Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlumbrousCape84
Cthulhu
Level 38
God Stats
11W - 17L
1,519 SR
Queue Stats
21W - 38L
1,293 Elo+
Solo
Danzaburou
Danzaburou
asaltyhuman
Danzaburou
Level 105
God Stats
12W - 17L
1,494 SR
Queue Stats
104W - 142L
1,246 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,346 Elo+

VS

Team Averages
Level 66
1,446 SR
1,444 Elo+
Ymir
Ymir
Llama_Thrust69
Ymir
Level 66
God Stats
49W - 42L
1,416 SR
Queue Stats
58W - 57L
1,446 Elo+
Party 1
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 69
God Stats
103W - 117L
1,422 SR
Queue Stats
103W - 117L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
Level 64
God Stats
55W - 48L
1,502 SR
Queue Stats
55W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 2
6,722
611
6,650
9,259
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
7,296
663
4,855
13,173
6,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
asaltyhuman
Danzaburou
10
1 / 0 / 1
7,243
658
5,523
6,649
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,918
720
4,292
9,185
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
6 / 2 / 1
8,318
756
13,984
5,949
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Phil_Me_Up_Chuck
Danzaburou
11
1 / 0 / 6
7,911
719
6,280
6,839
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
2
0.2
W
1
0
5
3.5
W
6
2
1
3.25
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
1
0
6
4
L
1
3
1
0.5
L
Danzaburou
asaltyhuman
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
24,556
29,081
Taken
21,973
12,450
Mitigated
10,574
9,090
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,650
457
0
2,307
9,259
3,656
0
5,357
3,902
25,303
0
W
4,292
570
0
1,827
9,185
6,114
0
4,099
5,086
12,035
0
W
13,984
902
0
0
5,949
1,980
164
3,245
2,704
37,599
0
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
6,280
1,955
1,149
3,743
6,839
2,480
825
4,197
2,642
0
31,436
L
4,855
35
783
3,794
13,173
6,462
0
8,449
4,724
19,993
0
L
Danzaburou
asaltyhuman
Danzaburou
5,523
425
0
2,206
6,649
2,332
558
4,558
2,091
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
24,147
117
Minions Killed
126
0
Camps Cleared
0
535,433
Distance Traveled
548,884
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,722
611
42
4
0
158,867
2
W
Ymir
7,918
720
11
1
0
219,468
2
W
Zeus
8,318
756
52
5
0
163,131
2
W
Danzaburou
7,911
719
63
6
0
166,285
0
L
Cthulhu
7,296
663
39
4
0
180,133
0
L
Danzaburou
7,243
658
36
3
0
196,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role