Player Matchup

Ymir
Ymir
Braya08
Ymir
Level 27
God Stats
3W - 3L
1,884 SR
Queue Stats
24W - 18L
1,588 Elo+
Solo
Kukulkan
Kukulkan
DrVicodin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,639 Elo+
Party 1
Bakasura
Bakasura
Potusin1
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,281 Elo+
Solo
Osiris
Osiris
Scottyice93
Osiris
Level 23
God Stats
1W - 9L
1,861 SR
Queue Stats
107W - 116L
1,466 Elo+
Solo
Neith
Neith
TedeoGG6514
Neith
Level 108
God Stats
4W - 3L
1,643 SR
Queue Stats
119W - 118L
1,438 Elo+
Party 1
Team Averages
Level 34
1,677 SR
1,483 Elo+

VS

Team Averages
Level 18
1,488 SR
1,583 Elo+
Yemoja
Yemoja
Gennixior
Yemoja
Level 25
God Stats
16W - 20L
1,504 SR
Queue Stats
39W - 55L
1,386 Elo+
Solo
Bellona
Bellona
ILoveNav
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,659 Elo+
Solo
Artemis
Artemis
MrDestroyer02
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,703 Elo+
Solo
Amaterasu
Amaterasu
R0CK1N
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,666 Elo+
Solo
Zeus
Zeus
xNeker
Zeus
Level 27
God Stats
1W - 2L
1,435 SR
Queue Stats
60W - 59L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Braya08
Ymir
6
0 / 0 / 0
8,028
335
32
918
225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DrVicodin
Kukulkan
18
6 / 6 / 2
11,484
479
8,715
10,924
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Potusin1
Bakasura
17
1 / 4 / 1
10,335
431
1,514
18,486
12,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
18
1 / 5 / 3
10,957
457
7,941
17,648
13,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 6 / 3
12,705
529
17,314
20,023
9,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gennixior
Yemoja
17
2 / 1 / 9
11,368
474
2,685
9,423
7,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
ILoveNav
Bellona
10
0 / 3 / 2
8,959
373
877
5,570
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
20
2 / 5 / 6
14,077
587
14,347
21,741
9,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
R0CK1N
Amaterasu
20
2 / 1 / 6
13,101
546
10,789
18,562
23,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
xNeker
Zeus
20
13 / 2 / 2
15,041
627
13,730
12,364
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
19
21
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Braya08
Ymir
0
0
0
0
L
Kukulkan
DrVicodin
Kukulkan
6
6
2
1.17
W
Yemoja
Gennixior
Yemoja
2
1
9
6.5
W
Bellona
ILoveNav
Bellona
0
3
2
0.33
W
Artemis
2
5
6
1
L
Bakasura
Potusin1
Bakasura
1
4
1
0.38
W
Amaterasu
R0CK1N
Amaterasu
2
1
6
5
L
Osiris
1
5
3
0.5
L
4
6
3
0.92
W
Zeus
xNeker
Zeus
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,516
Damage
42,428
67,999
Taken
67,660
40,557
Mitigated
48,356
11,409
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Braya08
Ymir
32
0
0
0
918
225
0
60
830
2,392
0
L
Kukulkan
DrVicodin
Kukulkan
8,715
1,719
0
80
10,924
4,968
335
4,799
5,849
38,570
0
W
Yemoja
Gennixior
Yemoja
2,685
634
4,216
2,267
9,423
7,277
1,095
1,823
7,490
16,611
0
W
Bellona
ILoveNav
Bellona
877
281
0
65
5,570
2,682
0
1,242
4,164
0
19,074
W
Artemis
14,347
7,132
0
8,919
21,741
9,667
351
1,901
19,517
0
110,795
L
Bakasura
Potusin1
Bakasura
1,514
1,259
0
4,571
18,486
12,436
0
2,840
15,590
0
83,236
W
Amaterasu
R0CK1N
Amaterasu
10,789
2,197
0
5,930
18,562
23,560
2,568
1,682
16,770
1,356
86,098
L
Osiris
7,941
3,975
0
500
17,648
13,692
917
5,074
12,226
320
50,569
L
17,314
7,057
0
6,258
20,023
9,236
1,663
4,333
15,520
0
115,976
W
Zeus
xNeker
Zeus
13,730
3,155
23
4,849
12,364
5,170
4,014
1,847
10,437
106,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
62,546
468
Minions Killed
565
0
Camps Cleared
0
1,621,830
Distance Traveled
1,801,158
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,028
335
5
0
0
45,536
0
L
Kukulkan
11,484
479
72
3
0
378,629
3
W
Yemoja
11,368
474
26
1
0
450,215
0
W
Bellona
8,959
373
38
2
0
195,930
1
W
Artemis
14,077
587
187
8
0
346,597
2
L
Bakasura
10,335
431
122
5
0
425,328
0
W
Amaterasu
13,101
546
127
5
0
389,258
0
L
Osiris
10,957
457
88
4
0
401,366
0
L
Neith
12,705
529
181
8
0
370,971
12
W
Zeus
15,041
627
187
8
0
419,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role