Player Matchup

Nemesis
Nemesis
IslamicLlama
Nemesis
Level 83
God Stats
7W - 10L
1,479 SR
Queue Stats
225W - 259L
1,450 Elo+
Party 1
Artio
Artio
Peregrinebow
Artio
Level 81
God Stats
3W - 2L
1,533 SR
Queue Stats
462W - 470L
1,397 Elo+
Party 1
Neith
Neith
SenorSchlng
Neith
Level 66
God Stats
11W - 11L
1,632 SR
Queue Stats
106W - 127L
1,476 Elo+
Party 1
Achilles
Achilles
Shoe090
Achilles
Level 99
God Stats
5W - 15L
1,328 SR
Queue Stats
463W - 482L
1,493 Elo+
Party 1
Janus
Janus
UniqueLegaci
Janus
Level 88
God Stats
3W - 2L
1,599 SR
Queue Stats
423W - 428L
1,441 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,452 Elo+

VS

Team Averages
Level 97
1,601 SR
1,486 Elo+
Ne Zha
Ne Zha
AndresFelipe31
Ne Zha
Level 146
God Stats
4W - 2L
1,835 SR
Queue Stats
329W - 316L
1,495 Elo+
Party 2
Artemis
Artemis
Bistian
Artemis
Level 86
God Stats
12W - 6L
1,776 SR
Queue Stats
68W - 68L
1,537 Elo+
Party 3
Jormungandr
Jormungandr
BlackMountF1
Jormungandr
Level 58
God Stats
2W - 5L
1,392 SR
Queue Stats
46W - 67L
1,405 Elo+
Party 2
Osiris
Osiris
HacksNotSkills
Osiris
Level 127
God Stats
0W - 3L
1,209 SR
Queue Stats
94W - 92L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
KayRy
Baron Samedi
Level 67
God Stats
5W - 4L
1,792 SR
Queue Stats
169W - 162L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IslamicLlama
Nemesis
7
1 / 1 / 0
4,149
593
1,196
3,437
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 3
3,913
559
381
4,026
1,709
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 0 / 1
4,485
641
1,255
2,156
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Shoe090
Achilles
8
1 / 0 / 1
4,352
622
2,482
4,272
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,950
564
1,346
2,058
522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,683
669
1,297
2,932
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Bistian
Artemis
7
1 / 1 / 0
4,004
572
677
1,951
310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
BlackMountF1
Jormungandr
1
0 / 0 / 0
1,275
182
0
0
0
7
1 / 2 / 0
4,208
601
2,385
4,260
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KayRy
Baron Samedi
7
0 / 1 / 2
3,979
568
1,752
3,603
1,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Artemis
Bistian
Artemis
1
1
0
1
L
Jormungandr
BlackMountF1
Jormungandr
0
0
0
0
L
1
2
0
0.5
W
Nemesis
IslamicLlama
Nemesis
1
1
0
1
L
Baron Samedi
KayRy
Baron Samedi
0
1
2
1
W
0
2
3
0.75
W
1
0
1
1.5
W
Achilles
Shoe090
Achilles
1
0
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,660
Damage
6,111
15,949
Taken
12,746
6,500
Mitigated
4,637
5,131
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,297
200
0
435
2,932
793
0
529
2,403
0
23,930
L
Artemis
Bistian
Artemis
677
100
0
601
1,951
310
0
0
1,951
0
12,646
L
Jormungandr
BlackMountF1
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,385
925
0
1,349
4,260
2,097
0
141
3,860
0
16,631
W
Nemesis
IslamicLlama
Nemesis
1,196
209
0
393
3,437
1,004
0
430
3,007
0
16,754
L
Baron Samedi
KayRy
Baron Samedi
1,752
149
0
1,483
3,603
1,437
102
1,057
2,546
13,097
0
W
381
65
0
832
4,026
1,709
475
449
3,577
8,015
0
W
1,255
274
0
1,341
2,156
465
1,157
0
2,156
0
19,094
W
Achilles
Shoe090
Achilles
2,482
768
0
2,315
4,272
2,800
44
0
4,272
0
15,859
W
1,346
51
0
250
2,058
522
0
873
1,185
15,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,849
Gold Earned
18,149
147
Minions Killed
150
0
Camps Cleared
0
639,825
Distance Traveled
507,127
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,683
669
59
8
0
148,085
1
L
Artemis
4,004
572
28
4
0
114,596
2
L
Jormungandr
1,275
182
0
0
0
0
0
L
Osiris
4,208
601
35
5
0
118,722
0
W
Nemesis
4,149
593
42
6
0
138,084
1
L
Baron Samedi
3,979
568
28
4
0
125,724
1
W
Artio
3,913
559
15
2
0
133,841
0
W
Neith
4,485
641
36
5
0
114,918
1
W
Achilles
4,352
622
32
5
0
138,123
2
W
Janus
3,950
564
22
3
0
114,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role