Player Matchup

Aphrodite
Aphrodite
BARTHOLIMUE413
Aphrodite
Level 111
God Stats
21W - 19L
1,595 SR
Queue Stats
107W - 126L
1,469 Elo+
Party 2
Chaac
Chaac
Zoka
Chaac
Level 107
God Stats
22W - 15L
1,509 SR
Queue Stats
80W - 86L
1,464 Elo+
Party 2
Anhur
Anhur
maimonday
Anhur
Level 12
God Stats
10W - 3L
1,622 SR
Queue Stats
42W - 11L
1,764 Elo+
Solo
Team Averages
Level 77
1,575 SR
1,566 Elo+

VS

Team Averages
Level 40
1,659 SR
1,584 Elo+
Cupid
Cupid
KaotiicGG
Cupid
Level 24
God Stats
17W - 11L
1,737 SR
Queue Stats
244W - 192L
1,603 Elo+
Party 1
Zeus
Zeus
Luistn14
Zeus
Level 68
God Stats
138W - 74L
1,704 SR
Queue Stats
329W - 279L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
SweetNutz
Kuzenbo
Level 28
God Stats
13W - 9L
1,536 SR
Queue Stats
53W - 45L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BARTHOLIMUE413
Aphrodite
15
0 / 5 / 11
12,278
585
9,168
20,608
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zoka
Chaac
19
7 / 4 / 9
14,764
703
17,581
34,805
35,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
maimonday
Anhur
18
12 / 6 / 4
15,493
738
26,298
27,670
12,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KaotiicGG
Cupid
17
4 / 6 / 8
13,126
625
18,645
16,757
6,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
18
11 / 9 / 3
15,115
720
27,253
20,021
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SweetNutz
Kuzenbo
15
0 / 4 / 12
13,113
624
15,487
26,066
41,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
19
Kills
15
15
Deaths
19
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BARTHOLIMUE413
Aphrodite
0
5
11
1.1
L
Cupid
KaotiicGG
Cupid
4
6
8
1.33
L
Zeus
11
9
3
1.39
L
Kuzenbo
SweetNutz
Kuzenbo
0
4
12
1.5
W
Chaac
Zoka
Chaac
7
4
9
2.88
W
Anhur
maimonday
Anhur
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
61,385
83,083
Taken
62,844
56,331
Mitigated
54,685
47,834
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BARTHOLIMUE413
Aphrodite
9,168
936
10,517
11,726
20,608
8,621
29
14,467
5,711
46,350
0
L
Cupid
KaotiicGG
Cupid
18,645
12,601
369
5,522
16,757
6,746
456
513
16,069
0
80,751
L
Zeus
27,253
3,296
173
7,887
20,021
6,854
415
1,757
17,864
78,412
0
L
Kuzenbo
SweetNutz
Kuzenbo
15,487
4,175
0
4,787
26,066
41,085
246
6,997
18,602
39,016
0
W
Chaac
Zoka
Chaac
17,581
3,206
0
13,434
34,805
35,542
284
14,095
20,073
0
54,516
W
Anhur
maimonday
Anhur
26,298
14,766
0
12,157
27,670
12,168
3,535
12,962
14,399
0
92,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
41,354
232
Minions Killed
212
0
Camps Cleared
0
1,038,435
Distance Traveled
998,872
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,278
585
78
4
0
332,529
1
L
Cupid
13,126
625
96
5
0
353,325
1
L
Zeus
15,115
720
89
4
0
287,451
3
L
Kuzenbo
13,113
624
27
1
0
358,096
1
W
Chaac
14,764
703
53
3
0
410,969
1
W
Anhur
15,493
738
101
5
0
294,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role