L
1,380 Elo+
Party 2
Raijin
Raijin
PlasmaLD
Raijin
Level 8
God Stats
41W - 49L
1,348 SR
Queue Stats
256W - 260L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
PlussorMinus
Guan Yu
Level 9
God Stats
1W - 1L
1,622 SR
Queue Stats
256W - 260L
1,380 Elo+
Party 2
Serqet
Serqet
XitDaphitti
Serqet
Level 8
God Stats
2W - 2L
1,348 SR
Queue Stats
29W - 23L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcaneError
Izanami
10
12 / 1 / 3
6,759
751
10,617
6,244
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
PenguinTheTurd
Danzaburou
8
2 / 2 / 0
5,178
575
2,433
3,291
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
SETthaTONE
Poseidon
10
4 / 0 / 1
6,125
681
4,800
2,566
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Shamaazin
Sobek
8
1 / 0 / 11
5,588
621
2,955
5,461
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
2 / 0 / 1
4,931
548
1,203
4,442
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,068
452
3,183
6,426
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
OmniDak
Cthulhu
6
1 / 7 / 0
4,471
497
2,954
9,264
4,206
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
PlasmaLD
Raijin
6
0 / 5 / 1
4,262
474
2,448
5,528
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
PlussorMinus
Guan Yu
6
0 / 2 / 0
3,869
430
0
3,259
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
9
2 / 2 / 0
5,107
567
1,184
5,750
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
21
Kills
3
3
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArcaneError
Izanami
12
1
3
13.5
L
0
5
0
0
L
Cthulhu
OmniDak
Cthulhu
1
7
0
0.14
W
Danzaburou
PenguinTheTurd
Danzaburou
2
2
0
1
L
Raijin
PlasmaLD
Raijin
0
5
1
0.1
L
Guan Yu
PlussorMinus
Guan Yu
0
2
0
0
W
Poseidon
SETthaTONE
Poseidon
4
0
1
4.5
W
Sobek
Shamaazin
Sobek
1
0
11
6.5
L
Serqet
2
2
0
1
W
Loki
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
9,769
22,004
Taken
30,227
8,208
Mitigated
11,134
6,925
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArcaneError
Izanami
10,617
8,487
0
2,234
6,244
1,720
1,081
1,877
4,135
0
35,833
L
3,183
1,481
0
902
6,426
1,309
0
931
5,495
0
16,433
L
Cthulhu
OmniDak
Cthulhu
2,954
737
0
0
9,264
4,206
0
2,405
6,826
9,443
0
W
Danzaburou
PenguinTheTurd
Danzaburou
2,433
1,384
0
148
3,291
1,312
1,598
0
3,031
0
21,329
L
Raijin
PlasmaLD
Raijin
2,448
262
0
0
5,528
1,434
0
3,091
2,131
12,594
0
L
Guan Yu
PlussorMinus
Guan Yu
0
0
70
301
3,259
2,738
151
0
3,259
0
5,649
W
Poseidon
SETthaTONE
Poseidon
4,800
519
0
1,346
2,566
662
1,371
888
1,500
36,927
0
W
Sobek
Shamaazin
Sobek
2,955
598
0
2,003
5,461
3,410
162
1,787
3,587
7,779
0
L
Serqet
1,184
320
0
1,946
5,750
1,447
0
935
4,761
0
16,852
W
Loki
1,203
367
0
1,194
4,442
1,104
132
413
3,939
0
14,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
21,777
222
Minions Killed
122
0
Camps Cleared
0
840,128
Distance Traveled
769,639
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,759
751
61
7
0
164,596
0
L
Medusa
4,068
452
30
3
0
173,631
2
L
Cthulhu
4,471
497
11
1
0
153,799
0
W
Danzaburou
5,178
575
43
5
0
120,372
0
L
Raijin
4,262
474
24
3
0
144,181
0
L
Guan Yu
3,869
430
12
1
0
135,544
1
W
Poseidon
6,125
681
71
8
0
180,450
0
W
Sobek
5,588
621
12
1
0
184,564
1
L
Serqet
5,107
567
45
5
0
162,484
0
W
Loki
4,931
548
35
4
0
190,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role