Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
Colygon
Cu Chulainn
Gold III
Level 160
God Stats
10W - 3L
1,913 SR
Queue Stats
76W - 64L
1,751 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Knivze
Ratatoskr
Gold III
Level 79
God Stats
21W - 19L
1,675 SR
Queue Stats
47W - 42L
1,675 MMR
Party 2
Tiamat
Tiamat
Platinum V
Sphintus
Tiamat
Platinum V
Level 107
God Stats
11W - 2L
1,754 SR
Queue Stats
73W - 54L
1,804 MMR
Party 2
Cernunnos
Cernunnos
Gold II
anthlax
Cernunnos
Gold II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,763 MMR
Solo
Athena
Athena
Platinum V
xpl0opyx
Athena
Platinum V
Level 117
God Stats
3W - 6L
1,348 SR
Queue Stats
90W - 83L
1,732 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,638 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,733 SR
1,745 MMR
Cupid
Cupid
Platinum V
Carson
Cupid
Platinum V
Level 129
God Stats
12W - 12L
1,563 SR
Queue Stats
221W - 196L
1,784 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Kingcrow305
Kuzenbo
Platinum I
Level 158
God Stats
15W - 5L
2,009 SR
Queue Stats
218W - 194L
1,776 MMR
Party 3
Guan Yu
Guan Yu
Gold I
Reynoldsss
Guan Yu
Gold I
Level 152
God Stats
5W - 2L
1,864 SR
Queue Stats
519W - 509L
1,627 MMR
Party 1
Merlin
Merlin
Platinum III
Soliddanny1126
Merlin
Platinum III
Level 160
God Stats
8W - 10L
1,614 SR
Queue Stats
342W - 324L
1,730 MMR
Party 3
Ravana
Ravana
Platinum V
TheStretch
Ravana
Platinum V
Level 129
God Stats
9W - 14L
1,613 SR
Queue Stats
63W - 64L
1,810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Colygon
Cu Chulainn
17
6 / 4 / 5
11,725
586
10,913
17,826
18,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Knivze
Ratatoskr
17
4 / 0 / 7
11,107
555
10,532
13,059
6,703
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Sphintus
Tiamat
20
5 / 0 / 2
12,636
632
13,885
10,326
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
anthlax
Cernunnos
19
7 / 2 / 7
12,585
629
17,906
15,109
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Athena
xpl0opyx
Athena
16
4 / 2 / 13
11,252
563
10,679
18,575
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TsukuyomiSetJanusScyllaDanzaburou

VS

Bans
ApolloSobekThothCthulhuPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carson
Cupid
16
2 / 7 / 1
10,186
509
7,302
15,555
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Kingcrow305
Kuzenbo
12
0 / 4 / 4
8,154
408
5,110
18,647
17,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Reynoldsss
Guan Yu
15
1 / 6 / 2
9,190
460
5,886
20,570
18,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 1
10,212
511
9,045
10,770
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
TheStretch
Ravana
14
3 / 6 / 1
9,011
451
7,807
13,751
12,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
7
8
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Carson
Cupid
2
7
1
0.36
W
Cu Chulainn
Colygon
Cu Chulainn
6
4
5
2.13
L
Kuzenbo
Kingcrow305
Kuzenbo
0
4
4
0.5
W
Ratatoskr
Knivze
Ratatoskr
4
0
7
7.5
L
Guan Yu
Reynoldsss
Guan Yu
1
6
2
0.33
L
1
3
1
0.5
W
Tiamat
Sphintus
Tiamat
5
0
2
6
L
Ravana
TheStretch
Ravana
3
6
1
0.58
W
Cernunnos
anthlax
Cernunnos
7
2
7
5.25
W
Athena
xpl0opyx
Athena
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,915
Damage
35,150
74,895
Taken
79,293
55,204
Mitigated
58,287
31,308
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Carson
Cupid
7,302
3,587
0
4,663
15,555
4,917
5,253
4,110
11,445
0
68,627
W
Cu Chulainn
Colygon
Cu Chulainn
10,913
1,964
0
4,170
17,826
18,890
794
1,333
16,145
9,409
61,813
L
Kuzenbo
Kingcrow305
Kuzenbo
5,110
1,000
0
3,903
18,647
17,458
0
7,681
10,966
17,772
0
W
Ratatoskr
Knivze
Ratatoskr
10,532
2,373
0
7,110
13,059
6,703
1,405
2,709
10,163
0
71,909
L
Guan Yu
Reynoldsss
Guan Yu
5,886
674
482
5,630
20,570
18,617
0
5,773
14,797
5,866
40,477
L
9,045
316
0
1,599
10,770
4,667
378
4,252
6,518
79,693
0
W
Tiamat
Sphintus
Tiamat
13,885
1,682
212
5,730
10,326
8,600
3,973
2,505
7,610
104,600
0
L
Ravana
TheStretch
Ravana
7,807
1,562
0
2,424
13,751
12,628
0
4,605
9,146
0
53,704
W
Cernunnos
anthlax
Cernunnos
17,906
8,485
0
8,876
15,109
6,637
6,394
2,689
12,340
0
110,148
W
Athena
xpl0opyx
Athena
10,679
2,699
0
5,210
18,575
14,374
1,858
5,625
12,682
43,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
46,753
690
Minions Killed
596
0
Camps Cleared
0
2,001,612
Distance Traveled
1,831,919
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,186
509
154
8
0
341,205
4
W
Cu Chulainn
11,725
586
134
7
0
365,453
6
L
Kuzenbo
8,154
408
31
2
0
387,688
4
W
Ratatoskr
11,107
555
127
6
0
458,992
8
L
Guan Yu
9,190
460
98
5
0
373,293
4
L
Merlin
10,212
511
217
11
0
357,020
5
W
Tiamat
12,636
632
203
10
0
397,196
7
L
Ravana
9,011
451
96
5
0
372,713
4
W
Cernunnos
12,585
629
171
9
0
365,141
4
W
Athena
11,252
563
55
3
0
414,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role