Player Matchup

Scylla
Scylla
ASAP Comig19
Scylla
Level 18
God Stats
12W - 4L
1,678 SR
Queue Stats
80W - 50L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
ASAPRabz
Xing Tian
Level 143
God Stats
6W - 4L
1,515 SR
Queue Stats
153W - 129L
1,533 Elo+
Party 1
Fenrir
Fenrir
emceez
Fenrir
Level 108
God Stats
47W - 28L
1,608 SR
Queue Stats
170W - 141L
1,499 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,530 Elo+

VS

Team Averages
Level 13
1,317 SR
1,093 Elo+
Yemoja
Yemoja
CHRIS_R4M13
Yemoja
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 2
Anubis
Anubis
DK_845
Anubis
Level 11
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Cthulhu
Cthulhu
hector845_
Cthulhu
Level 14
God Stats
0W - 3L
1,319 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 4 / 11
13,462
748
14,679
9,934
3,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ASAPRabz
Xing Tian
16
3 / 6 / 25
13,998
778
16,128
23,277
23,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
emceez
Fenrir
17
14 / 5 / 10
14,136
785
17,588
18,899
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 10 / 7
10,970
609
5,547
18,170
14,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
DK_845
Anubis
15
5 / 9 / 3
12,732
707
8,793
16,996
14,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
hector845_
Cthulhu
15
5 / 9 / 7
12,942
719
12,005
23,108
18,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
28
Kills
11
15
Deaths
28
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
4
11
4.13
W
Xing Tian
ASAPRabz
Xing Tian
3
6
25
2.58
L
Yemoja
1
10
7
0.45
L
Anubis
DK_845
Anubis
5
9
3
0.72
W
Fenrir
emceez
Fenrir
14
5
10
3.8
L
Cthulhu
hector845_
Cthulhu
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
26,345
52,110
Taken
58,274
37,620
Mitigated
47,383
15,741
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,679
1,235
267
2,306
9,934
3,104
590
5,989
3,945
50,205
0
W
Xing Tian
ASAPRabz
Xing Tian
16,128
2,433
0
3,838
23,277
23,850
874
11,399
11,878
40,541
0
L
Yemoja
5,547
1,647
2,726
346
18,170
14,992
156
9,610
8,560
22,401
0
L
Anubis
DK_845
Anubis
8,793
371
0
3,487
16,996
14,237
112
6,623
10,373
58,947
0
W
Fenrir
emceez
Fenrir
17,588
5,847
1,343
7,987
18,899
10,666
1,895
9,145
9,754
0
58,589
L
Cthulhu
hector845_
Cthulhu
12,005
1,238
346
649
23,108
18,154
0
14,658
8,450
39,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
36,644
153
Minions Killed
160
0
Camps Cleared
0
979,132
Distance Traveled
665,826
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,462
748
79
4
0
299,364
0
W
Xing Tian
13,998
778
25
1
0
336,188
1
L
Yemoja
10,970
609
28
2
0
206,542
0
L
Anubis
12,732
707
70
4
0
223,727
1
W
Fenrir
14,136
785
49
3
0
343,580
4
L
Cthulhu
12,942
719
62
3
0
235,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role