Player Matchup

Khepri
Khepri
DEX Aviator
Khepri
Level 43
God Stats
3W - 2L
1,470 SR
Queue Stats
58W - 89L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fineokayismydad
Cu Chulainn
Level 6
God Stats
1W - 4L
1,373 SR
Queue Stats
4W - 9L
1,427 Elo+
Solo
Neith
Neith
IM_A_CAMP_R
Neith
Level 44
God Stats
34W - 46L
1,494 SR
Queue Stats
221W - 232L
1,495 Elo+
Solo
Zeus
Zeus
Kawa11Turtle
Zeus
Level 88
God Stats
6W - 11L
1,538 SR
Queue Stats
300W - 401L
1,434 Elo+
Solo
Nemesis
Nemesis
SENSEI_ONIZUKA-
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,344 Elo+
Solo
Team Averages
Level 37
1,475 SR
1,430 Elo+

VS

Team Averages
Level 82
1,542 SR
1,501 Elo+
Vulcan
Vulcan
DoXx-SIC
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,552 Elo+
Solo
Anhur
Anhur
HeyJustice
Anhur
Level 146
God Stats
9W - 6L
1,701 SR
Queue Stats
256W - 195L
1,552 Elo+
Party 1
Ganesha
Ganesha
Lipado
Ganesha
Level 93
God Stats
23W - 31L
1,486 SR
Queue Stats
199W - 267L
1,476 Elo+
Party 1
Osiris
Osiris
P00HBEAR98
Osiris
Level 15
God Stats
1W - 6L
1,176 SR
Queue Stats
4W - 12L
1,398 Elo+
Party 1
Bellona
Bellona
Throngvar1
Bellona
Level 127
God Stats
10W - 6L
1,847 SR
Queue Stats
352W - 383L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 7 / 4
8,331
417
4,332
17,867
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Fineokayismydad
Cu Chulainn
17
11 / 4 / 2
10,712
536
17,848
19,224
15,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 3
8,825
441
6,637
10,513
4,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 9 / 2
9,398
470
9,234
13,824
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 2
9,219
461
3,081
15,144
6,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DoXx-SIC
Vulcan
13
2 / 5 / 2
8,473
424
5,141
10,325
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
13 / 1 / 5
12,267
613
18,943
14,248
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Lipado
Ganesha
16
1 / 3 / 13
10,453
523
5,070
16,919
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
P00HBEAR98
Osiris
16
1 / 5 / 1
9,915
496
2,611
10,383
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Throngvar1
Bellona
19
13 / 3 / 7
12,537
627
25,983
20,110
16,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
17
Kills
30
31
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
4
0.43
W
Vulcan
DoXx-SIC
Vulcan
2
5
2
0.6
L
Cu Chulainn
Fineokayismydad
Cu Chulainn
11
4
2
3
W
Anhur
13
1
5
15.5
L
1
6
3
0.42
L
3
9
2
0.44
W
Ganesha
Lipado
Ganesha
1
3
13
2.5
W
Osiris
P00HBEAR98
Osiris
1
5
1
0.3
L
1
5
2
0.4
W
Bellona
Throngvar1
Bellona
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,132
Damage
57,748
76,572
Taken
71,985
42,097
Mitigated
44,445
9,066
Healing
22,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,332
1,060
0
1,415
17,867
10,856
116
3,218
14,445
25,912
0
W
Vulcan
DoXx-SIC
Vulcan
5,141
1,045
0
1,870
10,325
4,445
852
4,761
5,300
31,577
0
L
Cu Chulainn
Fineokayismydad
Cu Chulainn
17,848
4,092
0
2,205
19,224
15,652
141
1,715
17,493
8,153
59,207
W
Anhur
18,943
12,809
0
5,447
14,248
7,436
862
2,741
11,455
0
107,108
L
6,637
4,421
0
2,546
10,513
4,393
286
1,062
9,451
0
51,616
L
9,234
1,163
0
1,302
13,824
4,314
160
2,605
11,043
58,319
0
W
Ganesha
Lipado
Ganesha
5,070
1,022
0
5,383
16,919
9,770
151
4,002
12,869
28,695
0
W
Osiris
P00HBEAR98
Osiris
2,611
1,171
0
2,968
10,383
6,652
135
529
9,814
0
53,644
L
3,081
1,437
0
1,598
15,144
6,882
0
1,381
13,683
0
67,075
W
Bellona
Throngvar1
Bellona
25,983
15,912
0
6,841
20,110
16,142
128
4,241
15,661
246
95,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
53,645
480
Minions Killed
503
0
Camps Cleared
0
1,757,541
Distance Traveled
1,793,157
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,331
417
44
2
0
332,184
4
W
Vulcan
8,473
424
74
4
0
330,119
3
L
Cu Chulainn
10,712
536
109
5
0
365,634
5
W
Anhur
12,267
613
187
9
0
342,023
6
L
Neith
8,825
441
89
4
0
310,844
7
L
Zeus
9,398
470
121
6
0
310,313
4
W
Ganesha
10,453
523
8
0
0
385,584
6
W
Osiris
9,915
496
109
5
0
351,996
5
L
Nemesis
9,219
461
117
6
0
438,566
2
W
Bellona
12,537
627
125
6
0
383,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role