Player Matchup

Hades
Hades
HappyRainz
Hades
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 136L
1,588 Elo+
Solo
Ullr
Ullr
Poodle Cuts
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,223 Elo+
Solo
King Arthur
King Arthur
ZeWeon
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
kateieyer
Thor
Level 16
God Stats
2W - 1L
1,141 SR
Queue Stats
6W - 6L
1,416 Elo+
Solo
Chang'e
Chang'e
lll-LuNik-III
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,444 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,434 Elo+

VS

Team Averages
Level 22
1,521 SR
1,481 Elo+
Ullr
Ullr
HeroesHunterTTRT
Ullr
Level 15
God Stats
2W - 6L
1,360 SR
Queue Stats
7W - 12L
1,428 Elo+
Solo
Guan Yu
Guan Yu
LocoRambo
Guan Yu
Level 28
God Stats
5W - 2L
1,622 SR
Queue Stats
42W - 35L
1,617 Elo+
Solo
Artemis
Artemis
Nanda04
Artemis
Level 16
God Stats
7W - 12L
1,391 SR
Queue Stats
108W - 128L
1,430 Elo+
Solo
Sol
Sol
Nonimonster
Sol
Level 25
God Stats
24W - 16L
1,710 SR
Queue Stats
223W - 223L
1,564 Elo+
Solo
Terra
Terra
TheWaffleCow
Terra
Level 26
God Stats
5W - 9L
1,522 SR
Queue Stats
77W - 73L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 2 / 2
7,994
615
8,188
10,443
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 2
7,908
608
8,662
5,798
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ZeWeon
King Arthur
12
1 / 2 / 1
6,929
533
8,248
8,561
3,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
6
0 / 5 / 0
4,643
357
1,088
5,978
1,702
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
10
1 / 2 / 1
6,098
469
3,194
6,029
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,300
485
4,669
10,408
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
LocoRambo
Guan Yu
13
3 / 1 / 1
7,214
555
6,109
12,170
10,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Nanda04
Artemis
9
0 / 6 / 1
5,416
417
1,588
7,861
2,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 3 / 1
7,412
570
6,421
7,566
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 0
5,388
414
1,204
7,769
4,018
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
11
11
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
5
2
2
3
L
3
2
2
2
L
Guan Yu
LocoRambo
Guan Yu
3
1
1
3.5
L
Artemis
Nanda04
Artemis
0
6
1
0.08
L
5
3
1
1.83
W
6
0
2
7
L
0
1
0
0
W
King Arthur
ZeWeon
King Arthur
1
2
1
0.75
W
Thor
0
5
0
0
W
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
19,991
36,809
Taken
45,774
14,657
Mitigated
22,484
11,304
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,188
875
240
5,049
10,443
5,278
451
668
9,669
47,317
0
L
4,669
2,477
0
3,174
10,408
3,591
0
2,915
7,363
0
29,122
L
Guan Yu
LocoRambo
Guan Yu
6,109
512
280
4,700
12,170
10,546
0
2,971
9,199
0
40,887
L
Artemis
Nanda04
Artemis
1,588
315
0
1,378
7,861
2,134
84
458
7,403
0
26,681
L
6,421
3,490
123
3,242
7,566
2,195
750
4,356
2,980
31,093
0
W
8,662
1,923
0
2,679
5,798
1,912
638
1,204
4,594
0
50,800
L
1,204
385
383
2,131
7,769
4,018
0
322
7,447
13,644
0
W
King Arthur
ZeWeon
King Arthur
8,248
1,247
0
777
8,561
3,972
0
0
8,561
0
40,700
W
Thor
1,088
330
0
0
5,978
1,702
100
2,617
3,207
0
5,556
W
Chang'e
3,194
313
394
2,165
6,029
1,793
558
2,702
3,153
28,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
31,730
298
Minions Killed
288
0
Camps Cleared
0
1,188,948
Distance Traveled
1,071,296
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,994
615
84
6
0
236,810
0
L
Ullr
6,300
485
57
4
0
211,383
0
L
Guan Yu
7,214
555
96
7
0
239,403
2
L
Artemis
5,416
417
45
3
0
220,947
0
L
Sol
7,412
570
59
5
0
186,479
3
W
Ullr
7,908
608
84
6
0
227,163
1
L
Terra
5,388
414
31
2
0
213,084
0
W
King Arthur
6,929
533
74
6
0
249,508
2
W
Thor
4,643
357
7
1
0
267,347
2
W
Chang'e
6,098
469
49
4
0
208,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role