Player Matchup

Mercury
Mercury
Busthoes
Mercury
Level 48
God Stats
2W - 0L
1,497 SR
Queue Stats
13W - 25L
1,402 Elo+
Party 1
Athena
Athena
Easybakeivan
Athena
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 31L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
Toxin1224
Erlang Shen
Level 94
God Stats
3W - 1L
1,473 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 1
Agni
Agni
blacktoaster
Agni
Level 104
God Stats
17W - 12L
1,680 SR
Queue Stats
41W - 46L
1,467 Elo+
Party 1
Cupid
Cupid
luispsucks
Cupid
Level 83
God Stats
1W - 1L
1,353 SR
Queue Stats
15W - 27L
1,419 Elo+
Party 1
Team Averages
Level 87
1,501 SR
1,431 Elo+

VS

Team Averages
Level 108
1,440 SR
1,507 Elo+
Thanatos
Thanatos
FloydFlilibustr
Thanatos
Level 49
God Stats
2W - 7L
1,304 SR
Queue Stats
55W - 67L
1,542 Elo+
Party 2
Horus
Horus
Parthuraxx
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Neith
Neith
WingedHorse
Neith
Level 106
God Stats
2W - 6L
1,396 SR
Queue Stats
406W - 379L
1,499 Elo+
Solo
Raijin
Raijin
Xciter68
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
lowkeemilkman01
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Busthoes
Mercury
14
1 / 1 / 0
7,798
557
1,132
7,828
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
2 / 0 / 4
7,551
539
5,083
10,218
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Toxin1224
Erlang Shen
12
0 / 1 / 1
7,025
502
5,719
9,942
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,533
538
4,034
9,279
3,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
13
3 / 0 / 1
7,680
549
4,229
8,512
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 1 / 1
7,130
509
3,235
7,763
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
9
0 / 2 / 0
6,053
432
491
4,907
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,695
478
7,257
9,687
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Xciter68
Raijin
11
3 / 1 / 0
7,050
504
4,052
5,600
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
13
1 / 1 / 1
7,272
519
8,881
10,400
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
7
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Busthoes
Mercury
1
1
0
1
W
Athena
2
0
4
4
L
Thanatos
2
1
1
2.5
L
Horus
0
2
0
0
W
Erlang Shen
Toxin1224
Erlang Shen
0
1
1
0.5
L
1
3
0
0.33
L
Raijin
Xciter68
Raijin
3
1
0
3
W
1
5
0
0.2
L
Hercules
1
1
1
1.5
W
Cupid
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
23,916
45,779
Taken
38,357
23,093
Mitigated
17,552
16,165
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Busthoes
Mercury
1,132
57
0
2,896
7,828
2,892
0
90
7,688
0
49,388
W
Athena
5,083
2,079
441
1,978
10,218
8,602
739
644
9,499
17,402
0
L
Thanatos
3,235
512
0
8,317
7,763
2,619
40
473
7,290
0
36,988
L
Horus
491
429
396
1,633
4,907
2,800
0
1,232
3,675
0
13,921
W
Erlang Shen
Toxin1224
Erlang Shen
5,719
3,403
0
3,935
9,942
5,314
980
0
9,642
446
36,172
L
7,257
1,517
0
2,435
9,687
3,071
0
1,652
8,035
0
43,716
L
Raijin
Xciter68
Raijin
4,052
664
0
939
5,600
2,609
107
4,308
1,292
33,248
0
W
4,034
293
0
2,178
9,279
3,488
2,618
2,948
6,036
49,033
0
L
Hercules
8,881
3,322
0
5,768
10,400
6,453
0
1,800
8,600
0
42,108
W
Cupid
4,229
2,526
395
4,342
8,512
2,797
723
0
8,512
0
43,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
34,200
386
Minions Killed
329
0
Camps Cleared
0
1,466,617
Distance Traveled
1,132,229
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,798
557
106
8
0
357,281
4
W
Athena
7,551
539
26
2
0
288,978
0
L
Thanatos
7,130
509
84
6
0
257,203
0
L
Horus
6,053
432
35
3
0
215,597
2
W
Erlang Shen
7,025
502
85
6
0
301,429
1
L
Neith
6,695
478
61
4
0
194,855
7
L
Raijin
7,050
504
63
5
0
209,734
7
W
Agni
7,533
538
90
6
0
256,722
0
L
Hercules
7,272
519
86
6
0
254,840
3
W
Cupid
7,680
549
79
6
0
262,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role