Player Matchup

Skadi
Skadi
Silver I
DxWH1T3x
Skadi
Silver I
Level 122
God Stats
22W - 14L
1,687 SR
Queue Stats
690W - 767L
1,316 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ROOTBEER626
Kuzenbo
Gold III
Level 82
God Stats
1W - 0L
1,486 SR
Queue Stats
40W - 44L
1,312 MMR
Party 2
Eset
Eset
Gold II
SharperDrip46
Eset
Gold II
Level 86
God Stats
14W - 8L
1,704 SR
Queue Stats
65W - 52L
1,426 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,626 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,470 SR
1,291 MMR
Tiamat
Tiamat
Silver III
SKR0819
Tiamat
Silver III
Level 64
God Stats
8W - 10L
1,439 SR
Queue Stats
30W - 42L
1,437 MMR
Party 1
Medusa
Medusa
Silver I
Trisc4Th
Medusa
Silver I
Level 149
God Stats
65W - 68L
1,443 SR
Queue Stats
287W - 301L
1,381 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
ee0355
Kumbhakarna
Silver II
Level 98
God Stats
0W - 1L
1,527 SR
Queue Stats
27W - 38L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DxWH1T3x
Skadi
16
3 / 3 / 4
12,187
609
11,956
9,910
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
ROOTBEER626
Kuzenbo
16
2 / 0 / 5
12,755
638
12,746
17,818
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 4
11,963
598
21,706
12,731
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuDanzaburouScyllaChaacCu Chulainn

VS

Bans
CabrakanBacchusCerberusGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SKR0819
Tiamat
14
1 / 3 / 2
10,773
539
11,147
16,753
19,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Trisc4Th
Medusa
15
3 / 3 / 2
11,938
597
10,494
13,607
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ee0355
Kumbhakarna
14
1 / 2 / 2
11,720
586
4,642
25,103
31,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
DxWH1T3x
Skadi
3
3
4
1.67
W
Kuzenbo
ROOTBEER626
Kuzenbo
2
0
5
4.5
L
Tiamat
SKR0819
Tiamat
1
3
2
0.67
W
3
2
4
2.5
L
Medusa
Trisc4Th
Medusa
3
3
2
1.33
L
Kumbhakarna
ee0355
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
26,283
40,459
Taken
55,463
32,423
Mitigated
55,724
11,677
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DxWH1T3x
Skadi
11,956
5,004
0
0
9,910
4,989
2,126
2,796
6,866
0
61,354
W
Kuzenbo
ROOTBEER626
Kuzenbo
12,746
4,827
0
6,348
17,818
22,964
411
7,413
9,828
46,402
0
L
Tiamat
SKR0819
Tiamat
11,147
661
0
3,366
16,753
19,749
28
10,518
6,235
45,656
0
W
21,706
1,755
1,569
3,760
12,731
4,470
976
4,468
7,925
63,453
0
L
Medusa
Trisc4Th
Medusa
10,494
4,265
0
1,945
13,607
4,971
755
8,290
5,317
0
75,580
L
Kumbhakarna
ee0355
Kumbhakarna
4,642
218
0
2,848
25,103
31,004
112
15,710
9,393
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
34,431
216
Minions Killed
192
0
Camps Cleared
0
1,022,277
Distance Traveled
1,060,988
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,187
609
77
4
0
338,215
4
W
Kuzenbo
12,755
638
68
3
0
354,828
1
L
Tiamat
10,773
539
76
4
0
359,180
0
W
Eset
11,963
598
71
4
0
329,234
1
L
Medusa
11,938
597
90
5
0
326,846
5
L
Kumbhakarna
11,720
586
26
1
0
374,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role