Player Matchup

Kukulkan
Kukulkan
CODCRAFT1722766
Kukulkan
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
Jackie Ink
Danzaburou
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 4L
1,801 Elo+
Solo
Nemesis
Nemesis
Manu3lDL200
Nemesis
Level 4
God Stats
1W - 1L
1,865 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Ra
Ra
ProGiraffe40391
Ra
Level 15
God Stats
48W - 36L
1,620 SR
Queue Stats
144W - 136L
1,572 Elo+
Solo
Guan Yu
Guan Yu
Tansaucer488761
Guan Yu
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 1L
1,676 Elo+
Party 1
Team Averages
Level 11
1,653 SR
1,680 Elo+

VS

Team Averages
Level 25
1,597 SR
1,577 Elo+
Hades
Hades
Bymichael55
Hades
Level 26
God Stats
34W - 30L
1,614 SR
Queue Stats
143W - 153L
1,622 Elo+
Solo
Kukulkan
Kukulkan
CarlsonFitz
Kukulkan
Level 27
God Stats
69W - 70L
1,476 SR
Queue Stats
147W - 176L
1,496 Elo+
Solo
Pele
Pele
DA_BOSS1022
Pele
Level 28
God Stats
7W - 7L
1,613 SR
Queue Stats
93W - 98L
1,603 Elo+
Solo
Neith
Neith
MommaBear967628
Neith
Level 18
God Stats
5W - 4L
1,551 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Pielord7931
Nu Wa
Level 28
God Stats
5W - 2L
1,731 SR
Queue Stats
65W - 78L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 11 / 2
11,373
812
10,714
18,933
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Jackie Ink
Danzaburou
18
1 / 2 / 3
12,302
879
8,122
15,279
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Manu3lDL200
Nemesis
17
0 / 10 / 2
11,169
798
5,570
23,198
7,524
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 6 / 1
13,021
930
10,796
21,570
11,647
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 7 / 4
12,070
862
11,267
21,551
19,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 14
14,791
1,057
24,845
14,502
10,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CarlsonFitz
Kukulkan
20
10 / 1 / 16
14,614
1,044
27,664
9,134
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 2 / 18
12,938
924
14,361
13,690
10,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
0 / 0 / 13
12,350
882
5,492
2,404
828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 18
13,883
992
18,619
9,974
4,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
5
Kills
36
36
Deaths
5
12
Assists
79
Player
Kills
Deaths
Assists
KDA
W
15
1
14
22
L
Kukulkan
0
11
2
0.09
W
Kukulkan
CarlsonFitz
Kukulkan
10
1
16
18
W
4
2
18
6.5
L
Danzaburou
Jackie Ink
Danzaburou
1
2
3
1.25
L
Nemesis
Manu3lDL200
Nemesis
0
10
2
0.1
W
0
0
13
6.5
W
7
1
18
16
L
3
6
1
0.58
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
90,981
100,531
Taken
49,704
49,843
Mitigated
29,633
15,061
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,845
1,873
333
2,964
14,502
10,181
0
4,446
10,056
28,290
0
L
Kukulkan
10,714
2,047
0
118
18,933
5,767
0
15,874
2,934
49,180
0
W
Kukulkan
CarlsonFitz
Kukulkan
27,664
1,044
315
630
9,134
4,136
0
5,359
3,775
67,062
0
W
14,361
3,060
0
972
13,690
10,291
0
5,720
7,970
156
27,660
L
Danzaburou
Jackie Ink
Danzaburou
8,122
1,817
986
3,643
15,279
4,910
0
10,347
4,857
0
45,459
L
Nemesis
Manu3lDL200
Nemesis
5,570
2,261
0
1,118
23,198
7,524
0
12,575
10,548
0
20,225
W
5,492
2,263
0
593
2,404
828
0
1,184
1,220
0
44,688
W
18,619
3,012
375
2,132
9,974
4,197
0
4,801
5,173
38,205
0
L
10,796
1,008
2,066
2,412
21,570
11,647
0
16,081
5,414
47,625
0
L
11,267
1,626
882
3,836
21,551
19,995
0
15,832
5,494
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
68,576
267
Minions Killed
307
6
Camps Cleared
9
1,193,877
Distance Traveled
1,261,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,791
1,057
14
1
1
243,759
0
L
Kukulkan
11,373
812
68
5
1
201,383
1
W
Kukulkan
14,614
1,044
99
7
1
281,735
0
W
Pele
12,938
924
28
2
3
238,362
0
L
Danzaburou
12,302
879
68
5
0
220,005
0
L
Nemesis
11,169
798
37
3
2
216,401
1
W
Neith
12,350
882
109
8
1
257,048
0
W
Nu Wa
13,883
992
57
4
3
240,726
0
L
Ra
13,021
930
77
6
3
245,733
1
L
Guan Yu
12,070
862
17
1
0
310,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role